Jedi Archive

Thread: Jedi armor = Nerfed severely

huntedbyall
Wed Oct 19, 2005 2:30 pm
#1

Today with Aura and as a master defender I was only absorbing about 20 percent of an attack against me, The 7000 Innate alone is supposed to absorb 52.5 percent, Bai, SOMETHING needs to be done about this, it is game breaking.



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MickGrey
Wed Oct 19, 2005 2:32 pm
#2

Wow. The hits keep coming in!



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huntedbyall
Wed Oct 19, 2005 2:49 pm
#3

bump



aPiocory // Sheol // Jymtarra
Because Pink is Pimp
After Two and a Half years, Pio has finally been
canceled. Thanks for the memories Eclipse.
[email protected]



WizKid72
Wed Oct 19, 2005 2:51 pm
#4

were you armorbroken?




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mindspat
Wed Oct 19, 2005 2:54 pm
#5

I have noticed this for several days now. They have made a drastic change to ForceArmor and it's damage absorption abilities. Seems like it's still consuming the same amount of fource though.




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Opie76
Wed Oct 19, 2005 2:56 pm
#6

I seem to recall some posts on beta boards stating that armor was screwy when we were testing stuff for expansion and pub 24 on the beta server. I tested my jedi on beta and seemed to do ok,, but I'm skeptical now is some bug didn't make its way thru.




AllHandlestaken
Wed Oct 19, 2005 3:01 pm
#7

Dang! You can't absorb my 1300 rifle to 150 damage anymore. That is so unfair ...lol...please



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Etyrnal
Wed Oct 19, 2005 3:04 pm
#8

Eternal or should I say troll, "get a life"



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Quadork
Wed Oct 19, 2005 3:06 pm
#9






AllHandlestaken wrote:
Dang! You can't absorb my 1300 rifle to 150 damage anymore. That is so unfair ...lol...please





You've killed 175 jedi and you complain about damage absorbtion? Ok.



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Sidalo
Wed Oct 19, 2005 3:06 pm
#10

Damage absorbed should be base don the numbers.


They didnt change the numbers but the damage taken is changed.


That means it is a bug and will later be corrected.


Unless they said they are changing the forumla on how armor resist percents are calculated it is a bug.


So if this is indeed not working as the numbers should work, then it will be fixed later.



Bottom line:

Rushed patch job, bugs reported on TC got pushed to live, and we will have to wait a few days for fixes.



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Renamed - Master Merchant

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Sidalo
Wed Oct 19, 2005 3:07 pm
#11






Quadork wrote:





AllHandlestaken wrote:
Dang! You can't absorb my 1300 rifle to 150 damage anymore. That is so unfair ...lol...please




You've killed 175 jedi and you complain about damage absorbtion? Ok.



Most were AFK




Sidalo Yalew - Sith Apprentice
Renamed - Master Merchant

All Accounts Cancelled by NGE
jediboba
Wed Oct 19, 2005 3:09 pm
#12






AllHandlestaken wrote:
Dang! You can't absorb my 1300 rifle to 150 damage anymore. That is so unfair ...lol...please






wow, when could we abosrb 1300 to 150 damage that wasnt pre-cu?






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Wambafat ~ Master Dark Side Force Wielder of the Wookies. Covert'ops, an alt

trajen2
Wed Oct 19, 2005 3:10 pm
#13

nah...jsut looked at my logs from a duel...was still absorbing over 50%





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It ain't braggin' if you can do it . . ."

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