Jedi Archive

Thread: Stratics Chat Log

Jibbrish
Thu Nov 18, 2004 6:07 am
#1



Some highlights:




Brekkee: *WesBelden* Question: Given that the loot system is being completely overhauled, can we expect to see content that is linked to it overhauled also? i.e. junk vendors and something especially interesting to Smugglers, the Jawa trash mini game?


madtoad: There is content that will be linked to the loot system, I think the two things go hand in hand


madtoad: There will be some updates to the junk vendors at some point


madtoad: To make way for the new loot that we're adding.





Brekkee: *[KGM]Kiorys* hi, i would like to know if GreenMarine is assigned to some work on the loot revamp, and if not why he doesn't show up on the smugglers boards


TH: Actually, GreenMarine is off on assignment crushing worlds as an alien cyborg....


TH: Seriously though, GM is hard at work on polishing JtL and getting ready for his next team assignment.









~ERAMBACCA~~~~~~~~~~~~~~~~~~~~~~~ELOISE~
CARBINEER, MEDIC, RESOURCES~~~~~~~MASTER SMUGGLER, GENERAL BADAZZ
CAPTAIN, REBELLION ARMY~~~~~~~~~~~~~COLONEL, REBELLION ARMY
~~~~BANTHA FE, TATOOINE, TEMPEST~~~~

"You cut off every political option for people and they are going to turn to terrorism." -Noam Chomsky


kgmkiorys
Thu Nov 18, 2004 6:15 am
#2

as you can see, we can be glad, they accpeted 2 questions including the word "smuggler" inside, that didn't make them actually say this said word, and of course they didn't give a goddam answer to our question, but we expected that to happen don't we?



_______________________________________________________________________
Rik'kar Kiorys : Bothan Triple threat on Tyrena, Kauri

Scalime : Human Smuggler & Commando on Theed, Naritus
Chepaki : Human Smuggler Desperado on Coronet, FarStar

You never get a second chance to make a good first impression

Korrack
Thu Nov 18, 2004 6:25 am
#3

No surprises there, shiney new content (Loot Revamp) to keep people on the verge of quitting from leaving, before they fix anything broken or do what they promised over 15 months ago and fix Smuggler. I still can't believe they have the balls to add new crappycontent when so much else needs rebalancing and fixing.


I hope nobody blames GM for his apathy, it's because he is in the end, an employee of SOE and needs to tow the company line so he can continue to collect a paycheck. I don't expect to see him post in here for a very long time if at all. GM will be assigned to projects just like any other programmer they have, hell, 6 months from now if they do a Smuggler revamp, it's more than likely he will not be the programmer. His personal interest conflicts with SOE's interests, and SOE's will prevail.



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Faelazao
Wed Oct 19, 2005 6:08 pm
#4


Session Start: Wed Oct 19 18:42:45 2005
Session Ident: #straticshoc
* Now talking in #straticshoc
* Topic is 'Please join us tonight (October 19th) at 5pm Pacific / 8pm Eastern for
a live chat with the developers of Star Wars Galaxies!'
* Set by Brekkee on Wed Oct 19 11:41:04

<Sprite> We'll be starting momentarily. You can begin sending questions to

[QT]Brekkee and [QT]Elm, tonight's topic of discussion will be the upcoming Trials

of Obi-Wan expansion.
* Sprite changes topic to 'Welcome to tonight's Star Wars Galaxies House of Commons

chat! Tonight's topic is the upcoming Trials of Obi-Wan expansion, so please focus

your questions on this. Please send your questions to [QT]Brekkee or [QT]Elm'
<Sprite> Welcome to another great Stratics house of commons with the developers of

Star Wars Galaxies! Tonight's topic will center on the upcoming Trials of Obi-Wan

expansion.
<Sprite> Please send those questions to [QT]Brekkee or [QT]Elm - to do so type /msg

[QT]NICK My question here. Please only send questions to our QT's as those sent to

myself or the developers will not make it into the lineup.
<Sprite> The full logs will be posted on http://swg.stratics.com after the chat.

We'll begin with a quick intro from our guests...now would be a good time to send in

