Jedi Archive

Thread: U WANT FIX's well here they are!

FrankDaTank17arl
Mon Jun 13, 2005 4:04 pm
#1


























PLS submit your ideas 2


This post is for CONSTRUCTIVE IDEAS


all put our thoughts of improvements on 1 post so it’s easy to see for the correspondent.



Ok here it goes ill start off by showing u the key and my views, pls add on to my ideas if u want


KEY


Skills: skill tree stuff, mods, skills, and no NERFS


Content: GCW, rewards, missions, paddy, different crystal colors, clothes, hilts..........


Other/fs: whats not motioned above or could not be put in a above category and fs


keep the ideas in this color code ps for organization pls


Skills




  1. More saber specials


  2. Take away force pool drain when using saber. Unless it’s a master skill special. Boba fett had sabersand Grevious and they wherenot connected to the force


  3. Give a nice saber special at tire 4 box for every saber style and a big ubber universal special in the master box. Have these moves drain on the action and force pool heavy.


  4. Give a reduction in force cost to people in powers. They decided to become skilled in it if they r skilled they should get a good reduction in how much it cost them to do the power. Master Powers would have a 50% reduction to force cost to any power in the tree, IN THE POWER TREE! Each skill box at level 1 and level 4 will have 5% reduction to force cost and in the master and novice trees would 5% reduction. End total of 50% to a master powers. they should r master powers they r masters they have learnd all the moves and know how to do them well it should not cost the same force for a master powers to use cloke and it cost as much as a powers 0/4/0/0 its not right. This may sound UN fair to healer and enhancer but there designed to support not as an offense power.


  5. 2 THINGS HERE 1 change the name of enhancer and powers 2 Enhancer(lightside) and Powers(darkside). 2ND THING HERE U CAN move the moves push, throw, mind blast, and cloke to enhancer. Keep the line that has push, and throw in powers and take out the cloke line and put in a line of death moves like force life drain, force crush. THE TREES CAN BE ACCSESSABLE BY BOTH SIDES! JUS MORE OF A JEDI SIDE FEEL HERE


  6. More animations in sabers


  7. INNATE ARMOR it might seem like a nerf but here this out. Ok give 10 Jedi innate armor to powers, and lightsaber. And change the 70 in defense to 40. This is y let’s put 5 in the master and novice boxes of powers and lightsaber. If u master 1 them u have 10. Now add the innate armor u got as a paddy its 30. As for defense 10 in novice 5 in the trees. making 20 in the trees and at master u get 10 for a total of 40. So ill give 2 examples on how this works a master ls/deffense would have 70 Jedi innate/ a master ls/powers would have 60 Jedi innate .I know that enhance and healer might feel bad about this 1 but there support trees powers and lightsaber r offensive trees.


  8. Now give 50 points each of melee defense and range defense in the powers and lightsaber. Take away that 100 2 each from defense. Give 100 to ls and force power acc and speed. Come on I have a master swords/tkm/mbrewaler that has 310 acc melee and a Jedi only has.... ya exactly. This gives a person the ability to become what every they want and survive and defense still has more benefits than the others due to the natural state defense and force power defense and a little more ranged and melee defense than the other trees still


  9. enhancer should have at the master box the ability to give them self’s a buff to all pool regains that is similar to a doc buff.


  10. here it gose how bout at each Force Progression lvl u get +5 to all skills that u have

Content:




  1. I Know most of this is not high priority stuff but it is good to have down for the future.


  2. More crystal colors pink, silver, black, white. Yes pink ADI GALIA had a pink 1.


  3. More rewards like special color crystals that give mods 2 speed, acc, damage. Clothing items that give mods 2 force cost, melee and range deff., speed , acc, ....... and so on and so forth except in saber crystals would be the only thing to help sabers.


  4. GIVE US SOMEMission'S that give a person a chance to get exp to rank with that is not killing stuff. Like escort, protect, and deliver missions.


