Jedi Archive
Thread: DEV'S: Do NOT add a Snare to Cloak, increase the Cloak range to 45m!
kreindhild wrote:
my gosh, all i see when i come to these boards is whining. I didn't whine when they put a snare on Avoid Incap. Honestly, if u could go invisible, do u think that you could run at full speed? like honestly, think about it. if you say yes, u should be able to run full speed. then you are not thinking it through.
kreindhild wrote:
my gosh, all i see when i come to these boards is whining. I didn't whine when they put a snare on Avoid Incap. Honestly, if u could go invisible, do u think that you could run at full speed? like honestly, think about it. if you say yes, u should be able to run full speed. then you are not thinking it through.
I don't even have cloak in my template and i think what u've said above is stupid and makes no sense.. Why shouldn't you be able to run at full speed while cloaked? Cloak is not the same as taking +Cover+. U're not using ur skillof camouflage to conceal ur presence, you are using the force and therefore shouldn't be treated with all the same rules...
I can understand the lack of interaction with NPC, and even at a stretch controls/switch (altho i think that this should really only be the case if someone is in LOS to witness the "strange goings on") but not being able to move freely... Then again i don't really agree with snare on AI.
Message Edited by Kakov on 09-20-2005 07:16 AM
iskareot wrote:
The only thing I see the issue with is the snare and how much it snares you perse.
The rest is a fix... (so no more looting containers in dungeons or the DWB lol) --
/Agree 100%!!!
You'ld think that would be an adequate fix...
Message Edited by MX13 on 09-20-2005 07:17 AM