Jedi Archive

Thread: Padawan Guide: Bounty Hunter Survival 101

Jacella
Mon Sep 19, 2005 8:17 am
#1





This is Captain Obvious's guide to Bounty Hunter Survival 101.


There are some simple dos and don'ts when grinding padawan...or even fully templated.


Do: Set up a house or logout when getting food/drink. Always assume that the Bounty Hunter is right around the corner

Don't: Just get up and walk away.


Do: Be polite, and even if you get killed, be honorable. (I know it can be hard)

Don't: Cry, whine or smack talk. Worse yet, don't duel them! You have just cleared your visibility (if you died) and dueling them will just put you right back on the terms.


Do: Let your grinding friends know that a Bounty Hunter has shown on the radar screen.

Don't: Insult the Bounty Hunter when they show up. Insults lead to the Bounty Hunter deathblowing your friend, then returning and killing them again if they can get another mission. Most Bounty Hunters don't care and will do these things anyway, but some do it forthe hunt, and don't deathblow unfinished templates. One negative word, however, will start the timer.


Do: Have your combat log open during any fight. Look at the skills they are using. Adjust your own tactics to meet them.

Don't: Just assume that they are going to spam specials and that all Bounty Hunters are the same. Many will hold back until you have burned your forcebar and then unload the big damage.


Do: Have Force Valor and good foods to mitigate damage

Don't: Use Force Shield, Force Absorb, or other unnecessary macros going. They will just drain your force faster.


Timeing and position are key to any battle. Having your combat log open while in combat is a good start. Also, don't just watch their ham, you need to be concentrating on your own. If the BH takes to the hills, don't follow them! They have better terrain negotiation than you do and will just kite you even more. They also seem to get a bonus to defenses and damage when they have the high ground. Instead, make them come to you. Watch your surroundings. If you are a combattant (which you should never be when grinding), running accidentally into some Nova troopers or Rebel Commandos will make it a short fight. Accidentally getting agro from a mob will also be not so good. Examine which skills you have generate aggro and don't use them when near lairs or random spawns.


Force Armor: This is a good skill when facing an NPC or other jedi. Against a good bounty hunter, it is a liability. You see, the Bounty Hunter can and will use it against you. Ranged Shot takes no (or very little) action to have on auto attack. The Bounty Hunter will be devoting all their ham to heals and not bother to do anything but throw a bleed on you or the occasional root/KD. Force Armor takes force to stop damage...that force cannot be healed but once per day via holo. If you notice this happening, drop Force Armor!


Force Valor: This is the bane of almost all non-mcm BH's. Valor, combined with Aura will make you almost unhittable. This is a fantastic combo vs BH. The downside is that it is another 24 wasted SP's when facing a Jedi.


If you have a good saber (max damage of 550+), you have a lot more room to play, and using more force isn't such a big deal. But, as most young padawans will say, if you have a poor saber, you need to conserve force and use stims and ruby as a back-up. Your robes can save you!


If you find that you have run 150m away from the BH...KEEP RUNNING! You will have burned a lot of force and the BH is already controlling the battle. Returning will, most likely, be walking into death. The Bounty HUnter will have found the most advantagous location to meet your charge, and they have already located yoru weaknesses (hence why you were running). Keep running until the tef is gone and drop a house and take a break. Returning, the only advantages you can have is to get the xp loss over with, clear your vis and get back to grinding. That is a choice, but don't expect to come back and win.


If the BH burst runs away from you, FOLLOW! They have reached a point where they are vulnerable and are trying to buy time to heal mind and action. They might be facing a downer aswell. Press them.


Try and find a city that DOESN'T have a shuttlport to grind out of. Be aware of the cities nearby that do and watch that direction for dots.


These are just some tips from a Master of Grinding

Message Edited by Jacella on 09-19-2005 12:41 PM





___________________(J)__________________
||There is no other (Sith-)||ggggggggggggggg
ggggggggggggggggggggggggg||Jacella||

Baciacca
Mon Sep 19, 2005 8:27 am
#2






Jacella wrote:


This is Captain Obvious's guide to Bounty Hunter Survival 101.




