Jedi Archive
Thread: Lucas Arts (hopefully) hostile take over?
Mrkieron wrote:
Like alot of people today, I have spent most of my on line time discussing the "Announcement" and what it means to the game I have spent over 2 years playing and funding. Alot of people have been saddened by the thought that with all skills/abilities/damage being level based that every cl 80 jedi will be exactly like every other cl 80 jedi, Ala EQII.
However, I have noted 2 items of interest on this. Well, 3 considering SOE also runs EQII, and should have learned lessons on inflexible character progression.
First, in one of the descriptions of the game play by the intitial testers, they mentioned it was like Dialblo II. As I recall, you had some internal specialization for each of the few classes in that particular game, hmmm, like the 9 classes we will have as "Iconic" in the new CU? If so, maybe we will be able to build Jedi along the lines of MLS. M Def, M Powers, ect. I should hope so, as a lame EQII clone would not be a good thing.
The second item was that this seems to be coming from Lucas Arts, not SOE. Maybe George got fed up with the complete bungling SOE has inflicted on his franchise? I would point out that in other recent LA games, mainly KOTOR and KOTOR II Jedi had many options as they leveled up, as to the type of jedi they would be. So, maybe (and I find this highly likely) we will be able to build Sith/Jedi more to what we like than at first, /shudder, EQII clone like cookie cutter templates.
I, for one, will be in wait and see mode. With the evident "take over" by Lucas Arts I am willing to give the benift of the doubt. I am a fan of Lucas Arts, so maybe I'm biased? But other than the evident loss of most of the gear I have collected in the past 2 years it might actually turn out to be a good thing. If not, well, the cancel accounts (5) is always an option, and other games are out there who will take my money (Blatant HINT Devs). This would also help explain the puzzeling logic of ditching SL and CH (and other things) after so much work on thier revamps, and the timing of the announcement one day after the ToOW (for non pre orders)and Star Wars III DVD release. Maybe LA needs to find work now?
Frankly, if LA has given SOE, or just part of SOE its walking papers and shoved them out the door, I won't be too sad. Yes, all those empty promises (Smuggler revamp anyone?), broken...well, everything and a wretched customer service may have finally come home to roost. /aboutdangtime
Kieron-DS-Ahazi
Message Edited by Mrkieron on 11-03-2005 05:01 AM
Message Edited by Mrkieron on 11-03-2005 05:29 AM
You cant possibly think that SOE did this on their own .Julio Torres is a producer for LucasArts they have had their hand in this all along.I am not defending SOE in any way shape or form but I do feel Lucas deserves to share the blame as well.
Message Edited by Mrkieron on 11-03-2005 05:01 AM
Message Edited by Mrkieron on 11-03-2005 05:29 AM
Form IV for me
yeah, The Legos thingy sucked. Sole exception was the ability to kill Jar Jar over and over again.
Ah, good times
Kieron-DS-Ahazi
Mrkieron wrote:
Frankly, if LA has given SOE, or just part of SOE its walking papers and shoved them out the door, I won't be too sad. Yes, all those empty promises (Smuggler revamp anyone?), broken...well, everything and a wretched customer service may have finally come home to roost. /aboutdangtimeKieron-DS-Ahazi
I agree 100% and the only reason I have not canceled my account already.
Message Edited by St-ney on 11-03-2005 05:37 AM
Was just looking thru the Kotor II playbook at the Forms not to mention little things like specializations like Gaurdian, Watchman, Sith Maruader and Assassin. Olso the seven forms of LS combat. Maybe there really is hope?
Kieron-DS-Ahazi
BodenVolrath wrote:The thing with Jedi is that you start force sensitive and you achieve quite a low level afterwards.I guess that s why they offer the blue glowy stuff for vet.Forget completly the current trees and skills, everything will be scaled down big time in the new prof.(which will fit more to the timeline actually)
This is my understanding. Jedi in the new game will be Force Sensitives but not fully trained members of the Jedi Order. They will not have all the powers we have today but they will still be iconic. Think Luke in ANH..he used a blaster and flew a space ship but he was only learning to be a Jedi. We will have lightsabers and force powers of course but we will be weaker over all.
Mrkieron wrote:
Like alot of people today, I have spent most of my on line time discussing the "Announcement" and what it means to the game I have spent over 2 years playing and funding. Alot of people have been saddened by the thought that with all skills/abilities/damage being level based that every cl 80 jedi will be exactly like every other cl 80 jedi, Ala EQII.
