Jedi Archive
Thread: ? on cloak change
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Civic
Sat Oct 08, 2005 1:17 pm
#1
i dont have the patience to read thru all the posts on the cloak update sticky, can anyone sum up for me any recent info since the first post by our corespondant?
VickLoco
Sat Oct 08, 2005 3:22 pm
#3
Kyho wrote:
they gonna completly remove cloak![]()
Hush now, thats how rumors get started /tsk tsk
Basically, cloak will become more of a stealth manuever. If you have ever played WoW, think of the way a rogue or druid in cat form move while invisible. Basically no more full out movement while under cloak. I don't like it but thats what is comin ![]()
Civic
Sat Oct 08, 2005 3:23 pm
#4
yes but can you channel or heal yourself while cloaked, or is that still undecided, they mentioned self buffs, yet say no healing others, btu not if you can heal or channel
Message Edited by Civic on 10-08-2005 03:25 PM
Maxil
Sat Oct 08, 2005 5:55 pm
#6
Civic wrote:
yes but can you channel or heal yourself while cloaked, or is that still undecided, they mentioned self buffs, yet say no healing others, btu not if you can heal or channelMessage Edited by Civic on 10-08-2005 03:25 PM
We're not sure yet, as the changes havn't hit TC... But I'm assuming any skills used will break it as they are trying to tie it in with the ranger revamp and a similar ruleset they will use
Eleutherios
Sat Oct 08, 2005 9:44 pm
#7
Maxil wrote:
Civic wrote:
yes but can you channel or heal yourself while cloaked, or is that still undecided, they mentioned self buffs, yet say no healing others, btu not if you can heal or channel
Message Edited by Civic on 10-08-2005 03:25 PM
We're not sure yet, as the changes havn't hit TC... But I'm assuming any skills used will break it as they are trying to tie it in with the ranger revamp and a similar ruleset they will use
I'm pretty sure you won't be able to take any actions under Cloak than movement.
Cerosis
Sat Oct 08, 2005 9:54 pm
#8
Cloak isn't supposed to be a way to duck out of combat for 2 min, completely regen, then jump back in. It seems to me it should be used more as an escape tactic or a opening attack tactic(same goes for force run 3, we have huge dmg reduction because it's supposed to be more of an escape tactic)
Personally, if the dmg reduction stays on FR3, i would say it should have hte speed it used to have(faster then av-21) otherwise remove the dmg reduction. Would make the skill usefull. Right now it's used by almost nobody. Only time i see jedi use it is when they want to get around faster inside of a cave or a house where they can't ride bikes.
Right now FR3 is faster then burst run, but slower then any vehicle, just doesn't make sense that it costs 600 force for an ability that is almost useless(but lasts forever) where as FR1 has no dmg reduction, is extreamly usefull, and has a force cost of like 100.
Personally, if the dmg reduction stays on FR3, i would say it should have hte speed it used to have(faster then av-21) otherwise remove the dmg reduction. Would make the skill usefull. Right now it's used by almost nobody. Only time i see jedi use it is when they want to get around faster inside of a cave or a house where they can't ride bikes.
Right now FR3 is faster then burst run, but slower then any vehicle, just doesn't make sense that it costs 600 force for an ability that is almost useless(but lasts forever) where as FR1 has no dmg reduction, is extreamly usefull, and has a force cost of like 100.
StarPilot3000
Sat Oct 08, 2005 9:59 pm
#9
Cerosis wrote:
Cloak isn't supposed to be a way to duck out of combat for 2 min, completely regen, then jump back in. It seems to me it should be used more as an escape tactic or a opening attack tactic(same goes for force run 3, we have huge dmg reduction because it's supposed to be more of an escape tactic)
Personally, if the dmg reduction stays on FR3, i would say it should have hte speed it used to have(faster then av-21) otherwise remove the dmg reduction. Would make the skill usefull. Right now it's used by almost nobody. Only time i see jedi use it is when they want to get around faster inside of a cave or a house where they can't ride bikes.
Right now FR3 is faster then burst run, but slower then any vehicle, just doesn't make sense that it costs 600 force for an ability that is almost useless(but lasts forever) where as FR1 has no dmg reduction, is extreamly usefull, and has a force cost of like 100.
I use it a lot
its just fun to run around for no purpose and them bhs cant catch me ^_^
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