those questions!
<Tiggs> Hello Folks! Tiggs, Director of SWG Community. Thanks for coming =)
<SpaceRancor> Hello and thank you all for coming tonight. I am Eli Holding, lead

designer for Trials of Obi-Wan.
<Rogue_5> Hi. My name is Grant "Rogue_5" McDaniel. I am the SOE Producer for Star

Wars Galaxies.
<Peahi> Greetings - I am Peahi, a LucasArts Community and Press Relations Manager

for Galaxies
<Shadowbrak> Good evening everyone. I am Travis Hicks, content designer for The

Trials of Obi-Wan
<Sprite> *Le_Jedi_Fou* Are there any other new ships than the YT-2400 ?
<SpaceRancor> *Le_Jedi_Fou* We wanted to focus on the ground game with this

expansion but still give something to our space players. So we decided to only give

out the YT-2400 with this expansion.c
[19:09] <Sprite> *Jenden* with all of the droids in the new expansion, will there be

any new schematics for droid engineers?
[19:10] <Shadowbrak> *Jenden* There are no new droid chassis in the Trials of

Obi-Wan expansion.
[19:10] <Sprite> *Sickness* Heya dev team 1 question will "we" jedi get anything

worthy with ToOW?
[19:11] <SpaceRancor> *Sickness* With ToOW we added in several new Jedi robes and a

new color crystal for thier lightsaber.
[19:12] <Sprite> *Turel* I noticed there are some new weapons in ToOW. Will any of

these have new effects or different stats to those already in-game, or are the

differences mainly in appearance?
[19:15] <Shadowbrak> *Turel* There is new art in the expansion for weapons but a

bigger change on the whole are the new weapon effects introduced as a part of

Publish 24. Many of the existing weapons effects have been updated with new

graphics.
[19:15] <Sprite> *gadgettek* What sort of content will be added to the crafting

professions in this expansion, or is this yet another combat only expansion
[19:15] <SpaceRancor> *gadgettek* Well the crafting professions did recieve more

then thirty new schematics throughout all their classes. Granted some of the ways

that a crafter needs to work with combat classes in order to gain these schematics.

But schematics do make up close to thirty percent of all new loot drops and covers

all the new weapon models.
[19:15] <Sprite> *JediMasterCarlito* With the changed NPC AI and new found

difficulties in fighting higher level NPCs, if there going to be a change to high

end loot, and if so, when can we expect it?
[19:17] <SpaceRancor> *JediMasterCarlito* We have pushed the quality of loot up a

notch with the Trials of Obi-Wan expansion. Beyond the types of loot that the

players are used to seeing now, we have added in self buffs, wearable buffs, and

weapons with added procs...all designed to make the players more powerful in the

face of stronger foes.
[19:18] <Sprite> *Redemption* Whats that whole deal with the HK-47 on Mustafar?
[19:18] <Peahi> *Redemption* HK-47 was an intriguing character you may recognize

from KOTOR.
[19:18] <Peahi> As with many Star Wars games, we really like to blend the fiction

whenever possible,
[19:18] <Peahi> as long as it fits with the canon. HK-47 will provide some exciting

new quests and
[19:18] <Peahi> story arcs for players who choose to seek him out.
[19:19] <Sprite> *MaKeR\\* hello, will player jedi be able to wear the new looted

cloaks from mustafar over the padawan robes ?
[19:19] <Shadowbrak> *MaKeR\\* The new Jedi cloaks cannot be worn over the older

robes.
[19:20] <Sprite> *TKM-Starsider* Can you give specific examples of Mustafar-specific

content geared for players under CL54 (not including bunker house, flea, or desert

skiff)?
[19:20] <SpaceRancor> *TKM-Starsider* Well we have added in the Chu-Gon Dar Cube

which is obtainable by a level 1 character. There are several straight exploration

style quests that lead the players around Mustafar. That being said lower level

characters will have to be far more careful on Mustafar then they are on many of the

other worlds.
[19:20] <Sprite> *Cyrus* My question: With the low amount of Action Cost for AI, and

