Jedi Archive

Thread: What skills would you rather have?

DarumaTaishi
Tue Oct 18, 2005 2:21 pm
#1

I have chosen most of my template but I need some help choosing my last boxes. My template so far is Master dDfender, LS 0404, Heal 4000, Enh 3002. These are the options I have:


1. Ehn 4004 Heal 0100, This would give me force run 2, root 2, wave 2, drain, meditate, and heal wounds. How useful is drain in jedi fights? Is force run2 worth it since you have to keep toggling it on and off to do damage?


2. Heal 0040. This would give me sap 2 and a worthless skill. Is sap 2 worth all the points?


3. LS 0040. This would give me bodyhit 2, spin 2, and stun.


Any other options or ideas are welcome also. Thanks for the help





IGN Azre'el "Gotz"
Sorotia
Tue Oct 18, 2005 2:26 pm
#2






DarumaTaishi wrote:

I have chosen most of my template but I need some help choosing my last boxes. My template so far is Master dDfender, LS 0404, Heal 4000, Enh 3002. These are the options I have:


1. Ehn 4004 Heal 0100, This would give me force run 2, root 2, wave 2, drain, meditate, and heal wounds. How useful is drain in jedi fights? Is force run2 worth it since you have to keep toggling it on and off to do damage?


2. Heal 0040. This would give me sap 2 and a worthless skill. Is sap 2 worth all the points?


3. LS 0040. This would give me LEGhit 2, spin 2, and stun.


Any other options or ideas are welcome also. Thanks for the help







is some of this stuff on test center goes through sap might be a very important ability. i personally never liker fr2 i forgot to turn it off sometime and it really hurt me with the snare changes really hurts fr2/3 more than fr1.


if it were me id go with 2


mindspat
Tue Oct 18, 2005 2:35 pm
#3

/ForceDevChoke


/NerfStasis


/ForceLightningBria (for those kick starts)


/ForceBandAid (heals 2 points of dmg)




Pick me !!

Brought to you by Mindspat®
TheCapn2000
Tue Oct 18, 2005 2:37 pm
#4


/forceRancorWhiz (rejected due to the smell and stain)



«Sirros» «Dirrk» «Odin'»
THANKS KAURI...IT WAS FUN

DarumaTaishi
Tue Oct 18, 2005 6:36 pm
#5


Yeah I have to agree about force run2, but I can still see where the other abilities could come in handy with option 1. Maybe Enh 0004 and heal 0200 would work better.


Any other opinions out there?




IGN Azre'el "Gotz"
evilmitch
Tue Oct 18, 2005 6:37 pm
#6

sap is awful, it takes to much mind for it to worth miss



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Nicholastyr
Tue Oct 18, 2005 6:39 pm
#7

I like Nerf Resistance Master... good skill to have.



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DarumaTaishi
Tue Oct 18, 2005 6:43 pm
#8






evilmitch wrote:

sap is awful, it takes to much mind for it to worth miss





There is one for sap and one against, what skills would you go with?



IGN Azre'el "Gotz"
sanct_squadleader
Tue Oct 18, 2005 7:15 pm
#9

get the xtra line of sabers, more specials plus more accuracy and stuff



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