Jedi Archive
Thread: CM get their hot fix... why not us....
bluemaddog wrote:
CM get their hot fix so fast. Why dont they do the same for our force regen.....
Force regen isn't broken. Just because you don't like how something works doesn't make it broken. Idiots.
Crash752 wrote:
bluemaddog wrote:
CM get their hot fix so fast. Why dont they do the same for our force regen.....
Force regen isn't broken. Just because you don't like how something works doesn't make it broken. Idiots.
Ah, a BH/CM?
Idiot.
The devs goal is to put allll the other combat profs higher than us on the astro stats.....
Then I'm guessing their idea of balance will be achieved
Crash752 wrote:
bluemaddog wrote:
CM get their hot fix so fast. Why dont they do the same for our force regen.....
Force regen isn't broken. Just because you don't like how something works doesn't make it broken. Idiots.
Force regen is, in fact, broken Ehon. A robe is supposed to provide a +10 to regen and does not. It may not sound like much, and tbh it isn't much of a regen speed up, but it IS broken.
Get a new robe from a force shrine
RyFord wrote:
Crash752 wrote:
bluemaddog wrote:
CM get their hot fix so fast. Why dont they do the same for our force regen.....
Force regen isn't broken. Just because you don't like how something works doesn't make it broken. Idiots.
Force regen is, in fact, broken Ehon. A robe is supposed to provide a +10 to regen and does not. It may not sound like much, and tbh it isn't much of a regen speed up, but it IS broken.
Because it wasn't only an issue affecting CM's. It alsoaffectedBH's, commandos, teras kasi people, doctors, and crafters in one way or another. And did you really enjoy bleeding all day? The fire part I could live with though. Also because it seemed to be an easy enough fix seeing how it came about in a minor hotfix (someone in the CM forum hypothesized that they had city maintenance and dots on the same timer.)
Fixed it for ya.
Nastypope wrote:
Because it hurt our BH friends and commando friends and combat medic friendsand teras kasi friends and doctor friendsand crafter friends (mostly affecting Jedi crafter friends) and it was a problem that popped up over one hotfix meant to remove city maintenance rather than from the combat upgradethat involved a total revamp of the complete combat system so in all likelihood it was a simple fix involving a timer that was disabled or something like that and the Devs couldnt have that. Now something that been hurting Jedi or Smugglers for months and months that is okay.
Crash752 wrote:
bluemaddog wrote:
CM get their hot fix so fast. Why dont they do the same for our force regen.....
Force regen isn't broken. Just because you don't like how something works doesn't make it broken. Idiots.
I know you are but what am I? neener neener Sticks and stones, yada yada
Crash752 wrote:
Get a new robe from a force shrine
RyFord wrote:
Crash752 wrote:
bluemaddog wrote:
CM get their hot fix so fast. Why dont they do the same for our force regen.....
Force regen isn't broken. Just because you don't like how something works doesn't make it broken. Idiots.
Force regen is, in fact, broken Ehon. A robe is supposed to provide a +10 to regen and does not. It may not sound like much, and tbh it isn't much of a regen speed up, but it IS broken.
Just thought I'd say if it wasn't broken the devs wouldn't actually put a fix in the upcomign publish would they lol
btw, Force regen for robes being broken while annoying is nothign compared to the CM problems. I do like the idea of them getting a taste of what a nuclear nerf would be but lets face it, the bug competely removed CM's being effective in PvE and PvP. Let's be fair now, Force Regen doesn't really compare to that.