Do: Have Force Valor and good foods to mitigate damage

Don't: Use Force Shield, Force Absorb, or other unnecessary macros going. They will just drain your force faster. Corrected? Or were you meaning to say Armor?





Good post. Constructive and very true. (I think you made a mistake and I have corrected above but not sure cause you were talking about dropping FA further down in the post.)





G u a a r r
Jedi Guardian
(ggggggggggg9WXnnln[[[[nnnn}}}}nlnnWX9ggggggggggg)
..Forever Guiding and Last Correspondent of the Jedi Profession ..


MasterSheep
Mon Sep 19, 2005 8:30 am
#3

Do: Have Force Valor and good foods to mitigate damage

Don't: Use Force Armour, Force Absorb, or other unnecessary macros going. They will just drain your force faster.


prob wanna change this to force shield - FA is a godsend for the non defender template (except in the case when a BH spams ranged shot etc and infusion can control the damage your taking)


other than that 5* for an excellent post



Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
Jacella
Mon Sep 19, 2005 8:31 am
#4






Baciacca wrote:





Jacella wrote:


This is Captain Obvious's guide to Bounty Hunter Survival 101.




Do: Have Force Valor and good foods to mitigate damage

Don't: Use Force Shield, Force Absorb, or other unnecessary macros going. They will just drain your force faster. Corrected? Or were you meaning to say Armor?





Good post. Constructive and very true. (I think you made a mistake and I have corrected above but not sure cause you were talking about dropping FA further down in the post.)







Corrected Thanks for catching that! Just a thought though, let FA go when the BH is doing drain tactics.





___________________(J)__________________
||There is no other (Sith-)||ggggggggggggggg
ggggggggggggggggggggggggg||Jacella||

Liani
Mon Sep 19, 2005 8:36 am
#5


Wonderful simple post...nicely done.


I would add the obvious statement that the BH wins if they kill you. If they do not...because you killed them, broke agro and ran into a house, or otherwise escaped, YOU WIN.


Standard BH tactics include taunting you into staying in the fight, or otherwise fighting in a situation that gives them an advantage. Don't fall for this. Some also send tells or try to engage in spatial chatter (often with a macro) hoping you will stop fighting to reply. Again, don't fall for this.


Not all BH are jerks. The good ones use every trick in the book...and when legal there is nothing wrong with that. In the same manner, we need to use the tools at our disposal as well. My favorite is line of sight. I need to be close to them to fight. They usually want to stay out of my range. Buildings and terrain can be used to my advantage to keep them close. I remain patient and force them to get close to me by waiting around corners, in gullies, or inside starports. Then, when I have the rangeadvantage, I strike.



Liani Ivy h Jedi Witch
Galactic Security Agency Riverbend, Nabooze
MasterSheep
Mon Sep 19, 2005 8:38 am
#6






Jacella wrote:






Baciacca wrote:





Jacella wrote:


This is Captain Obvious's guide to Bounty Hunter Survival 101.




Do: Have Force Valor and good foods to mitigate damage

Don't: Use Force Shield, Force Absorb, or other unnecessary macros going. They will just drain your force faster. Corrected? Or were you meaning to say Armor?





Good post. Constructive and very true. (I think you made a mistake and I have corrected above but not sure cause you were talking about dropping FA further down in the post.)







Corrected Thanks for catching that! Just a thought though, let FA go when the BH is doing drain tactics.






only prob with that is..


BH sees FA go down... so decides its time to attack properly?


FA2 is only 8% force cost - so if your being "ranged hit" and mitigating say100 damage that is only 8 force per shot taken - it costs 150- force to activate it in the first place - so only really worth dropping IF you know your not gonna take serious damage for the next 20 or so hits (like pve grinding etc where i usually run FA2 OFF)





Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
Jacella
Mon Sep 19, 2005 8:41 am
#7






MasterSheep wrote:





Jacella wrote:






Baciacca wrote:





Jacella wrote:


This is Captain Obvious's guide to Bounty Hunter Survival 101.




Do: Have Force Valor and good foods to mitigate damage

Don't: Use Force Shield, Force Absorb, or other unnecessary macros going. They will just drain your force faster. Corrected? Or were you meaning to say Armor?





