Jedi Archive

Thread: A.I. to solo pve content...

MsNiL
Sun Oct 16, 2005 4:18 am
#1

Walk...

*monster attacks*
A.I.
*monster retreats*
Channel Channel...

Walk...

*monster attacks*
A.I.
*monster retreats*
Channel Channel...

Walk...

*monster attacks*
A.I.
*monster retreats*
Channel Channel...



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Maxil
Sun Oct 16, 2005 4:19 am
#2

you're up early...



first thoughts with your cup of coffee?



Maxil





(gnn[[[[[[[[[[]nnnWX9gggggggggggggggggggggggg)
MsNiL
Sun Oct 16, 2005 4:20 am
#3





Maxil wrote:
you're up early...

first thoughts with your cup of coffee?



lol. How did you know?

Double Espresso actually.

And it's 13:20 in sweden o_O




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Maxil
Sun Oct 16, 2005 4:22 am
#4

ah, didn't know where you hailed from. 6 in the morning here in 'ol missouri, us.. but been pulling a 24 hour, just took a break after a bh death.. Got an odd bug and got ticked off. Got knocked down, but couldn't get up. Didn't get the kdr bug either, it just kept telling me "wrong stance" no matter what I did. O.o


But yea, I've never had mdef, but dunno how they are gonna deal with this.. guess it'll become like dervish, hardly used anymore. O.o



Maxil





(gnn[[[[[[[[[[]nnnWX9gggggggggggggggggggggggg)
Gohma_Manovich
Sun Oct 16, 2005 4:24 am
#5

don't see what was wrong with avoid incap in pve the way it is now



GohmaGohmaGohmaGohmaGohmaGohma
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GohmaGohmaGohmaGohmaGohmaGohma
GohmaGohmaGohmaGohmaGohmaGohma



Srider_Killarney
Sun Oct 16, 2005 4:26 am
#6

yeah almost the same thing with PVP, AI overts get back 5m, and wait. Real usefull



Stridder O'Shea - Dark jedi Knight NoS
(gggggggggggggxnnntDark Jedi Knighttnnnxggggggggggggg)


supporter of a preCU server, without any patchs or fixs.

HISTORY OF THE JEDI


MsNiL
Sun Oct 16, 2005 4:31 am
#7





Maxil wrote:
ah, didn't know where you hailed from. 6 in the morning here in 'ol missouri, us.. but been pulling a 24 hour, just took a break after a bh death.. Got an odd bug and got ticked off. Got knocked down, but couldn't get up. Didn't get the kdr bug either, it just kept telling me "wrong stance" no matter what I did. O.o


But yea, I've never had mdef, but dunno how they are gonna deal with this.. guess it'll become like dervish, hardly used anymore. O.o



I have a nice screenie with "Cannot Force Heal while Knocked Down".




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Sun Oct 16, 2005 4:32 am
#8





Gohma_Manovich wrote:
don't see what was wrong with avoid incap in pve the way it is now



Neither do I. I just poke fun about how stupid the "fix" is, and what issues it will cause. Which likely means they are so royally stupid that they decide to nerf it even more.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Busey
Sun Oct 16, 2005 4:40 am
#9






MsNiL wrote:
sweden o_O




/Worship;
cloudwalker1
Sun Oct 16, 2005 4:44 am
#10






Srider_Killarney wrote:
yeah almost the same thing with PVP, AI overts get back 5m, and wait. Real usefull






Lol do you think people should stand toe to toe when some one has AI on, makes real sense wasting force attacking a defender with AI for no reason. Its called tactics and with the improvement to Artifician intelligence in the game it makes sense that the mob retreats.


Ideally using AI wouldnt make the mob do a -retreat- and regen excessivly but that is for the devs to work out. Would make more sense if it stayed in combat but retreated 10 m ansd used ranged attacks


As for being real useful surely it depends on rest of your template/group. Just applying sap to a opponent isnt too useful UNLESS you use the rest of your template to make him attack you and heal you draining his action/mind while its is not regening as fast as normal. Using AI then rooting a opponent close to you to keep him there for duration of your AI would be useful. If you are 1 on 1 you gain 30 seconds of pure attack, if its group pvp and rest of opposing team retreats out of ur range then u have split there group too. All it would need is you and 1 more of ur group to attack the rooted opponent as the rest of his group falls back out of your area attack range





Seha - If you strike me down i will become alot weaker then you could possibly imagine

Kei-kunn-smuggler/lastditch user lazy BH


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Gohma_Manovich
Sun Oct 16, 2005 5:10 am
#11






cloudwalker1 wrote:





Srider_Killarney wrote:
yeah almost the same thing with PVP, AI overts get back 5m, and wait. Real usefull






Lol do you think people should stand toe to toe when some one has AI on, makes real sense wasting force attacking a defender with AI for no reason. Its called tactics and with the improvement to Artifician intelligence in the game it makes sense that the mob retreats.


Ideally using AI wouldnt make the mob do a -retreat- and regen excessivly but that is for the devs to work out. Would make more sense if it stayed in combat but retreated 10 m ansd used ranged attacks


As for being real useful surely it depends on rest of your template/group. Just applying sap to a opponent isnt too useful UNLESS you use the rest of your template to make him attack you and heal you draining his action/mind while its is not regening as fast as normal. Using AI then rooting a opponent close to you to keep him there for duration of your AI would be useful. If you are 1 on 1 you gain 30 seconds of pure attack, if its group pvp and rest of opposing team retreats out of ur range then u have split there group too. All it would need is you and 1 more of ur group to attack the rooted opponent as the rest of his group falls back out of your area attack range





yeah but you wouldnt retreat if you knew your opponent was on their last legs i.e avoid incap as the have 0 health



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GohmaGohmaGohmaGohmaGohmaGohma
GohmaGohmaGohmaGohmaGohmaGohma
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