  5. A paddy master relation ship this is my spin. as soon as a person becomes a paddy he or she will be put in a computer in the main enclave where a master can choose the paddy he/she wants to train like joining a group and paddy will get a chance to decline the master invite to become his/her paddy. Only knights and above can access the computer. When the master and paddy r grouped the give no vis to each other. while grouped they have the defense and exp gain bonus that a full group has at all cl 80. at night you will gain a schematic for a paddy braid it will be a head gear item. paddy will be certified to where it at paddy. once the paddy is done with the knight trials they r dropped from the computer and a system message comes on the paddy and master screen saying (you r no longer being trained or training a paddy.). if the master should not want the paddy any more he can go to the computer and drop the paddy and get a new 1 or not get 1. a master can only train a paddy in what skills he has and if he dose personal train this paddy in a skill rather than a npc trainer the master gets a exp bonus of 1k exp. a paddy can still learn skills from npc trainers 2.


  6. no group vis


  7. give us jedi the abillity to change robe colors. lightside brown- to light brown white. drkside get black, gray, and dark brown.


  8. new hilt designs


  9. get reward of posters/ holos/ data pads / ca's/ clothing/ and statuses of the Jedi code the sith code , famous Jedi stuff , and random drops on force related enemy.


  10. new types of crystals and pearls .....MAKE THEM LOOK DIFFRENT


  11. pls expand if u want on the ideas


Other/FS




  1. make master boxes of fs worth it give at the box a +10 mod to all skill mods in the tree


  2. sith shadows drop crystal


  3. I don’t have allot on this area now but hay that’s what this post is for to here every 1 that has idea to let it be seen.

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------


I REPEAT this post is for CONSTRUCTIVE IDEAS


this could be a big help to all of us and the correspondent


thank you for your patients and pls take this in a good manner.


this can help the new corro give yourideas


Pls Tell others to post here this could become a good tool in this forum



OMOVE ABRIL


INTREPID SERVER


BLACK HAWKS GUILD


Updated




  1. Skills: here it gose how bout at each Force Progression lvl u get +5 to all skills


  2. allow us to use the weekerVERSIONS of all our attacks like instead of just haveing advance saber throw we have all versiuons of saber throw( lower 1 cost less, if ur not going with my plan above)


  3. meditate give a small buff like the tka



  1. Content: give us tittles for all lvl 4 boxes in all our skills other proffs get we should to

  2. let us get at paddy a jedi sense abillity that shows BH' as orange on our raidar and at kinght we can see white and black dots for other faction jedi.

UpDate




  1. Other/fs: well this is not a idea but fix the paddy trails there BUGED!


  2. jedi exp be abel to convert


  3. should cost nothing


  4. Parking gargage in the village hehe it would be used lol

UPDATE




  1. SKILL: give the othere saber lines attacks that are equal to armor break..... iwant to see some mover varity people

UPDATE




  1. SKILLS: GIVE us stuff like center of being, warcry, besserk, Diffrent stances, and recovery's.

UpDATE




  1. Skills: give like +60 saber block in ls tree split like this 10 at novice, 5 in each lvl 2 box, 5 in each lvl 4 box , and 10 at master

UpDATE




  1. Content: how bout a jedi theam park! located on.......... one of the less populated planets like rori, endor, or talos(spelling?). it would be a long 1 to dealing with a long story line with 2 ways of handleing things you always will get 2 options on how 2 carry out the missions they give u the lightside or darkside way... ex kill(dark) talk out or jedi mind trick (light). and there would be like i dont know 200 missions in all and evrey misson u get a reward and money. the reward and money incresses as you go( value wise). ill think of a story line and post later...yhea i will just take me some time.

UPDATE




  1. Hay how bout we get a double exp evrey month for a week it would be like a vet reward not jedi related but hay


Message Edited by FrankDaTank17arl on 06-15-2005 10:34 AM


Message Edited by FrankDaTank17arl on 06-15-2005 12:09 PM


Message Edited by FrankDaTank17arl on 06-20-2005 11:26 AM


Message Edited by FrankDaTank17arl on 06-20-2005 11:31 AM

Message Edited by FrankDaTank17arl on 06-20-2005 12:08 PM

Aeon_Luxideus
Mon Jun 13, 2005 4:09 pm
#2

I'm going to keep saying this until something in it catches.




