Jedi Archive

Thread: Force armor?

one2tp
Tue Aug 10, 2004 3:11 am
#1

How much force does force armor 2 use if lets say you get hit for 1k dmg?


Im just asking since im 4444 defender and if it dosent use a hell of alot force then defender seems pretty foolish since enhancer have the same plus alot more



Guri
Glzmo
Tue Aug 10, 2004 5:39 am
#2

It uses as much points of force as it absorbs hitpoints.

It basically takes a certain percentage of the damage (depending on level of force armor, and whichForce Rank the Jedi has)and drains it from the force pool instead of the HAM pool.



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Aleskander
Tue Aug 10, 2004 6:23 am
#3

Force armor 2 works the same way 1 does just blocks more damage.


If you get hit for 1k damage, the FA2 (60% armor I think) blocks 600 points of damage and will use 600 force power.


While better than no armor, it can drain your FP quick.



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IdrisTycho
Tue Aug 10, 2004 8:24 am
#4

45% resistance to all damage types at Rank 0 and Padawan.


Although I haven't tested it, it doesn't seem likethere is a 1 to 1 ratiofor damage absorbedand force drain. I will have to try this out tonight.
JutMan
Tue Aug 10, 2004 8:26 am
#5

Sucks a lot of power.. Best to keep 4/0/0/0 defender if you can for the Melee resists.



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one2tp
Tue Aug 10, 2004 2:33 pm
#6

dont care about enhancer id rather die then run but still think force armor should be moved to defender to make defender more inline with enhancer



Guri
Arestal
Mon May 02, 2005 2:58 am
#7

Since I am doing my best to stay off the terms, I am trying to find some good skills that will compliment solo play. I thought force armor would be my savior, but instead it turns out I run out of force every kill. Before I used force armor I could kill blues with about 50% of my force left I use saber hi1 the entire fight.


It appears force armor ticks off force everytime I am hit. Is this correct?


Is force aura the same way?


opinions?
sanct_squadleader
Mon May 02, 2005 3:04 am
#8

if you want to gain xp at a steady rate then you need force meditateor at leastchannel force. My current template is master powers / 0004 enhancer novice healer and i switch between powers and sabers.



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NemKhis
Mon May 02, 2005 4:01 am
#9

Force armor was hard to use pre-CU because of force costs, however both MOBs and players do more damage now, making it even harder to use.



Basically, you are trading force for HAM....everytime you are hit for damage, the percentage of damage that force armor blocks, is pretty much what comes out of your force pool....its only good for emergency situations for very short periods of time.





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-Joe-
Mon Jul 25, 2005 10:51 am
#10

Is Force armor 2 worth it is it better then FA1 ? how bad is the FC on it?




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Luscio
Mon Jul 25, 2005 10:56 am
#11

I love FA2. no complaints. I keep it on 24/7 and never run out of force.



Luscio


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Eked
Mon Jul 25, 2005 10:57 am
#12

pros :great for def pretty much packs all of mdef in one skill


cons: drains your force extremely fast if getting hit hard esp by multiple targets.





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RemoMoxey
Mon Jul 25, 2005 11:02 am
#13






Eked wrote:

pros :great for def pretty much packs all of mdef in one skill


cons: drains your force extremely fast if getting hit hard esp by multiple targets.








It doesn't drain force like Aura does. Force armor from enhancer adds to your Jediinnate armor.


And it rocks, for the original poster.....lol. You won't be a tank like a Mdef, but it'll help out alot in tight situations.





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