Jedi Archive

Thread: [Guide]: The situation of States and Dots

MsNiL
Thu Jun 30, 2005 6:19 am
#1

This guide is moved here

Message Edited by MsNiL on 09-01-2005 07:08 PM



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
cchabot
Thu Jun 30, 2005 6:39 am
#2

*applauds*


Great summary .. hope someone will pick it up and send it to the dev's. States and bleeds are pretty much a waste of effort and time and action/force now which is a shame .. makes many professions a lot more 'flat' and 'boring' then they could be; A killer for the so sought after 'tactics'.


Great work MsNil




Esta
Jedi Knight
Sunfall Rebels Chimaera


drunKenobi
Thu Jun 30, 2005 6:43 am
#3



pikeman warcry slows attack speed (-40)


no defense or cure for it


it is not a delay, move it to cripple



Message Edited by drunKenobi on 06-30-2005 06:45 AM

RankorCity
Thu Jun 30, 2005 6:58 am
#4

Nice job.



Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
Bosmer
Thu Jun 30, 2005 7:28 am
#5

great piece of work! I enjoy reading your guides!


one little mistake....


under "CRIPPLE: ATTACK SPEED" you placed the sentence "Another issue with the intended effect is that pve creatures do not use action/mind, making it useless in pve."


I believe you intended that sentence to be under "CRIPPLE: MIND REGEN" instead.






[ Bosmer Puffleskin [
Purple Pirate of IronD
Self imposed Governor of Talus
Daire_Courant
Thu Jun 30, 2005 7:28 am
#6

Yet again...i love your posts....one little mistake tho

==========================================================================
Choke can currently be countered by Enhancer (Force Feedback, Force Shield)
===========================================================================

I think Choke breaks when victim cloaks?


Daire.
Youngling
BDragon
Thu Jun 30, 2005 8:07 am
#7

Nice post, but i have to disagree with you about blind. Maybe its only when you have defender as well, but dropping a blind on somebody does wonders for my dodge rate. Infact blinding a MLS is just about the only way to make them miss



Ulic' Dragonis: The jedi formerly known as Ulic' Qel-Droma
-Dark Jedi Knight-

Black-Dragon: +26 club
-Pistoleer at heart forever-


The darkside has made me strong.... the devs have made me weak

A new vision for the Lightsaber Tree
MsNiL
Thu Jun 30, 2005 8:32 am
#8





BDragon wrote:
Nice post, but i have to disagree with you about blind. Maybe its only when you have defender as well, but dropping a blind on somebody does wonders for my dodge rate. Infact blinding a MLS is just about the only way to make them miss




I need some more testing with blind but it's a very difficult thing to test.





--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
FernGully
Thu Jun 30, 2005 8:37 am
#9

One minor thing: Definition of states. Not all are negative effects. Case in point: Avoid Incap.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

iskareot
Thu Jun 30, 2005 8:39 am
#10






MsNiL wrote:

Upgraded with input. Thanks guys.






I am finding that Blind is not a consistant state damage at all.... its kinda all over the place for me.



__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
MsNiL
Thu Jun 30, 2005 8:41 am
#11





FernGully wrote:
One minor thing: Definition of states. Not all are negative effects. Case in point: Avoid Incap.



I call positive states as "buffs".




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Camrux
Thu Jun 30, 2005 10:51 am
#12

THis is a kick @ss post, bookmarked it - Reserved for comments after I digest this







Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
MsNiL
Fri Jul 01, 2005 12:53 am
#13


Added some info...




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
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