Jedi Archive

Thread: Healer Help

12ptDroids
Tue Nov 01, 2005 9:31 am
#1

I Like the idea of MLS/MHealer/4040 Def but before i commit can someone tell me the Force Cost of 'Total Heal'. It looks great but if it has an insane FC like avoid incap then i may have to reconsider.


thx



Bandit - Elder Jedi
Dandaz - Elder Weaponsmith
Qikk - NGE Bounty Hunter
*DDZ* Elite Ranged Weapons - Mos Tog, Tatooine (-3661, -5794)

Eskie
Tue Nov 01, 2005 9:34 am
#2


12ptDroids wrote:
I Like the idea of MLS/MHealer/4040 Def but before i commit can someone tell me the Force Cost of 'Total Heal'. It looks great but if it has an insane FC like avoid incap then i may have to reconsider.
thx




Got Stickies?

Message Edited by Eskie on 11-01-2005 05:35 PM



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Tumeric74
Tue Nov 01, 2005 9:35 am
#3

total heal is alot like 250 i belve and like 500 on others. don't quote me on this one.



SUCROSE

MsNiL
Tue Nov 01, 2005 9:44 am
#4





Total Heal
14% mind (forceheal = 9%)
Base Cost 150
Bonus cost:
+1 per 10 wounds
+1 per 10 damage
+50 per state

The traditional cost for healing an unbuffed character from incapped state (3000 damage)is 450. Healing a maxbuffed incappedcharacter (4500 damage) with 1 state = 650. Healing 1 wound = 151.


Total Heal is an instant support discipline. If you heal 2 incapped friends with decent buffs you have used up 1200 force in 6 seconds and if everybody in your group is taking solid damage (like in pvp) it's perfectly possible to waste more than 3000 force in less than 30 seconds, making Avoid Incap cheap and attractive in comparision. If you try to use Total Heal instead of armor you will be without force in 1-2 minutes. If you try to heal friends in combat, expect to run out of force within 2-4 minutes (or faster).

If you intend to play a grouphealer you will eventually be forced to use TotalHeal becouse of the 6 second cooldown timer on Force Heal. At the time you start to use Total Heal you know the situation is critical, becouse your force will drop like a rock. Using it actively is like switching Advanced Force Run on and off repeatily.

Message Edited by MsNiL on 11-01-2005 05:55 PM



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Tue Nov 01, 2005 9:51 am
#5






Tumeric74 wrote:
total heal is alot like 250 i belve and like 500 on others. don't quote me on this one.



250 force if you heal 1000 damage. I suggest using stimpack or forceheal instead.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Zoner2002
Tue Nov 01, 2005 10:04 am
#6

No Enhancer = dead man walking or your going to need alot of *time outs*



 
0101010101010101010101010 Zoner Pre CU & NGE Jedi Knight RIP  
1010101010101010101010101 Zoneh Master Bounty Hunter RIP
0101010101010101010101010
1010101010101010101010101 It's guid to be merry and wise,
0101010101010101010101010 It's guid to be honest and true,
1010101010101010101010101 It's guid to support Caledonia's cause,
0101010101010101010101010 And bide by the buff and the blue!

gailon24
Tue Nov 01, 2005 10:49 am
#7






Zoner2002 wrote:
MH= dead man walking



Fixed




Gailon Miles - Master Healer Extraordinaire - Wanderer
Cyban Miles - Friendly Neighborhood Squad Leader Ranger - OpF

Burried 12/7/2005 - Murdered by the NGE, the Scythe of SOE


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