Jedi Archive

Thread: Stims with Jedi (No Healer?)

JstRecked
Mon Oct 17, 2005 5:11 pm
#1

Hey a quick question..

Just trying ta figure out if its worth it to get rid of my force heal and just go with stims, and use my skill pts elsewhere.. Any thoughts on this.. Just trying ta figure if anyone else had done this and if it's wise or not... I've read of peeps templates as MLS, MDef, Enh 4xx4, which gives no healer and left with using stims.. Is there anyway to help with this.. I've read that using Ruby Bliel should help with the stims, but I either found playing around with it is that, you either run out of room in your "Thirst", then your screwed, or everytime I used the drink and then used a stim, I have to reapply the Ruby Bliel before I can use the stim again, (before the cooldown finishes)..


Am I using it properly, or is there some way to go around this better... Or should I just still keep some healer anyway and go MLS, Mdef, Healer 2xxx, enh xxx3.. or something close to that.. looking forward to the input.. Thanks
JstRecked
Mon Oct 17, 2005 5:17 pm
#2

Or should I just keep a small bit of Healer, such as novice healer and use stims also.. such as MLS, Mdef, nHealer, ehn 3xx2.. or something like that??
Narut0
Mon Oct 17, 2005 5:20 pm
#3

that thought crossed my mind too. tbh im scared not to use stims, but on another note, do stim "D" & stim "C" share the same timers ?



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OberonMyx
Mon Oct 17, 2005 5:22 pm
#4


if you want to die a lot, give up healing and rely on stims. Oh, i wish all the master defenders/master ls's would just leave the healing tree alone, oh, making cash off of their corpses would be soooooo easy.


If you can't heal, you're dead, and healing every thirty-sixty seconds, you're dead.



Twas' brillig, and the slithy toves did gyre and gimble in the wabe. All mimsy were the borogroves and the mome raths outgrabe.

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JstRecked
Tue Oct 18, 2005 3:44 pm
#5

So basically it's not totally worth it to lose Healer than... I guess..
Bloodseed
Tue Oct 18, 2005 3:52 pm
#6

if u know how to use properly AI like MD you should heal yourself with stims without trouble



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Maxil
Tue Oct 18, 2005 3:58 pm
#7

Depends on how much damage you can keep off. If you can limit severe damage to one minute, then stims are fine. Using ruby/stims will fill your stomache fast, so that's almost out.. (I wish ruby wasn't broke, and wasn't a one-time use that kept the 30s timer) Then I wouldn't need healer at all myself.. I just use forceheal whenever I can't use a stim.



Maxil





(gnn[[[[[[[[[[]nnnWX9gggggggggggggggggggggggg)
jamMaa
Tue Oct 18, 2005 3:58 pm
#8

as a Jedi I usw stims alot, as a melee i use stims alot. What you do you stim, then pop a bleil stim pop a bleil, as long as you have a bleil on you can instantly stim. I have a macro to stim then bleil...

Anyways you could very well do it, but you might want 2xxx healer for PvE purposes, or novice, or something... would suck to have to use a stim for every little thing....



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Hullu
Tue Oct 18, 2005 5:13 pm
#9

keep the healer or die



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(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

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Nakazado
Tue Oct 18, 2005 6:56 pm
#10






OberonMyx wrote:

If you can't heal, you're dead, and healing every thirty-sixty seconds, you're dead.






QFE

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