Jedi Archive
Thread: An Idea to give BHs soemthing to fear from hunting Jedi
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Dun-Edea
Sat Sep 24, 2005 8:01 pm
#1
Hey, what if the when a Bh fails a Jedi mission, they are charged another $15 a month?
Way I have it figured, I have a good 18 to 24 months of playing on most of the BH's, and they've wasted quite a bti of my time, so I think they need to be charged....
TraceAntilles
Sat Sep 24, 2005 8:11 pm
#3
They just need the old requirements brought back, to mastering marksman and scout. Thats what made the profession noble was the ability to take out Jedi and still needing more than two novice trees to get their profession.
Now any noob can get into this game without thinking and be an MBH/MCM. Just doesn't mean much anymore to see them running around.
So what you're an MBH, woopty doo. Means you know how to level one tree in scout and marksman.
Message Edited by TraceAntilles on 09-24-2005 08:12 PM
Dun-Edea
Sat Sep 24, 2005 8:15 pm
#4
Well actually I think what they need to do is make CM and Doctor require Master Medic again. This would go a LONG way to bringing Jedi the 1.5 times power we were told we woudl be.
Pday
Sat Sep 24, 2005 8:21 pm
#5
Dun-Edea wrote:
Well actually I think what they need to do is make CM and Doctor require Master Medic again. This would go a LONG way to bringing Jedi the 1.5 times power we were told we woudl be.
then move imp cob to tkm or atleast x-4-x-x
Pday
Sat Sep 24, 2005 9:37 pm
#7
Slopmasta wrote:
if this is done then i say bring back jedi perma death
sure il take 90% armor and a 1500 max saber with that to. 30:1 in the perma death days i believe.
c0kes
Sat Sep 24, 2005 10:20 pm
#8
Dun-Edea wrote:
Well actually I think what they need to do is make CM and Doctor require Master Medic again. This would go a LONG way to bringing Jedi the 1.5 times power we were told we woudl be.
This is something I dont understand why was changed. I could understand the BH thing. Since most BH found it unfair to use so many skill points in "useless" skills and this gives them a chance to have a more heavy combat template. However, letting them take Combat Medic and allowing them to heal 4 different times just makes PvP a joke (And not BH only, but any other template that is based on healing like crazy). I thought the Devs said that with the CU, PvP would be more fun and specially faster, with duels ending in no more than 5 minutes... well guess what SoE, most of the good Jedi vs BH fights last from 30 mins to 1 hour, mostly ending with both sides agreeing in a tie since they are basically wasting their time.
Lumby_man
Sat Sep 24, 2005 10:23 pm
#9
c0kes wrote:
Dun-Edea wrote:
Well actually I think what they need to do is make CM and Doctor require Master Medic again. This would go a LONG way to bringing Jedi the 1.5 times power we were told we woudl be.
This is something I dont understand why was changed. I could understand the BH thing. Since most BH found it unfair to use so many skill points in "useless" skills and this gives them a chance to have a more heavy combat template. However, letting them take Combat Medic and allowing them to heal 4 different times just makes PvP a joke (And not BH only, but any other template that is based on healing like crazy). I thought the Devs said that with the CU, PvP would be more fun and specially faster, with duels ending in no more than 5 minutes... well guess what SoE, most of the good Jedi vs BH fights last from 30 mins to 1 hour, mostly ending with both sides agreeing in a tie since they are basically wasting their time.
The sad thing about this is jedi can run out of force and BH cant
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