Jedi Archive
Thread: adk clothing?
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humbolt
Sun Sep 25, 2005 6:13 pm
#1
does anyone bother putting adk's on uber modded pieces of clothing. from what ive read and seen, the mods continue to work after the clothing reaches 0 condition, but im worried that wont always be the case.
Heres my scenario, i just became a jedi initiate today(woot) and im ready to start using some of the super duper expensive attachments that ive looted/bought. Now i have 2 adks and im obviously going to use one on my saber, but the question is should i use the other adk on the gloves that im making that will have 40+ points of jedi mods? or should i just hold on to it for a 2nd saber/ for my alt?
So im just wondering if anyone else out there uses adks on really nice pieces of clothing, or do you just not worry about it. i dont die that often, and im pretty sure you dont lose condition from pvp/bh (if someone could clarify this for me it would be a big help)
Eleutherios
Sun Sep 25, 2005 6:16 pm
#2
I'd advise you to ADK anything with expensive mods in it. I have a strong feeling that at some point in the future, 0 condition clothes will no longer give mods.
ValinCalred
Sun Sep 25, 2005 6:17 pm
#3
eh, if most of what you do is pvp, condition doesn't go down very fast. No decay on pvp death and you won't be dying too much in pve. I have lost maybe 70 condition in 5 months on my stuff. I wouldn't bother.
Lumby_man
Sun Sep 25, 2005 6:18 pm
#4
Eleutherios wrote:
I'd advise you to ADK anything with expensive mods in it. I have a strong feeling that at some point in the future, 0 condition clothes will no longer give mods.
unfourtantly i am going to have to agree with you, its in SOEs ways to screw over the SWG playerbase, but only ADK it if its REALLY good
Eleutherios
Sun Sep 25, 2005 6:21 pm
#5
Lumby_man wrote:
Eleutherios wrote:
I'd advise you to ADK anything with expensive mods in it. I have a strong feeling that at some point in the future, 0 condition clothes will no longer give mods.
unfourtantly i am going to have to agree with you, its in SOEs ways to screw over the SWG playerbase, but only ADK it if its REALLY good
Well, it makes sense -- when it reaches 0 condition, you shouldn't be able to use it. If you could use it at 0 cond, why even have condition at all?
humbolt
Sun Sep 25, 2005 6:25 pm
#6
i got some really nice stuff and dont wanna ever lose it so, i think ill just go ahead and use my adk on it. heck i only paid10 mil a piece at the time 
c0kes
Sun Sep 25, 2005 6:37 pm
#7
Eleutherios wrote:
Lumby_man wrote:
Eleutherios wrote:
I'd advise you to ADK anything with expensive mods in it. I have a strong feeling that at some point in the future, 0 condition clothes will no longer give mods.
unfourtantly i am going to have to agree with you, its in SOEs ways to screw over the SWG playerbase, but only ADK it if its REALLY good
Well, it makes sense -- when it reaches 0 condition, you shouldn't be able to use it. If you could use it at 0 cond, why even have condition at all?
Worst part is that this applies to armor as well. (Well not with 0 condition, but more like 1/1, it still works :/ )
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