Jedi Archive

Thread: Trials of Obi-Wan/Future

xur-soma
Tue Aug 30, 2005 1:21 am
#1






UnknownX11 wrote:



  1. JediContent. There are tons of places that are not used on planets already. Massassi temple, Blue Leaf temple, Jedi Ruins on Dant, the Light and Dark Enclaves. There needs to be some far reaching, long quests associated with these places.

  2. More types of lightsabers/hilts. Dual wielded sabers, whether it's just animations or not we should be able to dual wield if we are master sabers. Also, we need more variety on hilts. Some of the hilts we currently have are just plain ugly.

  3. Robes should be crafted by Tailors!! The standard robes should still be received from the shrines, but after that it should all be Tailor made. Maybe have FS crafters be the only ones able to make them or something, but let the Tailor make them with varyiing stats. Also, let us wear cloaks on top of them.

  4. Increase jedi damage. We should not be able to be killed by a master marksman. We should be able to take on 4-5 regular players. Either increase our Combat Level or give us better damage on our Saber/Powers.








Agree 100% man that they can expand on things they already have! the "Temple of Exar Kun" could be a place for Dark Jedi missions and give it a rear purpose ( they could also re-design it make it bigger more impressive )


The Encalves also need to be bigger more impressive with huge open dueling arenas for players to fight/ duel....They Jedi Accadamy in "Jedi out cast" the game was what i am looking to see it was also under ground but it was impressive to be in and it was based all around a dueling areana.


hilts yes, dual wield sabers I dont agree with I think "if" they put them in it should be FRS masters only and they should have + - effect like more dmg / less acc and speed.


dont agree with the dmg man i do enough as is ...





xur-soma | Retired Jedi
adi-gailia | Retired Bounty Hunter
___________________________

Sadiq's Underground Market
Naboo Lake Retreat -5954 404
xur-soma
Tue Aug 30, 2005 1:36 am
#2






WesBelden wrote:
While not profession orientated in the least, including Jedi issues (sorry to stamp on your parade and derail the thread a bit ), I'd say that many would like to see expansions of the same calibre and meaningful game systems/mechanics extension as JTL, be it atmospheric flight, POB vehicle combat, capital ships/boardable space stations, under water areas, whatever, something that actually extends the the types of gameplay in a big way, rather than just adding content.

/hops out of the line of fire, leaving only a few pie crumbs in his wake.




yes please tell the devs! POD RACING i think it would add a hole new thing for us to do online with this game and it fits perfectly with the curent game! Master Shipwrites could build them and parts would be lootable in space ( JTL ) It would be a great break from the grind! and PvP , PvE a hole new aspect of them game!


You could do it in third person , first person views and have some amazing open real word tracks on ( tatooine, Coreilla, LOK, ect... ) you could race for money and get best track times or set PvP tournaments and bet on the out come of the race.... Build and customise your own POD's and gain skills as a Pod Racer ( just like JTL 0 SP )


IMO i think you may get new people to play this game just for the POD racing if it was done right! Racing games sell very well and add on to that the depth of SWG and being able to customise your racer and up grade parts i think it would be a big hit but just MHO.



POD RACING!!!!!







xur-soma | Retired Jedi
adi-gailia | Retired Bounty Hunter
___________________________

Sadiq's Underground Market
Naboo Lake Retreat -5954 404
ProzacRefugee
Tue Aug 30, 2005 4:11 am
#3



WesBelden wrote:
While not profession orientated in the least, including Jedi issues (sorry to stamp on your parade and derail the thread a bit ), I'd say that many would like to see expansions of the same calibre and meaningful game systems/mechanics extension as JTL, be it atmospheric flight, POB vehicle combat, capital ships/boardable space stations, under water areas, whatever, something that actually extends the the types of gameplay in a big way, rather than just adding content.

/hops out of the line of fire, leaving only a few pie crumbs in his wake.




/agree

Not a jedi myself, but realize that the stuff made for non-jedi is accessable for jedi as well, while the reverse is not true.

The ideas of vehicles and other expansions are what I'd like to see - I really agree with the person that said more SWBattlefront, less EQ. That's the best selling SW game of all time, so it's something SOE should really consider.

