Jedi Archive

Thread: corespondent pls bring this issue before the dev

jonaga
Fri Sep 30, 2005 1:30 pm
#1






hobieone wrote:
is the bug where bh's are taking combat medic for dot's to use on jedi and in pvp which in turn is causing a major game breaking imbalance makeing bh's way way to powerful this is also unbalancing pvp play gonna be adressed also. this needs to be adressed assap. prob simply make the skill point requirement change so you can't master bh and cm so it would be impossible to make this super elite player having unfair advantage in pvp. against all other proffessions.





Looks like you have never fought a melee stacker with ADK'd ris armor and 4000 doc. Makes a BH/CM look weak.


If those guys were able to take missions, you would beg for BH/CM. It takes 3-5 Jedi to bring that template down.








Jonaga
rival

Ah man my dog got lipstick while I was soaping him up... -Hotha
kgabin
Fri Sep 30, 2005 1:32 pm
#2

hey jonaga dont give people any ideals ><



0000000000000000000000000000
000000000000000000000000000
0Iape lightingcloud
0000000000000000000000000000Elder Albino Jedi
0000000000000000000000000000
0000000000000000000000000000Incogg Neeto
0000000000000000000000000000Elder Commando
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0Healzfou
0000000000000000000000000000Undecided

Gelotri
Fri Sep 30, 2005 1:34 pm
#3

Thats why I believe the BH is the true Alpha class. Not Jedi like people are led to believe. My alt is a MBH and it is totally insane with just a smidgen of CM.



Gelotri - Shadowfire - Elder CL90 Jedi
EX Master Pikeman - EX Master Ranger - EX Master Tera Kasai - EX Master Marksman - EX Master Bounty Hunter - EX Master Creature Handler - EX Master Swords

***That which Does not kill us, only affects our HAx***
jonaga
Fri Sep 30, 2005 1:34 pm
#4






kgabin wrote:
hey jonaga dont give people any ideals ><




hmmmm maybe I should edit that






Jonaga
rival

Ah man my dog got lipstick while I was soaping him up... -Hotha
abbink
Fri Sep 30, 2005 1:36 pm
#5

no lets not cry for a nerf of someone elses profession. Lets cry for a fix of our own profession or cry for the whole bh vs jedi thing to go away.






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


hamhamthe3rd
Fri Sep 30, 2005 1:36 pm
#6


i can understand such a template being hard to BEAT, but even so they should be easy to SURVIVE. no reason for them to actually kill you since they are pathetic when it comes to offense. if you cant beat them with 100% force then you cant beat them with 25. know when to leave the fight and you will survive until you get better.
DaNumpty
Fri Sep 30, 2005 1:42 pm
#7

My only issue with CM's is the length of their dots. Thyroid Rupture and the Chem warfare dots last way to long. The paralize is reasonable now. But remember that they nerfed the heck out of force sap by lowering its timer to 1 min and reduced the debuffs to 35% at the improved level from their high of 50%.


If they were to adjust the debuffs on CM to a more reasonable level similar to what they did to Jedi force sap there would be more of a balance and reduce the impact of these items. There is no cool down timer in a practical sense given the length of time the dots last. Perhaps increase the cool down timers to where they cant stack all the dots in a short period of time (assuming they all stick of course).



When I die I want to go like my Grandfather, quiet and peacefully in my sleep. Not like the passengers, screaming and yelling in his car!

Danumptys vendors are located at the City of Wolves Naboo -481 2352 GWIS PA Hall . There you will find Vehicles, Loot, Artisan and Architect Supplies.
Pday
Fri Sep 30, 2005 1:46 pm
#8






jonaga wrote:





hobieone wrote:
is the bug where bh's are taking combat medic for dot's to use on jedi and in pvp which in turn is causing a major game breaking imbalance makeing bh's way way to powerful this is also unbalancing pvp play gonna be adressed also. this needs to be adressed assap. prob simply make the skill point requirement change so you can't master bh and cm so it would be impossible to make this super elite player having unfair advantage in pvp. against all other proffessions.





Looks like you have never fought a melee stacker with ADK'd ris armor and 4000 doc. Makes a BH/CM look weak.


If those guys were able to take missions, you would beg for BH/CM. It takes 3-5 Jedi to bring that template down.






actually make that 0-0-4-0 pikeman and 3-0-0-4 doc, 1600 heals every 2 seconds with a droid, 1800 with food, Cone -40 combat speed, 30% reduction from intimidate,




Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

jonaga
Fri Sep 30, 2005 1:52 pm
#9






Pday wrote:





jonaga wrote:





hobieone wrote:
is the bug where bh's are taking combat medic for dot's to use on jedi and in pvp which in turn is causing a major game breaking imbalance makeing bh's way way to powerful this is also unbalancing pvp play gonna be adressed also. this needs to be adressed assap. prob simply make the skill point requirement change so you can't master bh and cm so it would be impossible to make this super elite player having unfair advantage in pvp. against all other proffessions.





Looks like you have never fought a melee stacker with ADK'd ris armor and 4000 doc. Makes a BH/CM look weak.