However, I have noted 2 items of interest on this. Well, 3 considering SOE also runs EQII, and should have learned lessons on inflexible character progression.
First, in one of the descriptions of the game play by the intitial testers, they mentioned it was like Dialblo II. As I recall, you had some internal specialization for each of the few classes in that particular game, hmmm, like the 9 classes we will have as "Iconic" in the new CU? If so, maybe we will be able to build Jedi along the lines of MLS. M Def, M Powers, ect. I should hope so, as a lame EQII clone would not be a good thing.
The second item was that this seems to be coming from Lucas Arts, not SOE. Maybe George got fed up with the complete bungling SOE has inflicted on his franchise? I would point out that in other recent LA games, mainly KOTOR and KOTOR II Jedi had many options as they leveled up, as to the type of jedi they would be. So, maybe (and I find this highly likely) we will be able to build Sith/Jedi more to what we like than at first, /shudder, EQII clone like cookie cutter templates.
I, for one, will be in wait and see mode. With the evident "take over" by Lucas Arts I am willing to give the benift of the doubt. I am a fan of Lucas Arts, so maybe I'm biased? But other than the evident loss of most of the gear I have collected in the past 2 years it might actually turn out to be a good thing. If not, well, the cancel accounts (5) is always an option, and other games are out there who will take my money (Blatant HINT Devs). This would also help explain the puzzeling logic of ditching SL and CH (and other things) after so much work on thier revamps, and the timing of the announcement one day after the ToOW (for non pre orders)and Star Wars III DVD release. Maybe LA needs to find work now?
Frankly, if LA has given SOE, or just part of SOE its walking papers and shoved them out the door, I won't be too sad. Yes, all those empty promises (Smuggler revamp anyone?), broken...well, everything and a wretched customer service may have finally come home to roost. /aboutdangtime
Kieron-DS-Ahazi
Message Edited by Mrkieron on 11-03-2005 05:01 AM
Message Edited by Mrkieron on 11-03-2005 05:29 AM
You cant possibly think that SOE did this on their own .Julio Torres is a producer for LucasArts they have had their hand in this all along.I am not defending SOE in any way shape or form but I do feel Lucas deserves to share the blame as well.
A few more mental nuggets to consider:
Most of the people at SOE were blind sided by this, such as the profession correspondants. Look at all the recent work that has been torpedoed by this drastic change. CH revamp, Squad Leader revamp, the ToOW expansion, the Ranger revamp, all the new loots, schematics, ect ect.
This is a hallmark of a second party taking control and immediately changing the bussiness/product format. Prior to the announcement, SOE side Developers were in charge. Now, the direction is coming from Lucas Arts. Up until November 2nd, the day of the announcement, LA has been productivly busy with a few things, like a movie this past summer you might have seen, and the release of the DVD of the same, the day before the announcement.
Sorry, but Episode III > SWG as far as priorities go. Now, The LA staff (A VERY and completely different group than the monkeys working for Sony On-line Entertainment) not only have the time and resources to devote to another project (No movie on the horizion til George figures out what he wants to do next...or needs another $150 million) but needs something to do with all that staff and facilities/studios (they got families to feed and bills to pay too).
Don't forget that George has 100% control of his franchise. Sony (parent company of SOE) only has a limited licence to it. George can pull it basically at any time even if the horrid performance by SOEdidn't give him some sort of "breach of licence agreement". Don't be fooled. Back when Star Wars came out in 77(?) alot of people tried to "infringe" on GL's success and he litigiously pimped smacked them all, no matter how small the encroachment. He gained a rather grim reputaion for it as a legal gorrilla, and it has served him well in protecting his franchise ever since. None of that has changed or mellowed. Its an open secret that, supposedly (covers own rear) that the real reson GL didn't put out another Star Wars movie for 20 years was because of his divorce settlement, giving his ex a hefty percentage of future earnings from his franchise. Odd timing that the day after that term expired, the 20th annaversity revival of the original Star Wars hit the theaters, GL madea ton of cash, and the ex got zip. Not the kinda guy to let a bunch of dot comtards get away with sullying (and not profitally performing with) his franchise, no?
Seriously, this could be a very good thing. The game may (at last) live up to its potential. You can name call GL whatever you like, but he is a master at making his franchise both visually perform/entertain and profit. Its about time someone stepped in.
Kieron-DS-Ahazi