Jedi Archive

Thread: Visibility on Mustafar

bmeenan
Sun Oct 30, 2005 11:54 am
#1

Been doing a few Mustafar quests and am concerned about visibility.

Most of the quests require you to fight either right in the facility or one of the points of interests where many people are. I like the quests and it's a good expansion, but it just seems like a guarenteed thing that you'll get on the terms if you adventure there. Not really sure what to do. I want to play there, but I've always tried to keep very very low key about my force abilities. With Mustafar, I like I'm forced to reveil myself and will absolutely get attacked.

Would like to see something done, but am honestly not sure what to suggest. /shrug

Any thoughts would be appeciated.




______________________
Rayner of the Naboo
Captain of the Abydos Sky
Chilastra Galaxy
DiKan
Sun Oct 30, 2005 11:58 am
#2

/eats popcorn and waits for the typical "play yer alt" response.



Lynmi Di-Kan
enhanced cloning 4/3/4/4 master in-live beta tester
Abrahmm
Sun Oct 30, 2005 12:00 pm
#3






bmeenan wrote:
Been doing a few Mustafar quests and am concerned about visibility.

Most of the quests require you to fight either right in the facility or one of the points of interests where many people are. I like the quests and it's a good expansion, but it just seems like a guarenteed thing that you'll get on the terms if you adventure there. Not really sure what to do. I want to play there, but I've always tried to keep very very low key about my force abilities. With Mustafar, I like I'm forced to reveil myself and will absolutely get attacked.

Would like to see something done, but am honestly not sure what to suggest. /shrug

Any thoughts would be appeciated.




**Sits in aww amazed that somebody said something positive on this forum without crying**

good job, i like the expansion too, but i cant relaly help you on the vis part, sorry



Cancelometer:- Before announcement of NGE
Satisfied Customer -I--------------------------------------------- Cancelling Accounts

Cancelometer:- After announcment of the NGE
Satisfied Customer ----------------------------------------------I Cancelling Accounts

ACCOUNTS CANCELLED!!!
GlargTheKelfn
Sun Oct 30, 2005 12:21 pm
#4

this is not the expansion you are looking for....




\ Shuggoth's Sugar Shack of Loot /
\ 324, -3627 - Outside Coronet /
\ -Servants of Hastur Outlet- /

Hastur - Human Jedi | Gnomely - Sull Spy | Shuggoth - Wookie Slave / ShipWright

RIP All of the above 07.13.03 - 03.20.06
Killed by poor gameplay and developer mismanagment

icutyou
Sun Oct 30, 2005 12:26 pm
#5

Only if the idea in my sig was implemented, then players wouldn't have issues running quests that involve npcs. You'd only need to be careful around other players (which I admit is hard to do on mustafar right now)



Aesherlyn Hadet - Loot Monger
Grimshard Hennessey - Master Engineer
Vehicles, Loot, Modded Equipment, Crystals, Electronics, and More
2268 4795 - Rauha, Naboo
(Winnings can be dropped off at any vendor)
gohan6420
Sun Oct 30, 2005 12:27 pm
#6

If your worried about vis then finish your template if your not and if you are then vis shouldn't matter.

But you won't see many BH's after you anyways.
Costello
Sun Oct 30, 2005 12:33 pm
#7

Mustafar is a bounty hunters play ground so if you cant take the xp and PvP loss best not to go there Now this aint what you want to hear but with one shot kills and the snare and root fixes you wont last long.


Speaking of vissibility on that rock ive noticed some of the quests can be completed using a standard weapon but does anyone know if force speed and force run provide vissibility after they have been activated such as if using a sword with force speed up?





.
gohan6420
Sun Oct 30, 2005 12:40 pm
#8

I know they made force run a continous drain so it causes vis. Don't think force speed does cus its a buff with intial drain
Page 1 of 1
Previous Next