Jedi Archive
Thread: Oh! The Irony of it All!
Message Edited by Atobe on 09-06-2005 03:27 PM
I wholeheartedly agree.
That has, and hopefully will be, the continuing path to jedi. It is not that I want everyone to just experience the pain of soloing 1.2 milling mereks on Endor. It is the fact that, by playing a character through the developmental stages of a profession or template, one learns the do's and dont's that come with every profession's strengths and weaknesses. This even applies to crafting professions as well. For example, learning how to craft an elite rifle using available resources, blending them in such a way as to return a very good base, and place the experiment points in what is most desired fo the one using this finely crafted weapon takes skill...not a rapid grind of, oh, let's say, 2-3 days (and I am being overly generous with the time here). That was a problem with the holo grinding...not many spent the time and effort to learn and utilize their profession's skills.
The same hold true for jedi. I was saddened when creature death/loss of xps was removed, because it taught a valuable lesson to padawans learning the ways of the jedi. No jedi is totally invincible in all situations; learning what one can and cannot handle is the road to success.
My suggestion to padawans is to do exaclty that...learn what you can do and cannot do with the level at which you have attained. Do not just rely on a group for gather the 34.6 million xps for finished template...solo creatures....extend your force powers and skills...learn what to do and not to do.
CMsivart wrote:
I wholeheartedly agree.
That has, and hopefully will be, the continuing path to jedi. It is not that I want everyone to just experience the pain of soloing 1.2 milling mereks on Endor. It is the fact that, by playing a character through the developmental stages of a profession or template, one learns the do's and dont's that come with every profession's strengths and weaknesses. This even applies to crafting professions as well. For example, learning how to craft an elite rifle using available resources, blending them in such a way as to return a very good base, and place the experiment points in what is most desired fo the one using this finely crafted weapon takes skill...not a rapid grind of, oh, let's say, 2-3 days (and I am being overly generous with the time here). That was a problem with the holo grinding...not many spent the time and effort to learn and utilize their profession's skills.
The same hold true for jedi. I was saddened when creature death/loss of xps was removed, because it taught a valuable lesson to padawans learning the ways of the jedi. No jedi is totally invincible in all situations; learning what one can and cannot handle is the road to success.
My suggestion to padawans is to do exaclty that...learn what you can do and cannot do with the level at which you have attained. Do not just rely on a group for gather the 34.6 million xps for finished template...solo creatures....extend your force powers and skills...learn what to do and not to do.
Sivart
Corbantis