Jedi Archive

Thread: Smuggler : In Concept

ArranSound
Fri Sep 16, 2005 7:36 pm
#1

This is slightly off-topic.


I see some nice ideas here, and it's time that Smugglers got some attention, being one myself.


I'm a little concerned that they are thinking about spice crafting removal though, and replacing spice crafting with a loot system.


Maybe booster blue won't be so readily availiable, but I guess everyone else won't have so much of it either. I do use it on all my characters, not just Jedi, so I'll just have to get used to it if it gets implemented.


Anyone going to miss the abundance ofbooster blue if this is implemented?





Smuuggler : In concept



IGN : Arran / Gare
Vendor : (-900, 1948) 600m from Dant MO.
Ged_FM
Fri Sep 16, 2005 7:57 pm
#2

ArranSound do you feel stealing should be a smuggler ability and not a rangers? When I think of the underworld I think of folk who steal things.

Message Edited by Ged_FM on 09-16-2005 07:58 PM



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Grunzer
Fri Sep 16, 2005 8:00 pm
#3

Nah, Smuggler doesn't necessarily mean thief. I do think they should probably change the class name of Ranger though. It won't really fit with the new enhancements anymore IMO.





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ArranSound
Fri Sep 16, 2005 8:13 pm
#4






Ged_FM wrote:

ArranSound do you feel stealing should be a smuggler ability and not a rangers? When I think of the underworld I think of folk who steal things.

Message Edited by Ged_FM on 09-16-2005 07:58 PM




I think I do equate stealing more with smuggler than ranger. I do not have any real strong opinion on the matter though.


It looks like they are implementing the old UOthief profession, in part, for rangers, which is pretty exciting. Hide, stealth and stealing were all combined abilities in the Thief profession, so i guess that's where SOE is coming from.


It was pretty exciting trying to sneak up to another player, and try to steal his weapon or ship key without getting caught.





IGN : Arran / Gare
Vendor : (-900, 1948) 600m from Dant MO.
snipaho
Fri Sep 16, 2005 8:59 pm
#5

All I know is, I'm going to have 200 crates of Booster Blue stacked in a warehouse before this goes Live.



- Anakis Seska -
Mythrindir
Fri Sep 16, 2005 9:02 pm
#6

hmm...is old booster useable? gonna have to stockup lol



Andlo Homan
Andlo <3 Ania
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MBLAST
Fri Sep 16, 2005 9:44 pm
#7

Looting system?




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LittleAce
Fri Sep 16, 2005 9:48 pm
#8

Personaly I think nothing needs to be changed it works fine then stay with it.... there destorying each profession one by one slowing from what im seeing they want swg to go under.



_________________________________________________________________


I was once told that you have two familys.
Those you raise, and those you raise hell with.

Guild: Twin Suns Assassins
Server: Bloodfin
snipaho
Fri Sep 16, 2005 10:08 pm
#9

They are going to make it so spice is only obtained by Smuggler missions, making it much more rare and expensive for everyone. They are also not allowing spice or sliced goods to be sold on vendors... so you're going to have to always buy the unsliced weapons/armor and take it to a Smuggler for slicing. Unless there are Smugglers that walk around with sliced weapons and armor for sale, but I really doubt it.



- Anakis Seska -
LittleAce
Sat Sep 17, 2005 11:29 pm
#10

What im saying is there messing with stuff that doesnt need to be messed with. Everyone is content with the current stuff for smuggler edxpect the slicing crap. My opianion is there trying to make one major crafting and semi crafting profession NUL-INVOLD in my book with them doing this those professions arnt a challenge anymore and thats where there is no fun.


no challenge+now not worth it= NO FUN



_________________________________________________________________


I was once told that you have two familys.
Those you raise, and those you raise hell with.

Guild: Twin Suns Assassins
Server: Bloodfin
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