Jedi Archive

Thread: I have no reason to fight a BH. Alternative proposal enclosed.

Zodiac-B
Tue Oct 11, 2005 4:00 pm
#1

The fact remains, I cannot think of anything that's worth sacrificing my XP as a Jedi and it will not change unless XP loss is removed and both sides have a reward and risk. Obviously, removing XP loss will be flamed to high heaven, but there is a way to compensate for removing XP loss. So here we go. PLEASE read the WHOLE thing before lighting up the flamethrower.



If a Jedi dies from a BH that has that Jedi's mission, the Jedi cannot log back in for x amount of days, i.e. 3 days. The Jedi "profession" is the only profession that gives you a second character on the same server w/o paying anything additional. The purpose to having that second toon has gone away, so I say we need to bring back a reason for the second toon being there. The BH, on the other hand, needs risk added to their reward.


Risk vs. Reward:
BH loses - Upon taking a player Jedi mission, the BH gets a portion of the bounty up front; let's say 100k for arguments sake. This deposit from his/her employer is on the BH's person, but cannot be spent. Upon engaging the Jedi, if the BH loses to a Jedi, the Jedi can loot that deposit off him/her and the BH mission is over with no paycheck. As for the deposit, it has to be paid back to the employer before the BH can take another player Jedi mission. NPC missions will still be available. And finally, if the BH cancels the mission, the deposit is sent back to the employer and the BH can start over as if the mission never happened.


Jedi loses - BH gets the remaining amount of the bounty and it is all deposited into their bank account. As for the Jedi, he/she will be sent to the cloner or can be rezzed, then given a set amount of time to log out before being forced to log out (30 minutes max). Once logged out, the Jedi cannot log back in for 3 days, BUT does not lose XP from the kill.



Pros:
1) This will slow down the grind which has obviously been a goal of SOE with the combat and (attempted) group xp changes.
2) This "should" reduce Jedi showing off their stuff in major starports because ALL Jedi actually have a reason to stay off the terms now. (Hmm, we can actually play our roles appropriately again.)
4) Although the delay is basically the same as negative XP if you are a constant grinder, it does not have as much of a negative connotation (grinding XP you've already earned).
5) For the powergamers, losing 3 days will be more than losing 450k XP because they gain it back so quickly. I'm listing this as a plus because it slows the Jedi acceleration, but not in as negative of a way as regrinding something you already had.
6) Both have something to win and both have something to lose. No more one way street.


Cons:
1) What if you lose a fight due to lag or get kicked out by accident? Answer: Too bad, that's part of the risks and 3 days is not permadeath.
2) What if you don't like playing your alt as much as your Jedi? Answer: Change your alt's template to something you like. You may be using him/her more often. Your alt is there to be something to play when you cannot play your Jedi. That was always it’s purpose.
3) (This one's for the Powergamers) What if my alt is a Jedi as well and they both get killed on the same day, now I can't log in for 3 days on either toon? Answer: Either learn how to fight better, designate one Jedi to stay off the terms, or the most likely answer for these peeps, if you're playing this much; I'm sure you have a toon on another server and/or another account. Play with those toons.


SUMMATION: We both have risk and reward. Jedi's risk is steeper, but Jedi are supposed to be stronger.


BH's... you've got off too easy up to this point. Causing tons of dismay to little old Jedi. It's time you start to have at least SOME risk for a change. It is my opinion that the BH / Jedi relations will continue to worsen until we both have something to gain/ lose.


Jedi's... we've got off way too easy with having a second character for fun rather than its intended purpose, necessity.


/puts-flame-jacket-on-with-193maxdamage-saber-in-hand





Zodiac Enterprises - Corellia (near Coronet) 192 -5487

Suarat: Master Shipwright 12/17/17 - Akron's Havok Squadron Ace Pilot
CAIDOZ: Elder Jedi - CorSec Squadron Ace Pilot
Aurilius Maximus: Commando - Completed 6th mastery, hesitant to continue due to Kessel Spawn

esfnighthawk
Tue Oct 11, 2005 4:05 pm
#2

Too complicated for SOE to want to change the code. Here's a solution that works and is very simplistic. BH loses to Jedi, BH cannot take another Jedi mission for X amount of time. Simple to code in for the lazy developers and it works!