  1. De-nerf lightsabers. Instead, give bounty hunters effective shield generators
  2. Make multiple super-elite professions so jedi isn't the only goal of an advanced player. Letting BH's with a high"investigation rating" have powers that spend rating points... kind of like getting into deep space as a pilot. If I use an elite BH move that deals light-saber like dammage, I spend 1000 investigation points on it. If BH, Jedi, and Smuggler were all "advanced professions" it woud do more to cut down the jedi population boom than any amount of xp loss.
  3. Curb XP loss, it isn't fair. Jedi is supposed to be a difficult class to play, not a frustrating one. The current system only allows a player to be successful if he or she has 20+ hoursa week to dedicate to the game.
  4. Generate visibility based on use of force points in public, not brandishing a lightsaber within 65m of the next house over.
  5. Proceeed with other changes to the visibility system
  6. Stop forcing Jedi to play like cowards. You make a mockery of the padawan trials and Jedi mythology because of it.
  7. Guildies, other similarly-aligned jedi, and group members would not report force-activity to the empire. Stop making it count towards visibility.
  8. BH Payouts should also be based on their invesitigation rating, not the Jedi's skills. This is totally un-related to visibility.

I know I'm digressing but I think it belongs in this discussion.



Aeon **Anakin lost because they nerfed his lightsaber

FrankDaTank17arl
Mon Jun 13, 2005 4:11 pm
#3

Good this is what i like to see nice post thx for reading




Skwall
Mon Jun 13, 2005 4:11 pm
#4

Biggest problem that comes w/ flaming is that your ideals might not be that of others, and therefore argue against them. You can't really ever have an anti-flaming thread unless its a huge issue that everyone can agree on.


Personally you have some good ideas, but I think the best thing to do for now is to wait until the proposed changes become implemented then, check to see what the issues are.


I'm not for revamping jedi as of yet either. Most us aren't going to use our respec token until the FRS is re-enabled (probably means the nerfing of Padawan) and will decided, w/ the new content, what revamps and major changes need to be made.


The current list of proposed changes are in threads everwhere. Mostly it consists of, MLS becoming significantly better than 0404 LS or w/ that of Speed. Force Power Cost reduction, elemental damage fix, and the healing nerf. Drainis getting lookedinto and ForceRun will be toggleable(top issues I can think of).


Other issues consist of the enhancer tree and its inability to use force armor (should NEVER be on Par w/ Defender) and other areas such as SAP. Force Breach needs to be rethought out...etc...





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:Skwall|Blight:
Crimson
Kn|ghts


mauvros
Mon Jun 13, 2005 4:13 pm
#5

I feel Jedi need some sort of mission terminal. I came up with an idea that would have Jedi hunt Spynet Ops.


When a Jedi gains visibility a mission is generated for him on the terminals. If a BH takes this mission a spynet op is generated in a random location on a random planet. The Spynet Op wouldn’t show what Jedi mission he was holding as to avoid exploiting.


On the Jedi terminals, Jedi would be able to take Spynet Op missions trying to kill these Spynet Ops before the BH successfully made contact with them. If the Jedi made it to the Spynet Op before the BH, The BH mission will be cancelled and he would have to return to the terminals to try to get another mission.


By the Jedi either using a Radial "Mind Trick" on the Spynet or simply killing the Spynet (Maybe kill option for IMPS and Mind Trick option for Rebel) the visibility on the target Jedi would be lowered. XP and Credits could be gained by Jedi using this. No Visibility would be generated using a kill or mind trick on the Spynet Op.


This would be an alternate way for Jedi to gain XP and credits and also add some content to the Jedi profession.


FrankDaTank17arl
Mon Jun 13, 2005 4:14 pm
#6

nice thanks for your opinion i will probably doo this thing every mounth, thx for posting




FrankDaTank17arl
Mon Jun 13, 2005 4:16 pm
#7


I feel Jedi need some sort of mission terminal. I came up with an idea that would have Jedi hunt Spynet Ops.


When a Jedi gains visibility a mission is generated for him on the terminals. If a BH takes this mission a spynet op is generated in a random location on a random planet. The Spynet Op wouldn’t show what Jedi mission he was holding as to avoid exploiting.


On the Jedi terminals, Jedi would be able to take Spynet Op missions trying to kill these Spynet Ops before the BH successfully made contact with them. If the Jedi made it to the Spynet Op before the BH, The BH mission will be cancelled and he would have to return to the terminals to try to get another mission.


