Jedi Archive

Thread: saber 4440 or 4404 mp enh 0400 heal 4000 novice def

RKO
Thu Sep 15, 2005 10:21 am
#1

saber 4440 mp heal 4000 enh 0400 novice def

saber 4404 mp heal 4000 enh 0400 novice def

pros and cons of these templates.




WarStory

There are only five notes in the musical scale, but their variations are so many that that cannot all be heard. There are only five basic colors, but their variations are so many that they cannot all be seen. There are only five basic flavors, but their variations are so many they cannot all be tasted. There are only two kinds of charge in battle, the unorthodox surprise attack and the orthodox direct attack, but variations of the unorthodox and the orthodox are endless. The unorthodox and the orthodox give rise to each other, like a beginningless circle- The Art of War by Sun Tzu
TeepoJedi
Thu Sep 15, 2005 10:57 am
#2

Better idea. Sabers 0/4/4/0, Mpowers, Enhancer 3/4/0/2, Healer 4/0/0/0.


You'll have armour break and a headhit/leghit/power attack to combine with your mpowers choke/breach and use force kd. Also you gain a much needed force speed since your not MLS along with FA and channel.


Now going with either of your template i'd do Saber 4/4/0/4 over 4/4/4/0 since you'd gain saber block, single target kd, and ls crafting bonus.


Darth Cain


MetalReaper
Thu Sep 15, 2005 10:57 am
#3






RKO wrote:

saber 4440 mp heal 4000 enh 0400 novice def

saber 4404 mp heal 4000 enh 0400 novice def

pros and cons of these templates.







the first leaves you with hardly any saber experimentation, some nice powers, good healing, and some innate armor from force armor, and novice defense


the 2nd gives you the experimentation and block, but no spin attack.


I would go for the 2nd, since a spin attack isnt neccesary in PvP, and jedi is mainly meant for pvp






MetalReaper - pre-CU & pre-NGE Jedi Elder
Killburn - RebelMasterSmuggler
Sephiroths- Lvl1 Rebel Colonel

MetalReaper's Lootwhoring Vendors at waypoint: 4588 -4092 on Naboo
MetalReaper
Thu Sep 15, 2005 10:59 am
#4






TeepoJedi wrote:

Better idea. Sabers 0/4/4/0, Mpowers, Enhancer 3/4/0/2, Healer 4/0/0/0.


You'll have armour break and a headhit/leghit/power attack to combine with your mpowers choke/breach and use force kd. Also you gain a much needed force speed since your not MLS along with FA and channel.


Now going with either of your template i'd do Saber 4/4/0/4 over 4/4/4/0 since you'd gain saber block, single target kd, and ls crafting bonus.


Darth Cain







this idea would be better, yes




MetalReaper - pre-CU & pre-NGE Jedi Elder
Killburn - RebelMasterSmuggler
Sephiroths- Lvl1 Rebel Colonel

MetalReaper's Lootwhoring Vendors at waypoint: 4588 -4092 on Naboo
EAB
Thu Sep 15, 2005 11:08 am
#5

I agree with the other posters, of the two you listed the second choice is better.



But I also agree with darth cain that you may want to alter it a bit, at least get xxx2 enhancer in there; keep in mind that MP is a force guzzler.I take it you want to use a one hand saber (seems to be the consistancy in your decision to do anything besides 0404 saber), but if Im wrong about that, consider sticking with 0404 and add some enhancer.



Also might want to consider going to xx4x defender over x4xx enhancer if you plan to keep both novices in your template. Armor is mighty but its force cost is high (compounded with your powers...), while the xx4x defender line gives melee/ranged defense, force defense, and Aura which in my opinion is more efficient for defense if you can only have one. Far more bang for your buck.. er credit.





Emrick Starstrider - Rebel Maverick - Advanced X-Wing
Modo Tomaw - Ithorian of Many Trades - Nova Courier
Wanderhome

RKO
Thu Sep 15, 2005 9:40 pm
#6

ty for your posts.



The first template was because of the bonus in melee acc in the tier 4 boxes of saber lines it would be the close one can get to mls mp without droping def speed tapes would be a must to make up for the mods of the master box. i have already crafted a mls saber so i don't really need the exp pts. but saber tho is nice to have as another high dmg ranged attack. that other template posted is a good one but i like the innate armor with fa i have had both and would like to keep it in my template. this is my third time changing my template i am trying to find the best combination of skills to go along with mp.





WarStory

There are only five notes in the musical scale, but their variations are so many that that cannot all be heard. There are only five basic colors, but their variations are so many that they cannot all be seen. There are only five basic flavors, but their variations are so many they cannot all be tasted. There are only two kinds of charge in battle, the unorthodox surprise attack and the orthodox direct attack, but variations of the unorthodox and the orthodox are endless. The unorthodox and the orthodox give rise to each other, like a beginningless circle- The Art of War by Sun Tzu
Kovec
Thu Sep 15, 2005 9:43 pm
#7






RKO wrote:

ty for your posts.



The first template was because of the bonus in melee acc in the tier 4 boxes of saber lines it would be the close one can get to mls mp without droping def speed tapes would be a must to make up for the mods of the master box. i have already crafted a mls saber so i don't really need the exp pts. but saber tho is nice to have as another high dmg ranged attack. that other template posted is a good one but i like the innate armor with fa i have had both and would like to keep it in my template. this is my third time changing my template i am trying to find the best combination of skills to go along with mp.










TTTTTTTTTTTTTTTTTTTT Kovec
TTTTTTTTTTTTTTTTTTTT Pwn'd Joo.
TTTTTTTTTTTTTTTTTTTT "I Like Pie!"

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RKO
Thu Sep 15, 2005 9:50 pm
#8

further disusion on these templates would be great



WarStory

There are only five notes in the musical scale, but their variations are so many that that cannot all be heard. There are only five basic colors, but their variations are so many that they cannot all be seen. There are only five basic flavors, but their variations are so many they cannot all be tasted. There are only two kinds of charge in battle, the unorthodox surprise attack and the orthodox direct attack, but variations of the unorthodox and the orthodox are endless. The unorthodox and the orthodox give rise to each other, like a beginningless circle- The Art of War by Sun Tzu
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