Jedi Archive

Thread: when stun works as intended am i screwed without heal states?

Iwawmi
Sun Jun 05, 2005 10:12 pm
#1

stun is suppost to stop action regen completely, it currently doesnt, but will


i didnt know this wasnt working as intended, as most jedi


nearly all jedi i know dont have heal states anymore


when this works as intended i can see myself being totally screwed by not having heal states





Iwaw'mi Riki | Pre-Cu -(when it ment something)Dark Jedi Knight
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jimmay
Sun Jun 05, 2005 10:13 pm
#2

yeah me too, we need another respec period due to the fixes



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Brutus_Krylop
Sun Jun 05, 2005 10:17 pm
#3


A better solution might just be to give us all dizzy / stun / blind recoveries like every other combat profession has.



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jcarlson34
Sun Jun 05, 2005 10:23 pm
#4






Brutus_Krylop wrote:


A better solution might just be to give us all dizzy / stun / blind recoveries like every other combat profession has.





yeah that is a great idea. I would like to see this added but something tells me we wont get it. where would we put those skills? in both the powers and LS skill trees? In the initiate box? it would be interesting to see how they would impliment something like that




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kaati
Sun Jun 05, 2005 10:24 pm
#5

I was thinking this same thing. A simple fix, as stated above, would be to give stun recovery as an inate ability. Waster a branch just to get this would be real waste I think



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JessieJames19
Sun Jun 05, 2005 10:25 pm
#6


well, dev insite says he will consider a respec when frs is enabled after itis approved by lucas arts. So we shall wait and see. And i am excited if stun works. Till the updates.. dont get too cozy with how you jedi pvp now.. because at pub 19 alot of things will change.


lets just call it a jedi publish


Message Edited by JessieJames19 on 06-06-2005 01:34 AM



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

thegreyman
Sun Jun 05, 2005 10:25 pm
#7






Brutus_Krylop wrote:


A better solution might just be to give us all dizzy / stun / blind recoveries like every other combat profession has.





QFE



First they came for the Jedi and I did not speak out because I was not a Jedi.
Then they came for the Bounty Hunters and I did not speak out because I was not a Bounty Hunter.
Then they came for the crafters and I did not speak out because I was not a crafter.
Then they came for me and there was no one left to speak out for me.

JessieJames19
Sun Jun 05, 2005 10:27 pm
#8






Brutus_Krylop wrote:


A better solution might just be to give us all dizzy / stun / blind recoveries like every other combat profession has.






Jedi is a profession. with master subsets.


It has states resists, natural and buffs.. and state heals.. well do you pick them or not?





~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Brutus_Krylop
Sun Jun 05, 2005 10:29 pm
#9






jcarlson34 wrote:

yeah that is a great idea. I would like to see this added but something tells me we wont get it. where would we put those skills? in both the powers and LS skill trees? In the initiate box? it would be interesting to see how they would impliment something like that





Just put it in the Jedi Initiateor Jedi Padawanbox, much like Knockdown Recovery is in the Initiate box now.





Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

Brutus_Krylop
Sun Jun 05, 2005 10:41 pm
#10






JessieJames19 wrote:


Jedi is a profession. with master subsets.


It has states resists, natural and buffs.. and state heals.. well do you pick them or not?







Oh, please ...A non-FS full-template combatant can choose from eight professions that give him the ability to use stun, blind, or dizzy recovery, or they can get 4xxx Medic and use stabilizers.


The only option Jedi have to get out from states is to get xxx4 Force Healing. If the goal is to prevent FOTM templates and keep a diversity of options, it only makes sense to grant Jedi the recoveries. The benefit of Heal States would remain that it does all of them in one fell swoop, and could also heal things such as intimidation.





Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

zukem
Sun Jun 05, 2005 10:48 pm
#11

It will defitely change the makeup of master defenders, lightsabers 0404 with enhancer and a bit of healer templates out there. People will have to adjust.


They use stun on you. LS 0040 can put stun on them. Or you can use jedi healer skills to get rid of the state. Or you can wait it out. Especially with states resists and block, not all of their attacks connect all the time.


Jedi should not be the automatic "I win" profession.





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JessieJames19
Sun Jun 05, 2005 10:50 pm
#12






Brutus_Krylop wrote:





JessieJames19 wrote:


Jedi is a profession. with master subsets.


It has states resists, natural and buffs.. and state heals.. well do you pick them or not?







Oh, please ...A non-FS full-template combatant can choose from eight professions that give him the ability to use stun, blind, or dizzy recovery, or they can get 4xxx Medic and use stabilizers.


The only option Jedi have to get out from states is to get xxx4 Force Healing. If the goal is to prevent FOTM templates and keep a diversity of options, it only makes sense to grant Jedi the recoveries. The benefit of Heal States would remain that it does all of them in one fell swoop, and could also heal things such as intimidation.








i am sorry,i am one of those people who like a challenge


i am sorry, i am one of those people who dont want to have everything handled to me on a silver platter.


I am sorry, i dont have problems killing normal professions even without elemental damage or a bugged armor break.


I am sorry, i saw you use the word "choose"


I am sorry, even though the states (stun)dont work when appied, they cant really be spammed on.


I am sorry, states on last 30 sec or so


I am sorry, but states working properly dont phase me. sorry that it doesn't phase me to the least.


I am sorry, maybe i should start whining and crying so you can feel better. It will not change -anything- if you





~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ The Outlaw ~
~Master of the Saber~
Jesse' James - "One of Intrepids Most Dangerous"
Killing SF imps afk and LD because I AM the bad guy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Anistasio
Sun Jun 05, 2005 11:13 pm
#13

brutus wrote;


A better solution might just be to give us all dizzy / stun / blind recoveries like every other combat profession has


-----------------------------------

they do..its called heal states...believe me guys im on your side here but to say we need these skills spread out thru the jedi skills is ignoring the fact that we already have them and they have put them in healer---4. but yes a respec is in order i dont believe it should have beed stopped until everything worked correctly. most peops respeced to their temps to be able to play their jedi and not die in 2 -3 hits..i was a master healer before and loved it..i hated having to give it up..i tried so many ways to make it work but it simply couldnt be done and not be an easy 225k for any bh/rifleman or any other template that had average knowledge of combat and i simply refuse to not hunt with my friends and stay off terms, after all i was a healer..what s the point if you can only heal yourself. but i had to IMHO give it up for merely survial reasons and i didnt want to wait 6-12 months before all fixes were complete and take a chance that healer would be a viable profession. way off poiint here sorry..anyways my original point was this is not necessary and if implemented it would more than likely be broke or expoitable by bh's somehow...and we'd be cying over that instead.



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