Jedi Archive
Thread: Trials of Obi-Wan/Future
UnknownX11 wrote:
- JediContent. There are tons of places that are not used on planets already. Massassi temple, Blue Leaf temple, Jedi Ruins on Dant, the Light and Dark Enclaves. There needs to be some far reaching, long quests associated with these places.
- More types of lightsabers/hilts. Dual wielded sabers, whether it's just animations or not we should be able to dual wield if we are master sabers. Also, we need more variety on hilts. Some of the hilts we currently have are just plain ugly.
- Robes should be crafted by Tailors!! The standard robes should still be received from the shrines, but after that it should all be Tailor made. Maybe have FS crafters be the only ones able to make them or something, but let the Tailor make them with varyiing stats. Also, let us wear cloaks on top of them.
- Increase jedi damage. We should not be able to be killed by a master marksman. We should be able to take on 4-5 regular players. Either increase our Combat Level or give us better damage on our Saber/Powers.
Agree 100% man that they can expand on things they already have! the "Temple of Exar Kun" could be a place for Dark Jedi missions and give it a rear purpose ( they could also re-design it make it bigger more impressive )
WesBelden wrote:
While not profession orientated in the least, including Jedi issues (sorry to stamp on your parade and derail the thread a bit), I'd say that many would like to see expansions of the same calibre and meaningful game systems/mechanics extension as JTL, be it atmospheric flight, POB vehicle combat, capital ships/boardable space stations, under water areas, whatever, something that actually extends the the types of gameplay in a big way, rather than just adding content.
/hops out of the line of fire, leaving only a few pie crumbs in his wake.
yes please tell the devs! POD RACING
WesBelden wrote:
While not profession orientated in the least, including Jedi issues (sorry to stamp on your parade and derail the thread a bit), I'd say that many would like to see expansions of the same calibre and meaningful game systems/mechanics extension as JTL, be it atmospheric flight, POB vehicle combat, capital ships/boardable space stations, under water areas, whatever, something that actually extends the the types of gameplay in a big way, rather than just adding content.
/hops out of the line of fire, leaving only a few pie crumbs in his wake.
/agree
Not a jedi myself, but realize that the stuff made for non-jedi is accessable for jedi as well, while the reverse is not true.
The ideas of vehicles and other expansions are what I'd like to see - I really agree with the person that said more SWBattlefront, less EQ. That's the best selling SW game of all time, so it's something SOE should really consider.
Oh, and the long-promised smuggler revamp, so we can ferry you glowstickers around.
Mordoc wrote:
They need to introduce NEW capabilities, Jedi or otherwise. Bottom line a new un-open planet with new quests does not thrill this day 1 vet. I won't pay for it at this time with the details we have. It's obvious how rushed and small in scope it is. JTL is the only true expansion I think we have had. Please communicate we need more than lame quests. Some suggestions:
1: New Factions - more than overdue. We need light and dark jedi factions for the new FRS, so there can be a consequence ofa Jedi's actions (like kotor). Hutt/Blacksun faction would also be very welcome
2: We need more content so far as craftable stuff. I don't have crafting characters but I can sympathise. Architects need new buildings and furniture! It's been 2 years!! Tailors can always use new clothes. Hey how about new stuff for ID's? We still have the same hair options we did almost 2.5 yrs ago. Since they're so keen on adding content from 20/30 yrs prior in the timeline. How about more stuff from that time period.
3: ANYTHING that can add substantially to the GCW. This game is SUPPOSED to occur POST episode 4. 2 expansions that are episode 3 content...where do we belong in the timeline??? How about they feed some early Episode FIVE content to us.
That would be my top 3 that don't revolve around game breaking bugs or lack of function.
Type of post I am looking for TY.
I want the powers to be interesting without having to spend all my skill credits on them (IE: Force absorb/force shield that seem useless)
They need to introduce NEW capabilities, Jedi or otherwise. Bottom line a new un-open planet with new quests does not thrill this day 1 vet. I won't pay for it at this time with the details we have. It's obvious how rushed and small in scope it is. JTL is the only true expansion I think we have had. Please communicate we need more than lame quests. Some suggestions:
1: New Factions - more than overdue. We need light and dark jedi factions for the new FRS, so there can be a consequence ofa Jedi's actions (like kotor). Hutt/Blacksun faction would also be very welcome
2: We need more content so far as craftable stuff. I don't have crafting characters but I can sympathise. Architects need new buildings and furniture! It's been 2 years!! Tailors can always use new clothes. Hey how about new stuff for ID's? We still have the same hair options we did almost 2.5 yrs ago. Since they're so keen on adding content from 20/30 yrs prior in the timeline. How about more stuff from that time period.
3: ANYTHING that can add substantially to the GCW. This game is SUPPOSED to occur POST episode 4. 2 expansions that are episode 3 content...where do we belong in the timeline??? How about they feed some early Episode FIVE content to us.
That would be my top 3 that don't revolve around game breaking bugs or lack of function.