Jedi Archive
Thread: Its Easy... Template 1st or 2nd?
2 totally different play styles. Menh is more about crowd control, and also has some nice toys. Mdef is more abouttanking. Any profession without channel will have alot of down time.
Kirsha - Kettemoor
My Temp is MLS/ENH 34x2/Heal 4xxx/Def 4x4x
This template has good def with FA+Aura, lots of Fun enhancer skills (some which I consider essential root, snare, channel etc..) & of course good dmg from Msaber.
Thought I'd throw this out as maybe another possibility for you. If your dead set on one of the 2 you suggested I would have to go with Temp 2. MENH is really fun but I dont think FA alone is enough defence and you will use a ton of force with FA + all the healing you would need to do.
Jive17 wrote:
My Temp is MLS/ENH 34x2/Heal 4xxx/Def 4x4x
This template has good def with FA+Aura, lots of Fun enhancer skills (some which I consider essential root, snare, channel etc..) & of course good dmg from Msaber.
Thought I'd throw this out as maybe another possibility for you. If your dead set on one of the 2 you suggested I would have to go with Temp 2. MENH is really fun but I dont think FA alone is enough defence and you will use a ton of force with FA + all the healing you would need to do.
1. in pvp and pve do you like to tank? if you do then defender is good. Defender offers amazing defenses at the expense of extended time before dying
2. in pvp if you like to piss people off and state them, mezz, root,snare, hold the lines, control aggro, stop AI, fr3 toggle to enemy lines and kill rifleman, die and then return to life, go enhancer.
Enhancer is really a hard class to play but if played well is a very deadly hit and run type class. In a way it's the best type of continuous class because you can self rez etc.
Defender is normal tk/pikeman/medic build type deal. Simple and strong, but not continuous.