Jedi Archive

Thread: The lava crystal is no better than the sunriders destiny...my best guess..

drfeelgood9
Tue Oct 11, 2005 5:58 pm
#1


As of now the sunriders destiny ( up to 200 heat damage) and the banes heart (up to 200 electricity damage) which are both available ingame will have the same damage as the lava crystal. I am sure i read a post that the elemental damage, ( I still shake my head when I have to type that in this game), is maxed at 200. Can someone confirm or prove me wrong please. If this is the case, the expansion is definatly not worth it.


let me edit this since some of u guys corrected part of it...the elemental can be above 200, i think 215 is the highest i saw posted....now, how about the percentage of elemental...the sunriders and banes both do 30 percent plus damage. will the lave have a higher percentage of elemental?

Message Edited by drfeelgood9 on 10-11-2005 06:16 PM

Flyan
Tue Oct 11, 2005 6:00 pm
#2

Either way it looks nasty from what I've seen. Happy with my Bane's Heart tbh



Flyan Hu-pon - Elder Jedi - Care Bear
Mar'la Jonnew - MasterEntertainer - Cancelled
Di' Hard - Master Rifleman - M.I.A.



-I Support Rod Hull MMO
Chillwillzx
Tue Oct 11, 2005 6:00 pm
#3

Thank God it isnt any better, if it was everyone would be using the same colour crystal. It bad enough just seing people use banes or sunrider atleast now there will be one more colour people can use without feeling they miss out on dammage.



PUFF THE MAGIC WOOKIE
OLLIFANT THE ITHORIAN
-PUFF- THE RODIAN
AAARGGGHHH IT'S DELAYED, NOW I HAVE TO KEEP KILLING YOU NUBS

Skwall
Tue Oct 11, 2005 6:03 pm
#4

Elemental damage is definetly not maxed at 200. Both the Sunrider's and Bane's Heart are special crystals whichadd 30% (I think) extra elemtal damage onto your saber whereas a regular color grants 25%.


Introducing color crystals w/ an increase in damage is a horribly stupid Idea because players are forced to use them. They should add nice mods onto them that are beneficial towards certain templates, maybe even throw in some RP in there by making Lightside colors get bonus to Lightside FRS etc.... but what do I know.....




011010001010000010011001
000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


drfeelgood9
Tue Oct 11, 2005 6:08 pm
#5

i have a post cu saber and the best i can get it no matter the base damage is 200. have even jumped base damage up 12 points on one saber and the max was still 200. I am pretty sure its capped. can someone confirm they have above 200 on elemental damage?
TheNarcis
Tue Oct 11, 2005 6:09 pm
#6






drfeelgood9 wrote:
i have a post cu saber and the best i can get it no matter the base damage is 200. have even jumped base damage up 12 points on one saber and the max was still 200. I am pretty sure its capped. can someone confirm they have above 200 on elemental damage?





It is based on your pearls and crystals. I got mine at 215 elemental.



- Malak Draven
poorboywrx
Tue Oct 11, 2005 6:10 pm
#7

my elemental on bane's is 212



Turbo Inc.
Unibr
oW | Grey Jedi Knight
LowenBrau | Master of clone zerging

drfeelgood9
Tue Oct 11, 2005 6:11 pm
#8

thanks for confirming, so let me change this post a bit....will the lava still be a 30 percent gain on elemental?
Skwall
Tue Oct 11, 2005 6:14 pm
#9

I can confirm that 200 isn't the cap for elemental damage.



011010001010000010011001
000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


TheMonkeyDude
Tue Oct 11, 2005 6:17 pm
#10






Skwall wrote:

Elemental damage is definetly not maxed at 200. Both the Sunrider's and Bane's Heart are special crystals whichadd 30% (I think) extra elemtal damage onto your saber whereas a regular color grants 25%.


Introducing color crystals w/ an increase in damage is a horribly stupid Idea because players are forced to use them. They should add nice mods onto them that are beneficial towards certain templates, maybe even throw in some RP in there by making Lightside colors get bonus to Lightside FRS etc.... but what do I know.....







So it's stupid to make the saber stronger, but a good idea to make your skills stronger?


seems to me like it's basically the same thing.


And your forced to use color crystals anyway lol, i never saw one jedi or sith with an invisable(clear) blade. And 5% is that big of a difference anyway, i use my old color crystals and still haven't taken the time to get a sunnriders or bane's. No one forces you to do anything.......


Skwall
Tue Oct 11, 2005 6:23 pm
#11






TheMonkeyDude wrote:





Skwall wrote:

Elemental damage is definetly not maxed at 200. Both the Sunrider's and Bane's Heart are special crystals whichadd 30% (I think) extra elemtal damage onto your saber whereas a regular color grants 25%.


Introducing color crystals w/ an increase in damage is a horribly stupid Idea because players are forced to use them. They should add nice mods onto them that are beneficial towards certain templates, maybe even throw in some RP in there by making Lightside colors get bonus to Lightside FRS etc.... but what do I know.....







So it's stupid to make the saber stronger, but a good idea to make your skills stronger?


seems to me like it's basically the same thing.


And your forced to use color crystals anyway lol, i never saw one jedi or sith with an invisable(clear) blade. And 5% is that big of a difference anyway, i use my old color crystals and still haven't taken the time to get a sunnriders or bane's. No one forces you to do anything.......








Yeah you havea point, I was thinking primarily of FRS and wanting to see certain sides getting certain bonuses and retaining their "colors." And if it were a perfect system, aMaster Lightsaber/ Master Defender would have to choose between a crystal w/ SAC reduction (MLS elite crystal, drops in different colros) or one w/ Armor Break resistsance/ Block (certed for a Master Defender etc..) and one applying to each profession. Of course the balance would have to be beneficial and soemwhat equal, but it would be a rather nice addition, catering more to templates rather than just pure damage.


And power users would get the ability to break down pearls/ crystals and incorporate them into articles of clothing..etc... recieving the same beneft.



011010001010000010011001
000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


_Cicero_
Tue Oct 11, 2005 7:29 pm
#12

My sunriders is 212
JZeus-Sarono
Tue Oct 11, 2005 7:31 pm
#13

no cap so far...


739 max damage
220 heat from the SD crystal






JZeus - Elder Master Armorsmith *since Aug 03*
Master Weaponsmith / Merchant / +14 artisan
Ra'sh AlGhuh "Knight of the old Republic" before the dark times,before the NGE...
(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)
Armor Vendors in New Circinus on Tatooine in the Armor tent waypoint -2700 -7006
LOOT, Resources & tools in the Loot/smuggler tent -2694 -7060

Page 1 of 2
Previous Next