Good post. Constructive and very true. (I think you made a mistake and I have corrected above but not sure cause you were talking about dropping FA further down in the post.)







Corrected Thanks for catching that! Just a thought though, let FA go when the BH is doing drain tactics.






only prob with that is..


BH sees FA go down... so decides its time to attack properly?


FA2 is only 8% force cost - so if your being "ranged hit" and mitigating say100 damage that is only 8 force per shot taken - it costs 150- force to activate it in the first place - so only really worth dropping IF you know your not gonna take serious damage for the next 20 or so hits (like pve grinding etc where i usually run FA2 OFF)








I have just noticed that FA jedi seem to burn through force at an alarming rate. A MBH/MP can fire very quickly. Also, does FA try and mitigate DOT's like Bleed???






___________________(J)__________________
||There is no other (Sith-)||ggggggggggggggg
ggggggggggggggggggggggggg||Jacella||

MasterSheep
Mon Sep 19, 2005 8:45 am
#8

nope only the initial hit does nothing for a DOT (just like reg armour does) - however vs a single target FA2 is pretty efficient - if you try to PvE tank with it you eat your force though... combined with aura it works exceptionaly well as aura reduces the damage first before it goes to the armour so your force cost is lower. Also it is much more efficient to have FA2 up than to have to use force heal - generally in any situatuion where youll need force heal (rather than just infusion)- throw up the armour.


the ONLY exception to this is when you think you muight get AB - if you get hit by an AB then its time to drop it as its giving you very little protection





Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
Mironus
Mon Sep 19, 2005 9:37 am
#9






Liani wrote:


Wonderful simple post...nicely done.


I would add the obvious statement that the BH wins if they kill you. If they do not...because you killed them, broke agro and ran into a house, or otherwise escaped, YOU WIN.






Not true. While some Bounty Hunters will drop the mission, the Jedi is forced into hiding once again or forced to log. Our mission is two fold:



  • Stop the spread of the jedi way through xp loss

  • Stop the spread of the jedi way through denial of xp grinding (because you chose to run instead of die :smileytongue

Any time that we take a jedi and force him to discontinue what he is doing...and not die...is a win for the Bounty Hunter. He may not fullfil his contract at that point in time, but he has three more days. Here again, some Bounty Hunters will drop the mission. A lot of them, like me, will most likely keep it and await your re entrance back into the galaxy.


A good guide for jedi against most Bounty Hunters. The careful and patient Bounty Hunter almost always gets their mark.






Drop off at Chef Vendor @ TheHunt Pa hall Kaadara, Naboo /waypoint 5137 5498

Miron || **The Bounty Hunter** || THE HUNT
Heaven Won't Take Us and Hell Is Afraid We'll Take Over
Jedi Served #96


Let me guess, I picked out yet another colorful mission with a jedi that I'm expected to shoot and shoot until OOP! big shock, the jedi falls down and dies and my kids laugh and the dog laughs and I die a little inside
abbink
Mon Sep 19, 2005 9:49 am
#10

good post very informative. Got a question about the tef though. How long does it last does anyone know? And how do you tell if it has ended?






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


Jacella
Mon Sep 19, 2005 9:50 am
#11

I believe it's like 2 mins...5 tops





___________________(J)__________________
||There is no other (Sith-)||ggggggggggggggg
ggggggggggggggggggggggggg||Jacella||

abbink
Mon Sep 19, 2005 9:56 am
#12



Jacella wrote:
I believe it's like 2 mins...5 tops





how do you know if the tef has ended. I dont recal seeing a tef marker under your name. Is it that you just waite for the dot to turn any color but red?






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


Jacella
Mon Sep 19, 2005 9:58 am
#13






abbink wrote:





Jacella wrote:
I believe it's like 2 mins...5 tops





how do you know if the tef has ended. I dont recal seeing a tef marker under your name. Is it that you just waite for the dot to turn any color but red?




I would watch the icon next to your name...when it stops blinking red, try and drop your house (or unpack). Basically, since I have never had to run from a BH, I am not entirely sure.





___________________(J)__________________
||There is no other (Sith-)||ggggggggggggggg
ggggggggggggggggggggggggg||Jacella||

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