Jedi Archive

Thread: Are they going to fix/change which def you use?

Hulke
Thu Oct 06, 2005 2:51 pm
#1


If Baciacca or anyone else happens to know or be able to ask someone who knows if they are going to fix the defense issue. Last I read the only defense you use is based on the weapon you are wielding not the type of weapon you are taking damage from.


My template is

MDEF, MLS, Healer 3000, Enh 0002


If this is true then I might change my template as there is no need for ranged defense. I would change to

Def 4044, MLS, Healer 4000, Enh 3002


I realize there is a sticky I was just wondering if anyone had heard?

Message Edited by Hulke on 10-06-2005 02:53 PM

Grunzer
Thu Oct 06, 2005 2:54 pm
#2


Honestly, It'd make things a lot easier in the long run if they just left it as is, and changed the skill box stuff.




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Hulke
Thu Oct 06, 2005 3:30 pm
#3

That would be fine but it makes a big difference on the template you might choose if you are going to dabble defender at all.
Skwall
Thu Oct 06, 2005 5:20 pm
#4






Hulke wrote:
That would be fine but it makes a big difference on the template you might choose if you are going to dabble defender at all.






x4xx does have innate armor, so its not completely useless, but then again you could use those points in Healer or even in Force Armor down the road if you feel like it. Its been said that there might be a possible nerf to defender, nothing concrete/solid atm though.



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VampyrePK
Thu Oct 06, 2005 10:45 pm
#5






Skwall wrote:






Hulke wrote:
That would be fine but it makes a big difference on the template you might choose if you are going to dabble defender at all.






x4xx does have innate armor, so its not completely useless, but then again you could use those points in Healer or even in Force Armor down the road if you feel like it. Its been said that there might be a possible nerf to defender, nothing concrete/solid atm though.





Defender has already been nerfed once. Where was it said defender was getting hit by the the golden nerf bat? could you post link (preferably not my mates cousin wifes sisters best friend is a dev link)

Message Edited by VampyrePK on 10-07-2005 06:47 AM



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scoodoobydoo
Thu Oct 06, 2005 10:48 pm
#6

it would be cool to know why they are changeing jedi so they cant use ranged defense now

if it doesnt work for us with a lightsaber equipped why is it even in our freaking skills u b@stard devs Leave us Alone!!1



" jedi should be hard because being a jedi is your reward shouldnt be able to mess around and have fun"
"well this is a game for fun messing around is fun and if your that much of a
pr!ck irl you need to get laid"

"I am Scissors, Paper is fine, but Rock needs to be balanced"

Be careful... remember when Tiggs and Thunderheart acknowledged the pearl drop problem with premium / flawless? Look what came out of that one. *Can't fix it.. so you screw you guys
Skwall
Thu Oct 06, 2005 10:49 pm
#7






VampyrePK wrote:






Skwall wrote:






Hulke wrote:
That would be fine but it makes a big difference on the template you might choose if you are going to dabble defender at all.






x4xx does have innate armor, so its not completely useless, but then again you could use those points in Healer or even in Force Armor down the road if you feel like it. Its been said that there might be a possible nerf to defender, nothing concrete/solid atm though.





Defender has already been nerfed once. Where was it said defender was getting hit by the the golden nerf bat? could you post link (preferably not my mates cousin wifes sisters best friend is a dev link)





Just a rumor, but not a far off one at that...


http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1250340



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010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


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