By the Jedi either using a Radial "Mind Trick" on the Spynet or simply killing the Spynet (Maybe kill option for IMPS and Mind Trick option for Rebel) the visibility on the target Jedi would be lowered. XP and Credits could be gained by Jedi using this. No Visibility would be generated using a kill or mind trick on the Spynet Op.


This would be an alternate way for Jedi to gain XP and credits and also add some content to the Jedi profession.





nice thx for posting


Aeon_Luxideus
Mon Jun 13, 2005 4:17 pm
#8

Here's some stuff I liked...



  1. You are right, a good fencer should be able to use a lightsaber... but not build one. It would have to be a quest and it wouldn't be repairable. The secret of building a saber is a Jedi secret. Perhaps, rather than XP loss, we could make a Jedi's saber lootable. This is REALLY scary if the pearl drop doesn't fix itself though. Gah... excuse me. This is a ball of wax I don't want to chew.

  2. You seemed to be saying thata saber master would have increased defenses, I believe this makes a lot of sense.

  3. Anyone using a saber should generate visibility, according to the laws of the empire.

  4. Someone not trained in sabers would need a risk of hurting themselves. I mean really... cybernetics and all.

How would we avoid seeing 50 quadbillion sabers in game though?


I still think we need other elite professions to aspire to other than Jedi. As I said above, giving points (like prestige points in space) would be a great option... specials would spend them. XP could be put into P-Points via your NPC trainer. Perhaps an elite special would have to be earned in a very difficult quest... only one could be earned a month. All would have to be dropped if you went Paddy.


This would certainly give incentive to stay Smuggler, Bounty Hunter, or Commando - and yes these are the natural other four professions that would be elite-ized.



Aeon

FrankDaTank17arl
Mon Jun 13, 2005 4:19 pm
#9

/bumpthax for posting good sir come agin

Message Edited by FrankDaTank17arl on 06-14-2005 01:45 PM

Xullnar
Mon Jun 13, 2005 4:21 pm
#10

Awesome post ***** 5 stars fer joo!
FrankDaTank17arl
Mon Jun 13, 2005 4:22 pm
#11


/bumpTHANK YOU SOOO much for the complement good person

Message Edited by FrankDaTank17arl on 06-14-2005 02:16 PM

RIP101
Mon Jun 13, 2005 4:39 pm
#12

1) we need an AoE at box 4 in lightsaber. This would allow us to grind solo a bit easier.


2) Master/apprentice needs to be made. If we dont get an AoE it would be a bit easier to grind because there are two people doing damage.


3) Either give us our lightsaber damage back, make our lightsaber more powerful, or increase our speed/accuracy.


4) Make holocrons give us a hard quest that gives us a skill box (we would have to do them solo and the NPC would probably be level 86 or so) also decrease the spawn of holocrons OR have a limit to how many you can use a day. this would give a better way to getting a skill then just constant grinding


5) Reduce the force cost and SAC on our sabers. I dont believe in eliminating the force cost on a saber is right, after all it takes ALOT of concentration to not cut off your limbs. This would reduce the downtime in a fight.


6) Put force meditate with 3x the regen at padawan and improved meditate at xxx4 in enhancer that would be 5x or something. This would also reduce the downtime durring a fight


7) Need more saber colors (not a must though)


8) Let there be light and dark sides at padawan AND knight. This would be more of an RP feel and maybe different robes.


I have more but i gotta go right now...


Drizt Do'Urden of Bria -- Light Jedi Padawan







Competition isn't about winning, it's about causing your opponent as much pain as possible.

+Stealth+
Zakafein Scimitar -- Rebel Strategist of Starsider

Aeon_Luxideus
Mon Jun 13, 2005 4:46 pm
#13

How about starting now... in order to go padawan at all... you need a master who is already a knight. A Knight could only take one apprentice - until such a time as that apprentice reached the rank of Knight. If the Knight were to terminate the relationship the Padawan would take a heavy negative xp modifier until procuring a new master.


This would cut the new-jedi population right down to size in a very fair way.


Current padawans would have to get a grace period until the FRS revamp... or there wouldn't be near enough knights to go around. Also Paddys would be in massive negative xp overnight and be unable to grind out. Exemption/Grace required for sure.


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