the wide variety of abilities, will being a non-jedi, ungrouped, be even possible in

the upcomming expansion?
[19:21] <drawkin> *Cyrus* yes ungrouped, high level combat players will be able to

get through much of Mustafar’s content
[19:22] <Sprite> *DeRathi* What i would like to know is, are the bunker houses

coming with the expansion going to be considered as player housing or guild halls

for the purposes of house pack-up?
[19:23] <drawkin> ah done, sorry
[19:23] <Rogue_5> The bunkers can be used as either a player house or a guild.

Regardless of which way it is used it will be able to be packed up.
[19:23] <Sprite> *Banana_saber_owner* Hello, about how many new weapons are

available in this new expansion ?
[19:23] <SpaceRancor> *Banana_saber_owner* There will be roughly 50 to 60 new

weapons. Including 14 never before seen weapon models.
[19:23] <Sprite> *Banana_saber_owner* Hello, who came with the idea of the "lava"

crystal ?
[19:24] <Shadowbrak> *Banana_saber_owner* Will "Darth_Platypus" Wallace came up

with the idea for the lava crystal
[19:25] <Sprite> *RogueJedi86* Why was Beta ended so abruptly when there were still

plenty of issues and bugs that hadn't been taken care of?
[19:26] <Rogue_5> We are still continuing to fix issues that were reported during

the Beta. We needed to close it so we could have some time to test a few things on

a private server. We want there to still be a few surprises when the expansion is

released.
[19:27] <Sprite> *Stettin* There were some hints that crafters would get more

"schematics" rather than competing with quest rewards during this expansion. Are

there any plans to keep a balance, as opposed to 90% of all new weapons being quest

rewards as in RoTW?
[19:28] <SpaceRancor> *Stettin* Well about thrity percent of loot coming out of ToOW

is schematic loot. But with this expansion a balance between crafting classes and

combats classes is being met. Combat classes will be needed to gather the tools to

make the schematics and items but the skill of the crafters is needed in order to

make the powerful items that the combat classes are after.
[19:28] <Sprite> For those of you just joining us, tonight's topic is the upcoming

Trials of Obi-Wan expansion.
[19:28] <Sprite> Please send your questions to [QT]Brekkee or [QT]Elm, questions

sent to myself or the devs will not make it into the lineup.
[19:28] <Sprite> *Tuocs* Will Kenobi's Legacy Crystal be avialable in this

Expansion?
[19:28] <Shadowbrak> *Tuocs* Kenobi’s Legacy is not a quest reward in the Trials of

Obi-Wan
[19:28] * ChanServ sets mode: +o Ishu
[19:28] * Ishu sets mode: -o Ishu
[19:29] <Sprite> *Banana_saber_owner* How many crystals are there in the new

expansion ?
[19:29] <Peahi> *Banana_saber_owner* There will be one new crystal introduced, which

is the lava crystal.
[19:30] <Sprite> *TKM-Starsider* There appeared to be no testing of CL70+ creatures

for MCH during Beta. Will testing be opened on the regular TC anytime soon?
[19:30] <SpaceRancor> *TKM-Starsider* We did do some heavy internal testing on them

throughout the design process and beta. The ability to tame this high level pets

will be available on the 25th when Mustafar is opened to players who preordered.
[19:30] <Sprite> *Pix_Intrepid* how much of the content on mustafar is re-playable

(like Necrosis on kashyyyk)
[19:32] <Shadowbrak> *Pix_Intrepid* There a number of areas in Mustafar designed to

be a challenge for a balanced group, the Chu-Gon Dar cube has hundreds of recipes

the players can collect pieces for and all of the trial events can be repeated once

you gain access to them through the appropriate story line.
[19:32] <Sprite> *removethyphalic* Will TOoW have solo content. I like to solo a lot

and have noticed SWG is moving away from letting people solo content. Why?
[19:33] <Rogue_5> Yes. Trials of Obi-Wan contains content for people who like to

solo as well as for people who like to adventure in a group. We want to continue to

add content for both playstyles.
[19:34] <Sprite> *Matt_NZ* My question is: Will the lava graphics on Nvidia cards