____Jedi Hermit ______________________________
Jedi Defender
___________________________________________

gnn[[[[[[[[[[$nnnWX9gggggggggggggggggggggggggggggggg)


-Southern-
Tue Oct 11, 2005 4:08 pm
#3

Actually instead of the BH's loosing xp they should loose money... i think thats a fare deal.. I have the chance of loosing xp... the BH has a chance of loosing money.



Accounts Deleted
NokSuKau
Tue Oct 11, 2005 4:09 pm
#4

i hate to sound negative, but i disagree.


when we took jedi, we knew we would ( at some time ) be hunted


those who think being hunted is wrong, can always drop jedi and go back to a "regular" proffession.


The ONE TIME i dont like jedi Vs BH is sploiters n lamers, and god knows theres enuff of em.


But most BH are fair players, and are willing/good enough to play the game fairly.


they win, u die, u win they die. the only downside? a jedi gets nothing for a win.


which is why my MBH is for money, not for PvP.





.:Nok-Su Elder Jedi & -Miyamoto Elder BH:.
______________________________________

Jedi Council
_____________________
.DidYouChooseThe JediPath.
.Respec Just To Be Stronger.
.Or Just FOTM.
built2shred
Tue Oct 11, 2005 4:13 pm
#5

I like your idea except I still dont see where you jedi are coming from regarding a BH penalty for losing. Why should we lose anything, where not the alpha class here. It's been stated from day one that Jedi would have penalties for dying PERIOD. So its not something the Dev's sprung on you guys out of no where after you became jedi.


But not being able to log on for 3 days instead of losing xp works for me...


Im sure you find that you will get flamed for the suggest tho, as its easier to just join a Jedi Spin group and get your xp back in less then a hour.


What they should of done was remove the free account when Perma Death went away.
Zodiac-B
Tue Oct 11, 2005 4:26 pm
#6

Addressing concerns:


BH loses to Jedi, BH cannot take another Jedi mission for X amount of time. This still doesn't give the Jedi a reason to fight the BH. Both Jedi and BH should have risk and reward.


instead of the BH's loosing xp they should loose money. losing money is what my proposal suggests.


those who think being hunted is wrong, can always drop jedi and go back to a "regular" proffession Not saying getting hunted is wrong. I'm trying to "balance" out risk and reward to make it more exciting for both sides.


I still dont see where you jedi are coming from regarding a BH penalty for losing. There has been a lot of friction between BH and Jedi, and it's my opinion the majority of it is derived from BH having rewardwith no risk while the Jedi has only risk.



We need to make the alt Jedi have mean something again. Adding the risk to BH and reward to Jedi to me just adds equality to our beloved professions.







Zodiac Enterprises - Corellia (near Coronet) 192 -5487

Suarat: Master Shipwright 12/17/17 - Akron's Havok Squadron Ace Pilot
CAIDOZ: Elder Jedi - CorSec Squadron Ace Pilot
Aurilius Maximus: Commando - Completed 6th mastery, hesitant to continue due to Kessel Spawn

esfnighthawk
Tue Oct 11, 2005 4:29 pm
#7






NokSuKau wrote:

i hate to sound negative, but i disagree.


when we took jedi, we knew we would ( at some time ) be hunted


those who think being hunted is wrong, can always drop jedi and go back to a "regular" proffession.


The ONE TIME i dont like jedi Vs BH is sploiters n lamers, and god knows theres enuff of em.


But most BH are fair players, and are willing/good enough to play the game fairly.


they win, u die, u win they die. the only downside? a jedi gets nothing for a win.


which is why my MBH is for money, not for PvP.




Exactly, duh. If there's no reason for a Jedi to fight, why will they? You are right, but you have to think. There has to be a motivating factor for the Jedi to fight, otherwise we have what we have now.






____Jedi Hermit ______________________________
Jedi Defender
___________________________________________

gnn[[[[[[[[[[$nnnWX9gggggggggggggggggggggggggggggggg)


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