Jedi Archive

Thread: What AI nerf...?

EdoctaT
Fri Oct 14, 2005 4:16 pm
#1

Link please... even though i am no jedi hehe
DoddsySnach
Fri Oct 14, 2005 4:43 pm
#2

they're making them wear silly pink hats



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Dellarn
Fri Oct 14, 2005 4:45 pm
#3

this nerf is going to be bad, you really dont want to know how its going to be



Dellarn slowborn, Pre-cu dark jedi knight
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DoddsySnach
Fri Oct 14, 2005 4:48 pm
#4

If we told you, we'd have to kill you



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Snack Attack
... of the Rebel Alliance
Mistwaver
Fri Oct 14, 2005 4:51 pm
#5



Dellarn wrote:
this nerf is going to be bad, you really dont want to know how its going to be





Why not?

The intention was to prevent people from soloing things that should be impossible to solo (activating AI and keeping it on once you got low in health through the entire duration of the fight through a holocron to heal your force bar to be able to remain conscious for a lengthy amount of time).

I've said it once, and I'll say it again. I was fighting a boss with a friend (named gold << >> for the Sith Sword on Kashyyyk) and he had to use AI, I never got hit a single time, he kept the aggro and we were able to successfully take down a level 85 boss with just two people.

They're not trying to remove a Defenders ability to remain conscious, thus protecting their GROUP, they're trying to prevent people from SOLOING things that should be impossible.

Being upset about a certain change is one thing, but jumping to absurd conclusions is another...



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Skwall
Fri Oct 14, 2005 5:12 pm
#6






Mistwaver wrote:





Dellarn wrote:

this nerf is going to be bad, you really dont want to know how its going to be







Why not?

The intention was to prevent people from soloing things that should be impossible to solo (activating AI and keeping it on once you got low in health through the entire duration of the fight through a holocron to heal your force bar to be able to remain conscious for a lengthy amount of time).

I've said it once, and I'll say it again. I was fighting a boss with a friend (named gold << >> for the Sith Sword on Kashyyyk) and he had to use AI, I never got hit a single time, he kept the aggro and we were able to successfully take down a level 85 boss with just two people.

They're not trying to remove a Defenders ability to remain conscious, thus protecting their GROUP, they're trying to prevent people from SOLOING things that should be impossible.

Being upset about a certain change is one thing, but jumping to absurd conclusions is another...





That's bull, AI is complelty worthless. You activate it in group it shifts to any other person except for the tank regardless of DPS, solo is even worse it goes into retreat and goes into mad regen.


You want a tanker for a group? Go 4440 Defender 0400 Enhancer and you'll be a much better tank than a stupid Defender w/ AI. AI isa worthless skill now, there could've been a million things done to it rather than the proposed fix they have.


ROFL, have you seen the videos on Pikeman Tanking 3-4 jedi? A defender could only do that during AI but obviously he has to use 1k force per heal, here you have non-jedi w/ uber armor, 75% AB slice and super heals and are tanking better than Defender. B-F-ing-S.


....


"Hey Master Defenders are soloing DJMs, NERF THEM DEVS." Ok, "AI will now have a snare, a higher force cost activation and we will also nerf the loot of DJMs so no one can loot anything off of them either, good day....."



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Andreil
Fri Oct 14, 2005 5:18 pm
#7



Why didn't the devs just take away AI instead of slowly nerfing it to a laughable worthless skill to ever use?


Step up to the plate and take it away-Thats what you want anyways.


Im sure if you took it away just as many people are going to be upset as its current state.


Message Edited by Andreil on 10-14-2005 05:19 PM



Andreil
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SkeeSkee
Fri Oct 14, 2005 5:50 pm
#8

what's the nerf? have the timer so it's not stackable anymore? if so then they should remove the snare you get with AI and have it as a "get away tool". But if it's a different nerf then /shrug i'm just really bored right now with nothing to do in game




N S k e e S k e e N
[ Pre CU Dark Jedi Knight ]
"and when I turn my inner eye to see fear's path there will be nothing. only I will remain"


Iawalein
Fri Oct 14, 2005 5:53 pm
#9

I don't see a nerf for assure incapacitation. It certainly assures incapacitation with the snare. Working as intended.



