Jedi Archive
Thread: Yes Yes Yes another template question
Chef_BAM wrote:Does anyone here have this template and what are you feeling on it.0442 lsMenh0340 def4000 healI am looking for a template that allows me to play a lightside jedi that can fight(maybe win, but if not run) and if things get to bad can just root or stasis and then FR3 away.
I dont have that template, but I would suggest you switch LS to 0424 since you will be able to make better sabers, and if you want the spin attack for fast grinding xx2x is enough.
LS 0404
M Enh
Healer 4000
Def 4040 or 0440 (your choice)
You still got 13 points left, so you can put it into whatever, wound heal, etc.
I am lucky and have enough good pearls for two 12-13 fc 678 max dmg sabers with 5-6 exp with my guild suit. Really I could make another that would be about 15fc about 600 max.
Reason I went 0442 and not 0424 was because of the extra improved leg hit verses improved saber throw.
Message Edited by Chef_BAM on 08-31-2005 06:36 PM
Light side jedi in the movies were good at their 2 handed sabers (LS x4xx) , they used mind tricks (powers x4xx), they were able to knockdown and throw stuff (powers xxx4), they were fast both at combat and running (Enhancer 4xxx), some used meditation (Enhancer xxx4), and they were masters at using their saber forblocking shots(LS xxx4 and/or Defender xxx4).
There's plenty of skill points left after these choices to choose your own path. No one can choose it for you.
Message Edited by TraceAntilles on 08-31-2005 07:19 PM