Jedi Archive
Thread: [Proposal] Lightsaber Crafting
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Tando_Hamoto
Wed Sep 07, 2005 9:44 am
#1
Instead of crafting a saber and adding crystals or pearls I think it would be better to involve them in the crafting process. Since most lightsabres require two crystal packs, the process could be changed to include a dropped colour crystal in one for blade colourand elemental damage and a dropped damage crystal in the other for additional damage in the same way krayt tissues or geo cores are used.
A perfect 4th gen Lightsaber crafted by a MLS with a crafting suit would have approximatly the same damage output as any other high level elite weaponas least900 max damage with close to perfect speed. A maxed kraytLightsaberwould be in the reaches of equivilent exceptional weapons say 1000-1200 max damage if not higher (after all we see jedi cutting through blast doors with sabers in the movies.) Giving a DPS equivilent to other elite professions in the game if not higher.
I would imagine that the pearl or crystals used would not be retreivable if the saber were destroyed, since they are making new premiums pearls and crystals rare. They should remove the tuning and bio-linking since this would actually be part of the crafting processand the crystals should have a standard modifier visibile upon looting like any other crafting component.
This to my mind would be a more fluid crafting process still reliant on good loot to make exceptional weapons but providing balanced weapons to all jedi. Obviously the numbers are blue sky thinking but I think the principle is sound
Message Edited by Tando_Hamoto on 09-07-2005 06:52 PM
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