be fixed before the release? In the beta they looked blocky
[19:34] <drawkin> *Matt_NZ* We will be constantly looking at ways to improve the

lava on a daily basis
[19:34] <Sprite> *Anon6221* Since Jedi will be hunted on Mustafar, will we get

shrines to clone at to prevent griefing?
[19:35] <SpaceRancor> *Anon6221* There will be no shrines on Mustafar.
[19:35] <Sprite> *Banana_saber_owner* Why are all the items in the expansions

non-tradable ?
[19:36] <SpaceRancor> *Banana_saber_owner* We initially had made the loot on

Mustafar mostly no trade. But based off of the feedback from the beta players and

based off of our own play experiences we decided that method just wasn't any fun. So

we changed it so that there are now only a few items that cannot be traded. Those

items are the purchase rewards, a few of the special high end quest rewards, and the

chu-gon cube. So bascially over 95% of availa
[19:36] <SpaceRancor> So bascially over 95% of available loot is tradeable now.
[19:36] <Sprite> *varlorg1theburninator* will the lava harm players
[19:37] <Peahi> *varlorg1theburninator* Yes, for the first time in Galaxies players

will be able to take damage from the environment. However, players can avoid taking

damage by transporting across lava using the heat-resistant transport skiff OR the

new lava flea mount.
[19:37] <Sprite> *TKM-Starsider* Will there be any possibility of obtaining a 2nd

lava flea for Jedi accounts so both main and alt can travel safely?
[19:37] <Rogue_5> The lava flea is tradable, so it is possible to obtain one for a

second character via purchase or trade with another player.
[19:38] <Sprite> For those of you just joining us, tonight's topic is the upcoming

Trials of Obi-Wan expansion.
[19:38] <Sprite> Please send your questions to [QT]Brekkee or [QT]Elm, questions

sent to myself or the devs will not make it into the lineup.
[19:39] <Sprite> *Kohs_COLS* question: Why did you decide to create a "Lava" saber,

when that seems to contradict how a lightsaber works?
[19:40] <Shadowbrak> hars at all in ToOW? except those promised schematics and 1 new

sond and 1 new dance?
[19:40] <Shadowbrak> <[QT]Elm> *FaRfRoMnOrMaL* are the new lootable cloaks in To
[19:40] <Shadowbrak> *Kohs_COLS* The Lava Saber is such in appearance only. The

blade is not actually made of lava.
[19:40] <Sprite> *FaRfRoMnOrMaL* are the new lootable cloaks in ToOW socketed?
[19:40] <SpaceRancor> *FaRfRoMn0rMaL* No the new robes are not socketed.
[19:41] <Sprite> *TC2_Tagruder* This is the first expansion without the addition of

a new space sector. Is a new space sector...perhaps Ord Mantell, something we can

look forward to in the future?
[19:41] <Tiggs> Anything is possible, no promises
[19:41] <Sprite> *Che* can you elaborate more an the cu-gon dar cube? WHat is it

exactly?
[19:43] <SpaceRancor> *Che* The Chu-Gon Dar cube was an item made by a Master of

using the force to manipulate the physical properties of other items. His cube

remembers certain 'recipes' and can recombine these items to form something new.
[19:43] <Sprite> *TPSReport* yes or no, will seeker droids be able track a Jedi

while they are on Mustafar?
[19:44] <Rogue_5> Yes. Seeker droids do work on Mustafar.
[19:44] <Sprite> *Anon4800* Are there any Space/Ground combined missions? Or any

missions that grant space loot like the Nym's Starmap quest line?
[19:45] <drawkin> *Anon4800* There will not be any space/ground missions like RotW,

but there will be star ship components players can acquire from quests
[19:45] <Sprite> *Atan* Will there be new loot items added to the main game with pub

24/ToOW? Maybe some glowing items?
[19:45] <Shadowbrak> *Atan* Components for the Chu-Gon Dar cube can be looted

exclusively on Mustafar.
[19:46] <Sprite> *Redemption* Expanding on HK, will it at all be explained what he

is doing on Mustafar over 4000 years after he was built?
[19:46] <Peahi> *Redemption* Definitely - due to its remote location and harsh

landscape, Mustafar provides a perfect location for HK-47 to amass his own droid

