Jedi Archive
Thread: Pub 23 Regen is Slower Robe Regen not working at all...
Signed in today, turned it on, and walked away from computer for 5 minutes, and my force was down 15%.
Prior to Pub 23, my force NEVER dropped with this macro.
I tried sitting, force continued to drop.
Put on new Robe in invenotry, force still kept dropping.
(Regen is not keeping up)
Also tested Robe on versus Robe off Regen Rate, and standing and sitting regen rates. After 5min each, there were NO differences in the amount of force regenerated. It didn't matter if robe was on or off, or sitting or standing. Same exact rate of Regen.
(Should note full template Jedi here, and been running this Macro for months now, and it NEVER loses force, as the REGEN rate keeps up with it. Now with Publish 23, not only can't the regen rate keep up with it, but even adding paddy robe it makes no difference.
In 15min I was down to 50% force, just sitting in my house. And this is insane...
These are my basic defenses, and even if I don't run them in a macro, which is fine, if I am in a fight with a CM/BH and keep flipping these on, in a 15min Fight, I am going to have 50% less force than I would of yesterday.
I even tried destroying the new paddy robe and getting another from the shrine, hoping it was a publish bug. No difference with the robe even.
To sum it up...
1) Regen is slower than it was Pre-Pub23
2) Regen is no longer faster based on your regen modifiers
3) Regen is no longer faster from robes (the +10 isn't working)
4) Regen is no longer faster if you are sitting or not
5) This is going to get a lot of Jedi's killed as they run out of force faster than expected
And don't fully focus on the robe, even though it is broke. I usually don't wear my Robe and my force normally would regen fast enough to keep my basic defense macro's running.
Please do whatever you need to test, and bug this ASAP!!!
Or maybe they increased the FC of aura and infusion ???
silent nerfs + published nerfs + bugs + exploits = pathetic Jedi
KeeferKman wrote:Or maybe they increased the FC of aura and infusion ???
silent nerfs + published nerfs + bugs + exploits = pathetic Jedi
Nope, costs are the same from what I remember. Notice the other post by someone else that noticed they were a lot lower on force after spinning a lair. If their regen was working right, they wouldn't be.
aura was hitting for 150
valor was hitting for 150
(Which if I remmeber is exactly what it cost yesterday prior to pub-23)
Message Edited by DrNeek on 08-31-2005 10:32 AM
DrNeek wrote:I haven't logged today, but i can tell you for sure that before, if I were to continuously run those 3 macros, my force would go down even if I have 54 regen. Force aura alone, if called every 45 seconds, will eat up most of your force regen. I don't remember exactly, but I think force aura has a 250 force cost (please confirm). That means it takes 50 seconds to recuperate from that and if you loop it at 45 seconds, you will not have fully regenerated before it's time to call it again.
So, not only I, but the 10 other defenders I play with WERE MAGICAL prior to PUBLISH 23? Kewl.
Get real, if it HADN'T changed, what in the heck would I post and bug it?
If I hadn't been running this for MONTHS, and know exactly where my force lies, why would I post this?
Please think before posting. Also go read the other posts on the forum about the guy spinning the lair and having significantly LESS force than he did yesterday.
Maybe he was MAGICAL yesterday too... Ya think?
Pay Attention!!! The REGEN RATES ARE BROKEN... Figure this OUT NOW FOR YOURSELF before you open your mouth and the Devs decide to over look this bug because some idiot posted... "Well my force would drop, la la la"....
Geesus... I hope to God you don't get a Good BH when you sign in, DIE, and then notice your force was WAY low because it wasn't REGENing at the NORMAL RATE...
PS If you really do the math, with robes a full template Jedi should regen approximately 360+ force every Minute, more than ENOUGH to sustain a 300 point force drain every 50secs...
Message Edited by DianaPrince on 08-31-2005 10:37 AM
even at 150 its way to high. how many proffesions have an armor cost on ham? none. we are the only proffesion that pays for their armor constantly.
DianaPrince wrote:
DrNeek wrote:
I haven't logged today, but i can tell you for sure that before, if I were to continuously run those 3 macros, my force would go down even if I have 54 regen. Force aura alone, if called every 45 seconds, will eat up most of your force regen. I don't remember exactly, but I think force aura has a 250 force cost (please confirm). That means it takes 50 seconds to recuperate from that and if you loop it at 45 seconds, you will not have fully regenerated before it's time to call it again.
So, not only I, but the 10 other defenders I play with WERE MAGICAL prior to PUBLISH 23? Kewl.
Get real, if it HADN'T changed, what in the heck would I post and bug it?
If I hadn't been running this for MONTHS, and know exactly where my force lies, why would I post this?
Please think before posting. Also go read the other posts on the forum about the guy spinning the lair and having significantly LESS force than he did yesterday.
Maybe he was MAGICAL yesterday too... Ya think?
Pay Attention!!! The REGEN RATES ARE BROKEN... Figure this OUT NOW FOR YOURSELF before you open your mouth and the Devs decide to over look this bug because some idiot posted... "Well my force would drop, la la la"....
Geesus... I hope to God you don't get a Good BH when you sign in, DIE, and then notice your force was WAY low because it wasn't REGENing at the NORMAL RATE...
PS If you really do the math, with robes a full template Jedi should regen approximately 360+ force every Minute, more than ENOUGH to sustain a 300 point force drain every 50secs...
Message Edited by DianaPrince on 08-31-2005 10:37 AM
Don't be too upset DianaPrince,....some people don't mean to be ...er, "special"...justcan't help it
starcrusher04 wrote:Don't post based on %. Post actual numbers, please.The thing is, with the Robes, if they are working now and weren't before, you have 250 extra force in your pool. That means that it will take longer to regen full force pool.That would be what I'm interested in knowing."With robes on, I ran these three abilities. It dropped my force from #### to ####. It took x amount of time to regen sitting and x amount of time standing.""With no robes on, I ran these three abiliites. It dropped my force from #### to ####. It took x amount of time to regen sitting and x amount of time standing.""With no robes on, I ran these three abiliites. It dropped my force from #### to ####. Then I put my robes on and It took x amount of time to regen sitting and x amount of time standing."
Or maybe you could sign in and test it for yourself and not make us explain it you like you 'were a five year old'.
It is simple, regen rates are lower - people fighting are finding this out now, I found out cause I run a defensive macro a bit sooner than a lot of people.
When I get time to post the exact numbers I will, but I can post these for you..
Same amount of Time for each test:
Robes on Sitting, Force Regened 600
Robes off sitting, Force Regened 600
Robes on Standing, Force Regened 600
Robes off Standing, Force Regened 600
Now I Can't compare my Regen Rate from Yesterday, as I didn't magically anticipate this bug and do these test yesterday for a freaking comparison.
Here is what I know, fighting, running my macro, or doing anything in game, my force DOES not regen as fast as it did yesterday.
I am a fairly OLD Jedi, and have been playing for over 770 days. If that is not enough or not simple enough then please, go play WoW...
I think it has never mattered that we sit or stand (which fries my horns, but that is not the point here).
I run these macros a lot too so the change will be obvious. gonna check it out now.