If those guys were able to take missions, you would beg for BH/CM. It takes 3-5 Jedi to bring that template down.






actually make that 0-0-4-0 pikeman and 3-0-0-4 doc, 1600 heals every 2 seconds with a droid, 1800 with food, Cone -40 combat speed, 30% reduction from intimidate,







precisely ... most people haven't come across a truely imablanced template yet only because those templates can't take missions.


And they should be thankful. They make the old TKM / LS resist PSG guys look easy. ( no mind attack for the lose )








Jonaga
rival

Ah man my dog got lipstick while I was soaping him up... -Hotha
hamburglar-eatz
Fri Sep 30, 2005 1:54 pm
#10






jonaga wrote:





hobieone wrote:
is the bug where bh's are taking combat medic for dot's to use on jedi and in pvp which in turn is causing a major game breaking imbalance makeing bh's way way to powerful this is also unbalancing pvp play gonna be adressed also. this needs to be adressed assap. prob simply make the skill point requirement change so you can't master bh and cm so it would be impossible to make this super elite player having unfair advantage in pvp. against all other proffessions.





Looks like you have never fought a melee stacker with ADK'd ris armor and 4000 doc. Makes a BH/CM look weak.


If those guys were able to take missions, you would beg for BH/CM. It takes 3-5 Jedi to bring that template down.








pre-cu tkm/bh's with over 220 max dmg vks and ls resistant shields and knockdown defnese mods. zomg.



HAM-BURGLAR EATZ

(DON'T NAME YOUR CHARACTERS AT WORK)
SECRET PvP STRATEGY
jonaga
Fri Sep 30, 2005 1:55 pm
#11






hamburglar-eatz wrote:






jonaga wrote:





hobieone wrote:
is the bug where bh's are taking combat medic for dot's to use on jedi and in pvp which in turn is causing a major game breaking imbalance makeing bh's way way to powerful this is also unbalancing pvp play gonna be adressed also. this needs to be adressed assap. prob simply make the skill point requirement change so you can't master bh and cm so it would be impossible to make this super elite player having unfair advantage in pvp. against all other proffessions.





Looks like you have never fought a melee stacker with ADK'd ris armor and 4000 doc. Makes a BH/CM look weak.


If those guys were able to take missions, you would beg for BH/CM. It takes 3-5 Jedi to bring that template down.








pre-cu tkm/bh's with over 220 max dmg vks and ls resistant shields and knockdown defnese mods. zomg.






these new templates are on par ... actually may be worse since you can't target the mind anymore.






Jonaga
rival

Ah man my dog got lipstick while I was soaping him up... -Hotha
Pday
Fri Sep 30, 2005 1:57 pm
#12






jonaga wrote:





Pday wrote:





jonaga wrote:





hobieone wrote:
is the bug where bh's are taking combat medic for dot's to use on jedi and in pvp which in turn is causing a major game breaking imbalance makeing bh's way way to powerful this is also unbalancing pvp play gonna be adressed also. this needs to be adressed assap. prob simply make the skill point requirement change so you can't master bh and cm so it would be impossible to make this super elite player having unfair advantage in pvp. against all other proffessions.





Looks like you have never fought a melee stacker with ADK'd ris armor and 4000 doc. Makes a BH/CM look weak.


If those guys were able to take missions, you would beg for BH/CM. It takes 3-5 Jedi to bring that template down.






actually make that 0-0-4-0 pikeman and 3-0-0-4 doc, 1600 heals every 2 seconds with a droid, 1800 with food, Cone -40 combat speed, 30% reduction from intimidate,







precisely ... most people haven't come across a truely imablanced template yet only because those templates can't take missions.


And they should be thankful. They make the old TKM / LS resist PSG guys look easy. ( no mind attack for the lose )







actually il do a run down of my alt kharon right now :


M.swordsman


3-0-0-4 Doc


0-0-4-0 pikeman


2-1-0-0 teras Kasi


+25 2 hand speed


+25 2 hand acc


+25 general melee speed


+25 1 hand speed


+23 1 hand acc


+17 general melee acc


6500 75% armor break sliced 1% reflection


4700 health without a healthbuff crystal


constantly buffed


10% critical sliced blade of nyenthoris


doing critical hit and scoring critical strike every other hit


Cob = +500 defence


200 something melee def


a jedi with a pre cu 700+ saber hits for about 450 using powerattack when im armor broken lol





Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

jonaga
Fri Sep 30, 2005 2:16 pm
#13






Pday wrote:



actually il do a run down of my alt kharon right now :


M.swordsman


3-0-0-4 Doc


0-0-4-0 pikeman


2-1-0-0 teras Kasi


+25 2 hand speed


+25 2 hand acc


+25 general melee speed


+25 1 hand speed


+23 1 hand acc


+17 general melee acc


6500 75% armor break sliced 1% reflection


4700 health without a healthbuff crystal


constantly buffed


10% critical sliced blade of nyenthoris


doing critical hit and scoring critical strike every other hit


Cob = +500 defence


200 something melee def


a jedi with a pre cu 700+ saber hits for about 450 using powerattack when im armor broken lol








Mine is on par with that. capped to +25 on all stats, adk'd 6450 battle.


up to 940 defense with sword flurry and food ( wonder if it really works )






Jonaga
rival

Ah man my dog got lipstick while I was soaping him up... -Hotha
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