army without having to worry about anyone becoming suspicious.
[19:46] <Sprite> *Spud* How large is the download and will the 25th be the 1st day

for starting the download for those that have preordered?
[19:47] <Rogue_5> If you have patched our latest update, publish 24, then the

download for Trials is around 60MB. If you have “BITS” enabled on our launchpad,

then some of these files have been downloading in the background while you are

playing the game.
[19:47] <Rogue_5> done
[19:48] <Sprite> *[JediJambo]* Can We expect to see any powerups for jedi in the

expansion, something to provide us with a little bit of an edge
[19:48] <Shadowbrak> *[JediJambo]* There a quite a few power up type items available

in the expansion, but they are not exclusive to Jedi.
[19:48] <Sprite> *Blizzard* Can you shed some light onto the inclusion of what would

seem to be "dark" and "Light" sided converations with Quest NPCs, includeing Obi-wan
[19:49] <SpaceRancor> *Blizzard* We wanted to give players a choice of how they feel

they can play their character. So we included having different responses that the

player can choose best suits their character. And accordingly NPCs will react

differently towards that player. There is even several places where the players

actions effect the outcome of events.
[19:49] <Sprite> *Turel* A follow up to my last question: By "WEapon Effects" do u

mean states (similar to that of commando) or just new particle effects...whcih would

be just appearance
[19:50] <Shadowbrak> *Turel* I was referring just to their particle effects.
[19:50] <Sprite> *__luna* Is there any chance that the non-tradable status of items

will be changed?
[19:51] <Rogue_5> Most of the items have been made tradable. The items that are

no-trade will likely remain that way as we want there to be some things that you can

only achieve by completing very specific adventures.
[19:51] <Sprite> *Imaridril* Do a lot of the areas in ToOW have random, usefull loot

drops, so that players have a reason to return there after having done any quests

there? This was a big problem with ROTW.
[19:52] <SpaceRancor> *Imaridril* One of the things that we wanted to do differently

with ToOW is to make sure that players could and would return to the planet to do

the content again. For example, the Chu-Gon Dar cube offers over 300 recipes for a

player to try to make. There are a number of major events that can be replayed once

finished for new and different loot.
[19:52] <Sprite> For those of you just joining us, tonight's topic is the upcoming

Trials of Obi-Wan expansion.
[19:52] <Sprite> Please send your questions to [QT]Brekkee or [QT]Elm, questions

sent to myself or the devs will not make it into the lineup.
[19:52] <Sprite> *ZyphertheBountyHunter* has there been any changes between beta

closing and release in ToOW?
[19:53] <Rogue_5> Absolutely. We continue to make changes on a daily basis. A few

examples include: changing the bunker house so that it can be packed up, and

changing the transport skiff to now protect players from lava damage.
[19:54] <Sprite> *Guest56* Can u use a jetpack to safely transport over the lava in

Mustafar?
[19:54] <drawkin> *Guest56* Yes, you will be able to use a jetpack to travel safely

over lava.
[19:55] <Sprite> *Guest45* Will a crafter be able to use the new schems without the

expansion?
[19:55] <Shadowbrak> *Guest45* The cube produced draft schematics remain some of our

few non tradable items.
[19:55] <Sprite> *RaZiELLeV* how many lots will the bunker house take up?
[19:55] <drawkin> *RaZiELLeV* The Mustafarian Bunker house will take up 5 lots &

hold 400 items
[19:55] <Sprite> *Azrel* how many of the new weapons can be crafted by a weaponsmith
[19:56] <Rogue_5> Around 20 new weapons using all 14 of the brand new weapon

appearances.
[19:57] <Sprite> *cyte* question will creature handlers that are able to tame up to

a lvl 80 pet be able to choose to have 2 pets that equal lvl 80 instead of 1 lvl 80

pet
