Jedi Archive

Thread: Good grind temp?

eelepage
Sun Oct 09, 2005 12:03 am
#1

Hi all Jedi,


Can I get an opinion on this Padawan -> Knight template:


After unlock (Padawan):


Medic4440, MDoc, MRifleman


As I progress in Jedi Skills I start by dropping Medic (ranged heals) then Rifles and finally Doc skills.


Is this a good plan?


All opinions good or bad are welcome.


Thanks,




Palad'n: Master Bounty Hunter, Combat Medic 4000, Pistols 4434 (Jedi soon)

Palad'n-I: Master Weaponsmith (12pt), Master Armorsmith (12pt), Master Artisan (10pt), Master Force Crafter (Force Sensitive)

Palad'n-II: Master Bounty Hunter, Master Rifleman, Combat Medic 4000

Palad'n-III: Master Ranger, Master Creature Handler (Force Sensitive)
Xalabaar
Sun Oct 09, 2005 12:05 am
#2

Sure,butit's so easy to grind Jedi now that it really doesn't matter too much.



N tRoLL, tHer3f0re i AM

A v i m e s o/X å l a b ä ä r
o_O

Ashfon
Sun Oct 09, 2005 12:10 am
#3


The bad thing about that plan is you lose your offensive ability early but will have the heals. If a BH was to come all you can do is run and heal.If you have any desire to fight a BH then I suggest either keeping Rifles and dropping your heals first because once you have Jedi heals and a decent force pool with Channel you should be ok on the heal line. I personally went TKM/Swordsman after getting Paddy to have great defensive abilities. I started by dropping the Swordsman and once it was all gone I was working up the Defender tree and had healer 3000 and Enhancer 0002. I'm going to finish off Def xx4x then go Sabers for offense since I'll be losing TKM soon. But CoB + Imp Force Infusion with the 1000hp heal and Channel I can tank stuff pretty much forever. I usually tank Spin groups but the downside is upequipping your Saber to use CoB but soon I'll have the good Force Aura and it won't be an issue.


But alas, everyone has a different playstyle for the most part so you could probably go with what your plan is, you'll just have to adapt it differently, mabye by going Sabers early to get some offense.




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eelepage
Sun Oct 09, 2005 12:15 am
#4



Sorry, I shoulda been more complete on the Jedi skills I plan:


MLS/MDef + some Enh/Heal (opnions welcome)


I was going to start on Sabers for offensive as I drop rifles

Message Edited by eelepage on 10-08-2005 12:31 PM



Palad'n: Master Bounty Hunter, Combat Medic 4000, Pistols 4434 (Jedi soon)

Palad'n-I: Master Weaponsmith (12pt), Master Armorsmith (12pt), Master Artisan (10pt), Master Force Crafter (Force Sensitive)

Palad'n-II: Master Bounty Hunter, Master Rifleman, Combat Medic 4000

Palad'n-III: Master Ranger, Master Creature Handler (Force Sensitive)
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