Jedi Archive

Thread: Adding multiple CA's to one piece of clothing just want to be sure i am right

DJPikeman
Sun Oct 02, 2005 3:28 am
#1


I have the following 3 CA's:


1. General Melee Speed 4 (single mod attachment)


2. Heavy Weapon Speed 3

Force Power Regen 1

General Melee Accuracy 3


3. 2H LS Speed 3

Weapon Experimentation 6



I want to throw these 3 on one single piece of clothing with 4 sockets. If I do this by throwing the 3rd one on 1st (2H LS Spd 3, Weap Exp 6), then throw on the 1st one (Gen Melee Spd 4), then follow with the 2nd one (Heavy Weap Spd 3, Force Regen 1, Gen Melee Accur 3), the Gen Melee Accur 3 will stick correct? Since Gen Melee Accur is higher than the Force Power Regen 1 and is the same as the Heavy Weapon Speed 3 but since alphabetically Gen Melee Accur 3 is before Heavy Weap Spd 3.


If this is confusing I apologize, its a bit late here. Any help would be appreciated.


Thanks
Drodig
Sun Oct 02, 2005 3:30 am
#2






DJPikeman wrote:


I have the following 3 CA's:


1. General Melee Speed 4 (single mod attachment)


2. Heavy Weapon Speed 3

Force Power Regen 1

General Melee Accuracy 3


3. 2H LS Speed 3

Weapon Experimentation 6



I want to throw these 3 on one single piece of clothing with 4 sockets. If I do this by throwing the 3rd one on 1st (2H LS Spd 3, Weap Exp 6), then throw on the 1st one (Gen Melee Spd 4), then follow with the 2nd one (Heavy Weap Spd 3, Force Regen 1, Gen Melee Accur 3), the Gen Melee Accur 3 will stick correct? Since Gen Melee Accur is higher than the Force Power Regen 1 and is the same as the Heavy Weapon Speed 3 but since alphabetically Gen Melee Accur 3 is before Heavy Weap Spd 3.


If this is confusing I apologize, its a bit late here. Any help would be appreciated.


Thanks




Heavy weapons speed will more than likely stick because it is of the same value as accuracy, but comes first





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Parnakido
Sun Oct 02, 2005 3:33 am
#3

you can't do it
bell1202
Sun Oct 02, 2005 3:55 am
#4





DJPikeman wrote:


I have the following 3 CA's:


1. General Melee Speed 4 (single mod attachment)


2. Heavy Weapon Speed 3

Force Power Regen 1

General Melee Accuracy 3


3. 2H LS Speed 3

Weapon Experimentation 6



I want to throw these 3 on one single piece of clothing with 4 sockets. If I do this by throwing the 3rd one on 1st (2H LS Spd 3, Weap Exp 6), then throw on the 1st one (Gen Melee Spd 4), then follow with the 2nd one (Heavy Weap Spd 3, Force Regen 1, Gen Melee Accur 3), the Gen Melee Accur 3 will stick correct? Since Gen Melee Accur is higher than the Force Power Regen 1 and is the same as the Heavy Weapon Speed 3 but since alphabetically Gen Melee Accur 3 is before Heavy Weap Spd 3.


If this is confusing I apologize, its a bit late here. Any help would be appreciated.


Thanks






If you apply the CAs in the order you stated, the mods on the piece of clothing will be Weapon Experimentation +6, 2H Lightsaber Speed +3, General Melee Speed +4, and General Melee Accuracy +3. Parnakido is wrong in saying that it can't be done. He would be correct if you were using a 3 socket piece of clothing. But the General Melee Accuracy mod will stick before the Heavy Weapons mod.




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Fact: It was Stimpy and the shiny red button.


Haljo Rann, Elder Jedi
HereticLosMorte
Sun Oct 02, 2005 4:42 am
#5






bell1202 wrote:





DJPikeman wrote:


I have the following 3 CA's:


1. General Melee Speed 4 (single mod attachment)


2. Heavy Weapon Speed 3

Force Power Regen 1

General Melee Accuracy 3


3. 2H LS Speed 3

Weapon Experimentation 6



I want to throw these 3 on one single piece of clothing with 4 sockets. If I do this by throwing the 3rd one on 1st (2H LS Spd 3, Weap Exp 6), then throw on the 1st one (Gen Melee Spd 4), then follow with the 2nd one (Heavy Weap Spd 3, Force Regen 1, Gen Melee Accur 3), the Gen Melee Accur 3 will stick correct? Since Gen Melee Accur is higher than the Force Power Regen 1 and is the same as the Heavy Weapon Speed 3 but since alphabetically Gen Melee Accur 3 is before Heavy Weap Spd 3.