Oh, and the long-promised smuggler revamp, so we can ferry you glowstickers around.



Aeeron Ki'Org - Valcyn Server
seraphzero
Tue Aug 30, 2005 3:22 pm
#4






Mordoc wrote:

They need to introduce NEW capabilities, Jedi or otherwise. Bottom line a new un-open planet with new quests does not thrill this day 1 vet. I won't pay for it at this time with the details we have. It's obvious how rushed and small in scope it is. JTL is the only true expansion I think we have had. Please communicate we need more than lame quests. Some suggestions:


1: New Factions - more than overdue. We need light and dark jedi factions for the new FRS, so there can be a consequence ofa Jedi's actions (like kotor). Hutt/Blacksun faction would also be very welcome


2: We need more content so far as craftable stuff. I don't have crafting characters but I can sympathise. Architects need new buildings and furniture! It's been 2 years!! Tailors can always use new clothes. Hey how about new stuff for ID's? We still have the same hair options we did almost 2.5 yrs ago. Since they're so keen on adding content from 20/30 yrs prior in the timeline. How about more stuff from that time period.


3: ANYTHING that can add substantially to the GCW. This game is SUPPOSED to occur POST episode 4. 2 expansions that are episode 3 content...where do we belong in the timeline??? How about they feed some early Episode FIVE content to us.


That would be my top 3 that don't revolve around game breaking bugs or lack of function.







Type of post I am looking for TY.



Ghyren Khi
Elder Jedi
Loyal servant of LosT
Lighting up a slowly dimming galaxy

Fighting for peace... ironic huh...
MikeHeXt
Tue Aug 30, 2005 3:25 pm
#5

I want more than "wait until next publish" to see stuff fixed and to get hit with nerfs.

I want the powers to be interesting without having to spend all my skill credits on them (IE: Force absorb/force shield that seem useless)



COL Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- ShipwrightMerchant "DWB Fodder"


seraphzero
Wed Aug 31, 2005 12:47 am
#6

/bump due to time issue



Ghyren Khi
Elder Jedi
Loyal servant of LosT
Lighting up a slowly dimming galaxy

Fighting for peace... ironic huh...
Mordoc
Wed Aug 31, 2005 12:59 am
#7

They need to introduce NEW capabilities, Jedi or otherwise. Bottom line a new un-open planet with new quests does not thrill this day 1 vet. I won't pay for it at this time with the details we have. It's obvious how rushed and small in scope it is. JTL is the only true expansion I think we have had. Please communicate we need more than lame quests. Some suggestions:


1: New Factions - more than overdue. We need light and dark jedi factions for the new FRS, so there can be a consequence ofa Jedi's actions (like kotor). Hutt/Blacksun faction would also be very welcome


2: We need more content so far as craftable stuff. I don't have crafting characters but I can sympathise. Architects need new buildings and furniture! It's been 2 years!! Tailors can always use new clothes. Hey how about new stuff for ID's? We still have the same hair options we did almost 2.5 yrs ago. Since they're so keen on adding content from 20/30 yrs prior in the timeline. How about more stuff from that time period.


3: ANYTHING that can add substantially to the GCW. This game is SUPPOSED to occur POST episode 4. 2 expansions that are episode 3 content...where do we belong in the timeline??? How about they feed some early Episode FIVE content to us.


That would be my top 3 that don't revolve around game breaking bugs or lack of function.





Farin Starwalker - MSW, MDoctor
"Flying through hyperspace ain't like dusting crops
-
- I supported keeping & balancing the old combat system, and mourn that they never even tried to balance it!

R.I.P. SWG April 26th 2005, b. EQ in Space April 28, 2005
czaeba
Thu Sep 01, 2005 10:56 am
#8

Well, how'd it go?



_____________________________________________________________
Reek - Imperial Colonel, Retired
Daemen - Sith Assassin, Whereabouts Unknown
ELITE - 2+ Years of Imperial PvP Excellence
Creator of The Sith Code. Download.
Account Cancelled. The sequel to The Sith Code will be made when the game is out of beta.


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