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Major Iawalein Atwy, Zabrak Elder Jedi & Rebel Ace
Makabukk, Wookie Elder Bounty Hunter & Freelance Ace
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Remember the fate of the mantis, or you too shall suffer it's destiny.
Master Paper. Nerf scissors! Scissors is unbalanced, I can't beat them!
Leave paper alone; paper is ok, so is rock.

negilum
Fri Oct 14, 2005 5:56 pm
#10



SkeeSkee wrote:
what's the nerf? have the timer so it's not stackable anymore? if so then they should remove the snare you get with AI and have it as a "get away tool". But if it's a different nerf then /shrug i'm just really bored right now with nothing to do in game



the nerf is you lose all aggro when you hit AI and can not regain it. it's the only master level special for the only profession in the game dedicated to purely tanking and you lose all ability to tank when you use it. the change is just plain dumb.
Iawalein
Fri Oct 14, 2005 5:57 pm
#11






Mistwaver wrote:





Dellarn wrote:

this nerf is going to be bad, you really dont want to know how its going to be







Why not?

The intention was to prevent people from soloing things that should be impossible to solo (activating AI and keeping it on once you got low in health through the entire duration of the fight through a holocron to heal your force bar to be able to remain conscious for a lengthy amount of time).

I've said it once, and I'll say it again. I was fighting a boss with a friend (named gold << >> for the Sith Sword on Kashyyyk) and he had to use AI, I never got hit a single time, he kept the aggro and we were able to successfully take down a level 85 boss with just two people.

They're not trying to remove a Defenders ability to remain conscious, thus protecting their GROUP, they're trying to prevent people from SOLOING things that should be impossible.

Being upset about a certain change is one thing, but jumping to absurd conclusions is another...





Oh, that guy wasn't that hard to solo. I did it with MLS and defender 0404. It did take most of my force, so I resorted to the acid sword, but he really doesn't hit all that hard. Such mobs just take tactics to take down. It is entirely possible to take down CL 85 elite boss mobs if done correctly. I actually found it more difficult to take down the multiple elite spiders that spawned before him, though a quick FR to divide and conquer worked wonders.



However, assure incapacitation has really been made useless. The snare means that the player is stuck in place until the move wears off, almost certainly with no force remaining (and no health). The fact that it will mean that PvE mobs will go after the "next best target" means that ONLY a group of MDefs ALL with AI on will benefit....Bah!





(gnn[[[[[[[[[[]nnnWX9&ggggggggggggggggggggggggggggggggggg)

Major Iawalein Atwy, Zabrak Elder Jedi & Rebel Ace
Makabukk, Wookie Elder Bounty Hunter & Freelance Ace
Mayum'I, Human Elder Shipwright, Imperial Pilot


125 badges and counting

Remember the fate of the mantis, or you too shall suffer it's destiny.
Master Paper. Nerf scissors! Scissors is unbalanced, I can't beat them!
Leave paper alone; paper is ok, so is rock.

Kazzze
Fri Oct 14, 2005 5:59 pm
#12

i have always seen AI as a crap ability, i think they should remove it and place something els, like area taunt or
a better saber block skill

Message Edited by Kazzze on 10-15-200503:00 AM

Message Edited by Kazzze on 10-15-2005 03:00 AM



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IIIIIIIIIIIIIIIIIIIIIIIWIPE THEM OUT
ALL OF THEMIIIIIIIIIIIIIIIIIIIIIIIIIIIIII

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Iawalein
Fri Oct 14, 2005 6:00 pm
#13






Mistwaver wrote:





Dellarn wrote:

this nerf is going to be bad, you really dont want to know how its going to be







Why not?

The intention was to prevent people from soloing things that should be impossible to solo (activating AI and keeping it on once you got low in health through the entire duration of the fight through a holocron to heal your force bar to be able to remain conscious for a lengthy amount of time).

I've said it once, and I'll say it again. I was fighting a boss with a friend (named gold << >> for the Sith Sword on Kashyyyk) and he had to use AI, I never got hit a single time, he kept the aggro and we were able to successfully take down a level 85 boss with just two people.

They're not trying to remove a Defenders ability to remain conscious, thus protecting their GROUP, they're trying to prevent people from SOLOING things that should be impossible.

Being upset about a certain change is one thing, but jumping to absurd conclusions is another...





Hmm, I'lll say it again, I solo'ed that guy with MLS, Def 4040 (sorry, typed incorrectly above), enhance 4004 (that's correct, no FA), healer 4100. It merely takes tactics. Cl 85 mobs with "only two"? Spin groups for the template?


I think that the nerf of AI pretty much removes the last of the worthwhile templates. Jedi has now been finished.





(gnn[[[[[[[[[[]nnnWX9&ggggggggggggggggggggggggggggggggggg)

Major Iawalein Atwy, Zabrak Elder Jedi & Rebel Ace
Makabukk, Wookie Elder Bounty Hunter & Freelance Ace
Mayum'I, Human Elder Shipwright, Imperial Pilot


125 badges and counting

Remember the fate of the mantis, or you too shall suffer it's destiny.
Master Paper. Nerf scissors! Scissors is unbalanced, I can't beat them!
Leave paper alone; paper is ok, so is rock.

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