If this is confusing I apologize, its a bit late here. Any help would be appreciated.


Thanks






If you apply the CAs in the order you stated, the mods on the piece of clothing will be Weapon Experimentation +6, 2H Lightsaber Speed +3, General Melee Speed +4, and General Melee Accuracy +3. Parnakido is wrong in saying that it can't be done. He would be correct if you were using a 3 socket piece of clothing. But the General Melee Accuracy mod will stick before the Heavy Weapons mod.






i don't think it would work


i dunno if attaching was changed or what, but i had 1 ca with 3 stats on it, i attached it to a 4 socket clothing item, and it used up 3 sockets, all of the mods stuck.







v.......Judge me not........v

-----------------------------------

A'ayla Valencia

-----------------------------------

v....For I have
SiNned....v






Archlurker
Sun Oct 02, 2005 5:08 am
#6






Drodig wrote:





DJPikeman wrote:


I have the following 3 CA's:


1. General Melee Speed 4 (single mod attachment)


2. Heavy Weapon Speed 3

Force Power Regen 1

General Melee Accuracy 3


3. 2H LS Speed 3

Weapon Experimentation 6



I want to throw these 3 on one single piece of clothing with 4 sockets. If I do this by throwing the 3rd one on 1st (2H LS Spd 3, Weap Exp 6), then throw on the 1st one (Gen Melee Spd 4), then follow with the 2nd one (Heavy Weap Spd 3, Force Regen 1, Gen Melee Accur 3), the Gen Melee Accur 3 will stick correct? Since Gen Melee Accur is higher than the Force Power Regen 1 and is the same as the Heavy Weapon Speed 3 but since alphabetically Gen Melee Accur 3 is before Heavy Weap Spd 3.


If this is confusing I apologize, its a bit late here. Any help would be appreciated.


Thanks




Heavy weapons speed will more than likely stick because it is of the same value as accuracy, but comes first





This has been my experience too, lost a Gen Ranged Acc because it came after a 2 h speed that was the same modifier but listed first - post CU it seems that all mods on a tape will stick if there is space but the order in which they stickif there is not space for all of them is Highest Value first, Tape order second.




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HereticLosMorte
Sun Oct 02, 2005 5:14 am
#7








Archlurker wrote:


This has been my experience too, lost a Gen Ranged Acc because it came after a 2 h speed that was the same modifier but listed first - post CU it seems that all mods on a tape will stick if there is space but the order in which they stickif there is not space for all of them is Highest Value first, Tape order second.








ah, that's prolly why all 3 stats stuck on my clothing item with 4 sockets....




v.......Judge me not........v

-----------------------------------

A'ayla Valencia

-----------------------------------

v....For I have
SiNned....v






bell1202
Sun Oct 02, 2005 5:51 am
#8






Drodig wrote:





DJPikeman wrote:


I have the following 3 CA's:


1. General Melee Speed 4 (single mod attachment)


2. Heavy Weapon Speed 3

Force Power Regen 1

General Melee Accuracy 3


3. 2H LS Speed 3

Weapon Experimentation 6



I want to throw these 3 on one single piece of clothing with 4 sockets. If I do this by throwing the 3rd one on 1st (2H LS Spd 3, Weap Exp 6), then throw on the 1st one (Gen Melee Spd 4), then follow with the 2nd one (Heavy Weap Spd 3, Force Regen 1, Gen Melee Accur 3), the Gen Melee Accur 3 will stick correct? Since Gen Melee Accur is higher than the Force Power Regen 1 and is the same as the Heavy Weapon Speed 3 but since alphabetically Gen Melee Accur 3 is before Heavy Weap Spd 3.


If this is confusing I apologize, its a bit late here. Any help would be appreciated.


Thanks




Heavy weapons speed will more than likely stick because it is of the same value as accuracy, but comes first








Actually, Post-CU; if there is a tie with the mods, such as the CA with General Melee Accuracy and Heavy Weapon Speed both being 3, it goes alphabetical and not the order they are listed on the tape.





Myth: Luke Skywalker blew up the Death Star

Fact: It was Stimpy and the shiny red button.


Haljo Rann, Elder Jedi
bell1202
Sun Oct 02, 2005 5:54 am
#9

Here is the link from the Tailor boards where I got my information.



http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=58011





Myth: Luke Skywalker blew up the Death Star

Fact: It was Stimpy and the shiny red button.


Haljo Rann, Elder Jedi
DJPikeman
Sun Oct 02, 2005 7:30 am
#10

thx everyone for the input
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