Jedi Archive

Thread: Is that it?

Ionscout
Thu Jul 07, 2005 4:28 am
#1

I was under the impression that the smuggler slicing revamp would be over several patches / Publishes. Is that it? Have we seen the beginning and the end? I have been praying for Ship equipment slices / mods.



Cai'bek - Master Bounty Hunter / Master Combat Medic / Carbs 0400 / Imperial Ace (Inqusition SQ) Colonel (RET) / Smugglers Alliance ACE (Active)

All winnings / drops to Vendor:Near Jabbas Palace -6698 -5927.

To deliver you unharmed -relatively so- is the primary requirement for collecting the bounty that was posted on you. If you try starving yourself, you will be force-fed. I'm not known for being gentle about that sort of thing."
-Boba Fett- Pg 49 "The Mandalorian Armor":
TomoRainer
Thu Jul 07, 2005 5:07 am
#2

Wes and me have asked about ship slicing a few times, but haven't really gotten any response.

As far as being spread out over multiple publishes, that was the idea for the smuggler revamp, not the slicing revamp--which, excluding tweaks to the drop rates, looks to be done for now. I do hope we'll see some other changes, such as ship slicing and making the slicing components contraband, but those are just hopes for things that'd be cool, not anything I have any reason to believe we'll be seeing any time soon.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


dlc3007
Thu Jul 07, 2005 5:18 am
#3

I thought that ship slicing had pretty much gotten an unambiguous negative response every time it was mentioned.


I'm more interested in the other missing concept doc personally. You know... the one with missions, no more spice crafting, and BHs. Oh, since I mentioned it, prepare for the redundant "We wanna be hunted by players" high-jack.





Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
AngusMacGregor
Thu Jul 07, 2005 5:20 am
#4

We want to be hunted by players!!!






I didn't want you to be disappointed.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
dlc3007
Thu Jul 07, 2005 5:21 am
#5

knew I could count on you!



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
AngusMacGregor
Thu Jul 07, 2005 5:23 am
#6

I got yer back, bro.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
Tarkin2034
Thu Jul 07, 2005 5:44 am
#7

I would be fun if smugglers could be on the terms and be hunted by bhs like Han Solo was




General Aleksander Tyberius
Director General Of Combat Operations
Imperial Surface Marshall of Dark
Master of Bounty Hunter/Rifleman/Combat medic
Alt:
General Fel
Sith name: Darth Tyrant
Dark Jedi Elder
MLS/DEF4340/ENHAN2004/HEALER4000
Kettemoor (The Roleplaying Server)
TomoRainer
Thu Jul 07, 2005 7:34 am
#8



dlc3007 wrote:

I thought that ship slicing had pretty much gotten an unambiguous negative response every time it was mentioned.






Ship slicing has received several unambiguous noes, yes. The current components are seen as balanced and it's clear that, at the time JTL came out, they didn't have a way to balance slicing on weapons and armor, let alone ship stuff.

However, the slicing document on the In Concept forum specifically mentioned being able to slice POBs--ships that are undeniably underpowered to the point of near-uselessness. Therefore, if it was decided to not implement POB slicing, it's not for reasons of balance, but simply because they didn't have the time or the system to do it right.

That's why it was on the In Concept forum and not In Development. But the general denial for ship slicing--it would be unbalanced--does not apply to POBs. Not unless you we end up being able to slice their shields for 5000% more HP, anyway.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


SpinningCloud
Thu Jul 07, 2005 7:37 am
#9

Ohhhhh...slicing over several patches! And silly me thought that the whole revamp was over several patches meaning after the slicing part we'd see SMUGGLING content.


I feel stupid, I'm going to go fiddle with my glowstick...






Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

D67
Thu Jul 07, 2005 8:18 am
#10

Where is that In Concept Document anyway?


Anyone have a Cache of it so we can at-least re-post it here?


AM I blind and not seeing it somewhere?



POB Slicing Concept:


As to POB slices. I have noticed that POB Parts are starting to show up since ROTW. Ship Parts that are for POBs only, yet dont seem much more powerful than standard Starfighter parts. Prehaps the fact that we now have POB only parts means it's a good time to bring this idea back to the Devs


Let us slice Ship Parts, but only POB Ship Parts!


Another concept for Ship Parts Slicing:


Currently RE Level = the number of parts of that level you need in order to RE something. This means that with a RE 8 Engine (Example) You would need 7 more RE8 ENgines so you could RE it. Even if you managed to get the desired stats from 5 RE8 Engines, you still need 3 more "fillers"


Now What IF, A Master smuggler could "Slice" That RE 8 Engine and make it RE8/Slice5 Meaning you would only need5 Total RE 8 engines to finish your RE, No need to hunt down extra "filler" Engines! This would allow Ship Component Slicing, while not unbalancing the existing parts. In fact, it has no effect on the Ship Parts other than you can RE Them sooner or Faster than before.






- When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class.So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change.If you want to go from architect to scout we've created a system to make that happen."
- Julio Torres!
-
History of the Smugglers - As written by the Devs
PLAYER INTERACTION is the banner the community needs to unite behind
dlc3007
Thu Jul 07, 2005 8:51 am
#11






TomoRainer wrote:
That's why it was on the In Concept forum and not In Development. But the general denial for ship slicing--it would be unbalanced--does not apply to POBs. Not unless you we end up being able to slice their shields for 5000% more HP, anyway.



You mean the POB ships should be good for something other than decorating and providing a low-level grind platform?? That's madness!!!



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
the_waiting_warior
Wed Nov 09, 2005 11:22 am
#12

So, looks like we will bepaying 15$/month for a borked FPS.

When I play a FPS it actually shoots when I leftclick...

Arkadya
Wed Nov 09, 2005 11:26 am
#13

What FPS ???

The new targetting system is just fit to work well with a pad on your TV... oh and with a playstation between them !
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