[19:57] <SpaceRancor> *cyte* Yes. Creature Handlers will be able to use up to 80

levels of pets when they achieve that ability.
[19:58] <Sprite> *Maxumus* Rogue 5 stated the bunker could be packed up yet in beta

it could not... is this a bug? will it be packable in live?
[19:58] <Tiggs> That was a change we made after the beta closed. So yes, it will be

packable in live.
[19:58] <Sprite> *Blindeyed* will you find the lava crystal in a drop or sitting

nicely on a pedistial?
[19:58] <Shadowbrak> *Blindeyed* We are going to keep this one a mystery for the

players to discover.
[19:58] <Sprite> *Blizzard* Invisable Walls were a large problem in beta, have all

of the walls been removed except those on the edge of the map?
[20:01] <SpaceRancor> *Blizzard* We wanted to make sure that Mustafar had a far more

open feel to it, more like how we made the original planets as opposed to Kashyyyk.

There are only a few locations on Mustafar where invisible walls even exist anymore.

In fact, in an upcoming publish (not with the expansion), some parts of Kashyyyk

will also be getting some of their invisible walls removed.
[20:02] <Sprite> *Altyrell* Rogue_5, could you specify which Transport Skiff you

meant?
[20:03] <Rogue_5> The 8 person transport skiff that you get as a pre-order reward

will now protect you from lava.
[20:04] <Sprite> *TeagueW* What is the lastest date people may pre-order the 24th or

the 31st?
[20:05] * Peahi has quit IRC (Quit: Leaving)
[20:05] <Rogue_5> In order to get early access to the expansion content and the 8

player transport skiff, you must pre-order no later than the 24th.
[20:05] <Sprite> *varlorg1theburninator* Is the lava damage previously described

just the begining of enviroment inflicted damage and will there be any other kinds

in the future (ie fall damage in eq)
[20:05] * OperServ sets mode: +o [QT]Brekkee
[20:06] <SpaceRancor> *varlorg1theburninator* Well with the environmental damage

system in place we can start adding in different kinds in different areas. While we

have no definite plans of how this will be used in the future, there will probably

be other areas of the game where it starts popping its head up. And chances are it

doesn't just have to damage your character...there are other effects that it can do

too.
[20:07] <Sprite> That'll wrap it up for the questions portion of tonight's chat.

I'd like to thank the developers for coming. Don't you all think about leaving yet!

We have two grab-bags to give away to those of you with quick minds and quicker

fingers!
[20:08] <Sprite> The log for tonight’s chat will be up shortly on

http://swg.stratics.com
[20:08] <Sprite> Thank you all for joining us! You can join #starwars to chat more

about the game.
[20:08] <Sprite> The trivia will start in just a moment.



_____________
Dahobo, Luet, Rosa, Tiggalof & Mookki
5 accounts cancelled
Because of the NGE and the treatment of paying customers by SOE
mindspat
Wed Oct 19, 2005 6:10 pm
#5

Bam! You rock!!







Pick me !!

Brought to you by Mindspat®
Akieo
Wed Oct 19, 2005 6:10 pm
#6

of course they didn't answer my "why does SOE hate jedi?" question



Akieo

SWG Vet since July 2003
Jedi since September 2004
Retired August 2005


Checobacca
Wed Oct 19, 2005 6:31 pm
#7

i wanna know if those new cloaks are the robes because he mentioned 7 new robes i think and if wookiees will be able to wear the cloaks- he also said that they cant be worn over the old robes never said the cloaks and the new robes




ggggggggggggggggggggggggggggggggggggggggggggg
_______________________________________________________________
--------This spot for Sale--------
-------- Checobacca k Ice-man' --------
---I came back for the community---
---Ill leave again when the EMU servers go acive---
_______________________________________________________________
gggggggggggggggggggggggggggggggggggggggggggggg

remus_reven
Wed Oct 19, 2005 6:45 pm
#8





____________________________________________________
ARDO & ASADIA
///////CANCELLED 12-25-05\\\\\\\


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