Jedi Archive

Thread: If they couldnt fix the last game, how in the world are they going to fix this one?

KRAKEN666
Thu Sep 15, 2005 8:07 am
#1


Just a thought...All logic points a an exercise in futility.

Message Edited by KRAKEN666 on 09-15-2005 08:11 AM

Taborzoid2
Thu Sep 15, 2005 8:12 am
#2

Shhhhhhhhhhhh.......


Don't tell the noobs, they got another year or so to figure it out.





Steve Sullivan – Director of R & D for Lucas Arts Entertainment.

“I think George has always seen movie making and video games to be very closely related…..he cares about telling stories, and these are two different mediums in which you might tell a story”

I think we were able to “tell” better stories, when we had player interdependency, and multiple, variable classes.
iskareot
Thu Sep 15, 2005 8:16 am
#3






KRAKEN666 wrote:


Just a thought...All logic points a an exercise in futility.

Message Edited by KRAKEN666 on 09-15-200508:11 AM






Man, we said this a year before you were even in the game lol...


This is soooo beta 2 lol.



__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
Ged_FM
Thu Sep 15, 2005 9:10 am
#4

Maybe its a lesson about life. Life is messy and many times things just don't work in your favor. I just can't wait to go searching for LOS voids. I also can't wait to go beyond the bounderies of Fantasia (blue glowee planet) like in "The Neverending Story" like a person can do on the Rryatt trails. Some pretty scenery noone gets to see on the Rryatt trails. I hope there is some special shrines or monsters we can findif we can jump the bounderies and go exploring. Isn't encountering bugs in game content?



How can you say you've lived life if you've never danced?
Well I do remember Han having a one piece suit made out of carbonite but it weighed a ton. Still it didnt require any ironing and was very wear resistant.
Thanks SOE! The CU and NGE gave me my life back. Thanks! Bitterness is the taste of love lost, a tear of acid that burns the heart.
Long gone, in sorrow of song. Stand I make to deliver hope with twisted temporal past, for the ripples in time distort what affects when. Prowlies a must see Clicky!
As a dreamer I sing to the sea and imagine the possibilities and potential this game could free, but when I get home a sad sight there be. A lost fool, for once was is gone, what could've been to never be, and the angel of my heart to be forgotten, locked away by the key of SOE.
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