Jedi Archive
Thread: MASTER HEALER Make it worth choosing!!
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Aulendil
Sun Oct 16, 2005 8:46 am
#1
Total Heal - Whats the point? Costs too much action/mind to be any kind of use. Also wow it heals wounds, why is that useful at all?For a master box skill it really isint very good. It needs like to replenish your action/mind pools or something, or cost very little force. It need to be worthy of being in a master box.
/dicuss
Message Edited by Aulendil on 10-16-2005 04:53 PM
nimar06
Sun Oct 16, 2005 9:00 am
#2
Almost all the master box specials suck. Avoid incap, saber dervish, total heal, choke..........whats the point of all these? they suck real bad considering they are master lvl skills. The only one that is still pretty usefull is stasis
Jaxin_Riens
Sun Oct 16, 2005 9:14 am
#3
Actually think about something, Total heal apparently cost 15 percent action and 15 percent mind for a 3000 point heal, advanced heal cost 15percent action and 10 percent mind for 1500 point heal therefore total heal is more efficient with sac cost because you need to heal half as much.
Malden
Sun Oct 16, 2005 9:28 am
#4
Just to make it clear, I do agree that master healer need some loving, force heal is lacking a lot and has only 2 trees that are really useful, so I'll just give 2 reasons why master healer still can be somewhat useful.
1st reason: 2 diferent timers, force heal and total heal have diferent timers allowing you to heal twice in a shorter time.
2nd reason: total heal isnt 3000 points heal, it is TOTAL, if you are buffed and with food/spices/whatever and have say 5000, it will heal the 5000+wounds+poison+disease+fire+etc
It is not a skill to use over and over, but it is a skill that well used will make a huge diference in a fight, and it is also known as the "piss off CM" skill, I love to get paralyzed and watch the CM/BH waste the whole paralyze applying stats that I'll clear with 1 skill.
Just for the record, my jedi is and has always beenM healer, M enhance and 0440 LS.
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