Jedi Archive
Thread: Enhancers have already been nerfed, dont blame us
Message Edited by MsNiL on 09-23-2005 03:00 PM
thats a word!
Isay bring those normal professions back into line! There is nothing a normal profession couldnt do better then a jedi, beside force run and cloak!
MsNiL wrote:
Dabblers gets us nerfed frequently.
felipz wrote:
MsNiL wrote:
Dabblers gets us nerfed frequently.
Yes let's blame the players.
[Seana Steelbone MEnh/MH/4004LS]
felipz wrote:
MsNiL wrote:
Dabblers gets us nerfed frequently.
Yes let's blame the players.
why would that be blaming the players? The players didn't make dabbling possible, Did they? Plz tell me if I'm wrong.
MsNiL wrote:
I am starting to get tired of seeing poeple whine about Enhancer now.
We are the most nerfed discipline and even the most nerfed profession in the game.
We are the second rarest masterboxin the game. The rarest is Master Healer.Dabblers gets us nerfed frequently.
Just becouse we are fewer than you Force Powers guys doesnt mean you can start to bully us around. There's two dominant Masterboxes taken in the Jedi profession, target them instead becouse they are strong enough to take it. The rare professions should stick together and push for fixes.
Nerf List, Enhancer Edition (only post-cu)
Channel Force.............check (cooldown increased, and indirectly nerfed with the mindcost for heals)
Force Armor.................check (protection reduced from +45% to +28%)
Force Drain..................check (cooldown trippled)
Force Meditate.............check (must sit down to meditate)
Force Run....................check (severly reduced in speed and added 15 % action, ForceRun1 no longer available)
Force Shield................check (protection reduced from +45% to +28%)
Force Speed................check (reduced from 25% to 20%)Force Suppression......check (Added mind/action cost)
Force Wave.................check (Added mind/action cost)
Stasis...........................check (Added mind/action cost and 20sec "rage" cooldown)
Transfer Force.............check (cooldown trippled)
Redudant abilities
* Channel Force (cant be used in fights anymore)
* Transfer Force (too slow)
* Force Resist States (25% doesnt help at all, only defend vs pre-cu states)
* Force Resist Disease (Disease is broken)
* Force Resist Poison (Defense do nothing, the effect of Absorb can barely be seen)
* Force Resist Bleed (Bleed is broken)
* Improved and Advanced ForceRun (Theese only remove your best power, ForceRun)
* Force Absorb (You wont even note the effect)
Overall Issues
1. Force Useage with both Channel Force and Force Drain nerfed.
2. Dabblers get's everything Enhancer have to offer with very few points. 3402 cover everything good except for Stasis and already 2000 cover the two best Enhancer abilities there is. This replaces Master Enhancer's easily out there.
3. You can never defeat another player without an exceptional Lightsaber.
4. None of their rumoured "roles" are distinctive enough.
Dam, is there anything to do other then b!tch and moan about fixes to a game which will make it more balanced for future gamers?
Lets draw attention to WHAT NEEDS TO BE FIXED!!!
So, where's the publish notes for yesterdays hotfix/publish? THere were MUCH enhancements to the graphial drawing of visual aethetics and also modificatiosns to some portions of the GUI and there's no mentioning? I attacked one thing and my saber refresh was so horribly slow it was almost as if I was attackin at the same rate the CU was getting beta tested. And why is there a need to change fonts ingame when there's so many other features which are broken within the gaming mechanics which already make this game nearly unplayable?
What's worse is I have a few co-workers who were very intrested in this game due to some fraps and screen shots I've taken and yet I had to stear them away. I'm not going to jepordize my realife social activities over a terribly broken game such as Starwars:galaxies.
F the brats, fix the damned game!
Message Edited by MX13 on 09-23-2005 06:49 AM
I actually started a few threads that poked fun over the Cloak nerf but they got deleted...
MX13 wrote:
Get ready for some major nerf calls for Stasis now that the nerf callers have gotten Cloak made useless. And with the number of people that will leave Powers now, if they don't want to be FotM Jedi, they will go to Enhancer causing more nerf calls.
I have ZERO Enhancer, one of the few Jedi who don't have any, and I will comtinue to fight ANY nerfs to Enhancer. We HAVE to start standing up for eachother or we will end up useless.
Enhancers: Please help us fight the Cloak Snare! You have one Cloaker fighting for you! We have to help eachother!