Jedi Archive

Thread: one change that would fix MBH/MCM's

wickedHangover
Fri Sep 23, 2005 8:01 am
#1

If a combat medic was unable to heal and throw fire and other attacks with a weapon equipped, it would put them inline with most other BH templates. The time to unequip, throw/heal and re-equip would make the template mostly useless for fighting jedi andput CM back as a supportrole.





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DrNeek
Fri Sep 23, 2005 8:04 am
#2

Well, I don't agree with nerfing them so that they become useless, but I would fix their healing capability. Either reduce the heals, increase the timer or increase the mind cost so that they don't outclass saber damage by that big a margin.



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CraZyAsSaSsiN
Fri Sep 23, 2005 8:05 am
#3



wickedHangover wrote:
If a combat medic was unable to heal and throw fire and other attacks with a weapon equipped, it would put them inline with most other BH templates. The time to unequip, throw/heal and re-equip would make the template mostly useless for fighting jedi and put CM back as a support role.






they are COMBAT medics, they should be able to enguage in combat and heal/toss fire at the same time


do you want to have to uneqip your lightsaber heal?



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Vehon
Fri Sep 23, 2005 8:06 am
#4

Nah, MBH/MCM would be useless then. Its a bit of a fight, but I haven't had one kill me yet.



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Orthell
Fri Sep 23, 2005 8:42 am
#5

Simple fix, put all heals on one timer so they cannot chain heal 6k in less than 10 seconds and fix the cooldown timer bug.

Sorry, my MBH/cm4000/Mrifles seems immortal at times, lol.

Message Edited by Orthell on 09-23-2005 08:43 AM







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Amil
Fri Sep 23, 2005 8:49 am
#6

The only thing wrong with CM's is that they can heal themselves faster than we can damage them (because our pearls suck). We don't need them to be nerfed.


We need premium crystals and pearls to start dropping again.





Amil / Copronymus
BWVictorious
Fri Sep 23, 2005 8:49 am
#7

or.. instead of messing about with something that is nice...


why not simply make MCM need to use poisons/heals again?


no more of this magic healing/dot using.... need to harvest resources and then craft the stuff! much much better!



and ps: nerf jedi healing... LOL





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StarSiderShadrach
Fri Sep 23, 2005 8:51 am
#8

I'd be happy if they just couldn't apply debuffs while the target is paralyzed.
wickedHangover
Fri Sep 23, 2005 8:52 am
#9

i have to agree that without the need for actual meds, it makes combat medic seem more like something out of everquest than star wars. nerf jedi healing? i thought it already was, several times over...





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BetrayedByDevs
Fri Sep 23, 2005 8:53 am
#10

You wonder why the devs have trouble fixing the game when they waste their time reading suggestions like this. I think we should rename this thread "The dumbest ideas the Devs could implement." How about this for a change to MBH / MCM: If you throw a poison / fire at a jedi he canblock it with his LS. Then the poison / fire will come backto the CM and have it applied to them.





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mindspat
Fri Sep 23, 2005 8:55 am
#11

The Master BH / Master CM templates work fine. Just because someoen lacks the skill to defeat one does not mean they need to be fixed.


The main thing which needs fixing is the removal of a Mind cost while performing attacks with a lightsaber. Either that or place a mind cost on ALL attacks for ALL professions!!!






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BWVictorious
Fri Sep 23, 2005 8:59 am
#12






mindspat wrote:

The Master BH / Master CM templates work fine. Just because someoen lacks the skill to defeat one does not mean they need to be fixed.


The main thing which needs fixing is the removal of a Mind cost while performing attacks with a lightsaber. Either that or place a mind cost on ALL attacks for ALL professions!!!








my attacks cost me a little bit of mind... very little but yes, for sure...


and this is not a bad thread.. nerfing is stupid for sure... but making them use meds is not... its part of the SWG beauty, the crafting and commerce side that makes it unique.



PS: when I said nerf jedi healing i was obviously kidding... well.. a bit.





There are, it has been said, two types of people in the world. There are those who, when presented with a glass that is exactly half full, say: this glass is half full. And then there are those who say: this glass is half empty. The world belongs, however, to those who can look at the glass and say: What's up with this glass? Excuse me? Excuse me? This is my glass? I don't think so. My glass was full! And it was a bigger glass!

-- (Terry Pratchett, The Truth)
Digitalalchemyzt
Fri Sep 23, 2005 9:25 am
#13

no no. do not nerf them. you guys need to stop with the nerf crap. leave the mcm/mbhs alone. im just recently full temp and i dont want them nerfed at all. yet they do have some incredibly high heals for post cu weak jedi sabers tho, so they are almost unkillable for us. no nerf.
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