Jedi Archive

Thread: So what is actually being changed with TOOW for Jedi?

Sambuka101
Tue Oct 11, 2005 2:07 pm
#1

I see alot of posts talking about the latest nerfs. Can anyone summarise exactly what is changing for jedi with this publish/expansion.


Scarface84
Tue Oct 11, 2005 2:13 pm
#2

dont ask hehe :



{ggggggggggggann[nnnn[nnagggggggggggg}

Many have tried, Many have fallen
[ Aussie Tracker - Dark Jedi Elder ]
[ Tralen - Elder CH ]
[ Marth Daul - Master Architect ]

Hulke
Tue Oct 11, 2005 2:16 pm
#3


Master Defender = Avoid Incapacitation ability will now drop all agro causing an enemy to find the next highest agro target


Power's 0400= Cloak ability is now being given a snare similar to the Avoid Incap ability


Don_T_Shoot
Tue Oct 11, 2005 2:27 pm
#4

In Beta, so let's hope it gets dropped never to return but:

Debuffs/snares remove buffs and burst/force run. Not lessen them like now, which is infinitely more logical. So it's heinous nerf to enhancer, docs, chefs and others.

Increased action costs for all healers/medics/docs/cms.

I also heard of increased action costs for sabers and other jedi abilites.

A lot of totally unecessary and destructive moves on SOE's part.


Why must the piss off every customer precisely at the time they should be being nice to us, when they are asking for us to pay them more money.








All 3 accounts cancelled
SWG RIP
Killed by NGE, any questions?


AnTriX
Tue Oct 11, 2005 2:32 pm
#5

jedi gets nerfed



AnTriX [Deity]
Jedi Enhancer
SOE [The Real Nerds]
mNerver mNoob mIgnorer
"Where is the game we used to love??"

CANCELED!!

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