Jedi Archive

Thread: need advice on Armor break

Harkonenov
Thu Oct 13, 2005 7:01 am
#1

so.....any more comments ??



/t Feyda
/t Harkonenov
/t Kvak
Saereth
Thu Oct 13, 2005 7:18 am
#2


if you armorbreak someone with 0 armor they still take more damage, it seems to be move ofa damage increaser than something that actually reduces their armor so to speak...




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ALARIA
Thu Oct 13, 2005 7:23 am
#3

if you armorbreak someone with 0 armor they still take more damage, it seems to be move ofa damage increaser than something that actually reduces their armor so to speak...


In that case, what effect is the Anti AB armor slice having in this picture? Other than merely pissing me off with its unfair and unbalanced contribution to the game.



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HarlequinMK19
Thu Oct 13, 2005 7:30 am
#4

I can't give you the numbers, but AB is an invaluable tool if you plan on going to melee combat with your Lightsaber. You'll see noticeable difference damage if you watch the combat spam.



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Eskie
Thu Oct 13, 2005 8:34 am
#5



Harkonenov wrote:
questions are following :
- what is the difference between ls 0200 and 0400 - if we look only on armor break. What is better in 0400 ?
- have any 1 tested how armor break is increasing amount of damage, dealed by Powers (choke, lightning, ets.)
--------------
wish to add armor break to my MP template, so its interesting - how it will increase dmg. output.
Thanks.
PS: this isnot my native tang, sosorry for possible mistakes ))




Basic Armor Break reduces armor by 45%.
Improved Armor Break reduces armor by 65% and lasts a little longer.
I dont know if this percentage is applied to the Armor Rating, the Resist Percentage (huge difference because of diminishing returns) or flat out the damage dealt before armor mitigations.
An armor broken target takes more damage from any attack it gets hit with, no matter if its a Lightsaber, a Lance, lightning, a laser bolt or Force Choke.



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MrDoppa
Thu Oct 13, 2005 8:44 am
#6

Bottom line, Armor Break increases the dps of any attacker on the target by way of increasing damage. Now, Im too sure what ab resist armor does. Whether it decreases the chance that ab sticks or mitigates damage. But I do know that you prob don't want to be a lightsbaer using Jedi too long without imp ab.


Throw that sucker on and hit with a powerhit and some other specials. It's the only thing that keeps jedi from getting killed while checking their harvesters (ie a cl 1 artisan which is what we are in so many ways).















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Harkonenov
Thu Oct 13, 2005 12:00 pm
#7

questionsare following :


- what is the difference between ls 0200 and 0400 - if we look only on armor break. What is better in 0400 ?


- have any 1 tested how armor break is increasing amount of damage, dealed by Powers (choke, lightning, ets.)


--------------


wish to add armor break to my MP template, so its interesting - how it will increase dmg. output.


Thanks.


PS: this isnot my native tang, sosorry for possible mistakes ))



/t Feyda
/t Harkonenov
/t Kvak
perfavorebasta
Thu Oct 13, 2005 12:03 pm
#8

I can just say something about The improved AB at LSx4xx.


It sticks almost everytime, also vs top pve target and melee stackers. It prevails vs the melee stacker's AB so I think it's better. I can't think to kill top pve beasts without this skill. It's really a must!


Opith





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TheNarcis
Thu Oct 13, 2005 12:04 pm
#9


Armor break only works for the LSer (melee). It wont work for Powers (ranged).


Master Powers has the Choke tick that bypasses Armor.


And the Improved Armor Break allows more damage and lasts a bit longer.


Message Edited by TheNarcis on 10-13-2005 03:04 AM



- Malak Draven
Harkonenov
Thu Oct 13, 2005 12:06 pm
#10

i several times noticed, thet if target have an AB icon on it - my power attacks start dealing more dmg to it. choking - from base 500 up to 700-1000, so I wish just to look on any possible test resunls.



/t Feyda
/t Harkonenov
/t Kvak
Harkonenov
Thu Oct 13, 2005 9:50 pm
#11

last night I've done several tests with 2 my friends (a jedi with MLS and a MBH).

we've tested 5 Power attacks vs :

- just a man in armor,

- a man in armor with armor break on ,

- a man in armor in duelist stanse with armor break applaed.


here are results :


type of Power

choking



/t Feyda
/t Harkonenov
/t Kvak
Harkonenov
Thu Oct 13, 2005 9:56 pm
#12



last night I've done several tests with 2 my friends (a jedi with MLS and a MBH).

we've tested 5 Power attacks vs :

- just a man in armor,

- a man in armor with armor break on ,

- a man in armor in duelist stanse with armor break applaed.


here are results :


type of Power base dmg AB applaed Duelist st. + AB


choking 408 408 408

lightning668 826712

f-hit227 366308

f-strike210414 338

f-weaken 251404363


later we've made some more tests - I'e took Deiterium Piro ( +174 rang acc for 54 sec), the effect was just the same

(+/- 10-15) as if an AB was applaid.


So, what I see now - a MP do not need an AB to have, u can deal enough dmg not moving.

my template is MP+MEnch+H4400, I think I'll made heal 4000, and rest points move to force deff melee branch.

Message Edited by Harkonenov on 10-13-2005 09:57 PM



/t Feyda
/t Harkonenov
/t Kvak
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