Jedi Archive

Thread: Heal NERF

iosskman
Wed Oct 12, 2005 12:53 am
#1


force healer4/0/0/0 combat medic4/0/0/0

-force-mind

-action(new nerf) -action

-mind


-heals 1500 damage every 6 secondsheals around 1200-1600 damage every 2-3 seconds


i fail to see the logic here?

Message Edited by iosskman on 10-11-2005 03:56 PM



my old register messed up so now im stuck with the 05 one and ive been playing for 2 years


ACCOUNT CANCELED
damicatz
Wed Oct 12, 2005 12:54 am
#2

Add -action to combat medic.



Pre-CU Style Game

damicatz - TKM, Master Swordsman, Fencer 0004, Scout 4040

Swift' - Master Armorsmith, Master Merchant, Master Artisian


Both accounts cancelled due to the NGE

KaliMaul
Wed Oct 12, 2005 12:54 am
#3



iosskman wrote:
force healer 4/0/0/0 combat medic 4/0/0/0
-force -mind
-action(new nerf)
-mind
-heals 1500 damage every 6 seconds heals around 1200-1600 damage every 2-3 seconds
i fail to see the logic here?



B A L A N C E! Yes, balance me too!



Canceled
Gooba Kali - Nightelf Mage Dark Jedi Elder - pre-NGE Warmaster or whatever
Adyr Kali - Imperial slug
The pwner of Starsider's 8 year old xbox jedi (omg were do i loot a kryat peral?!?!?!)
The plural of jedi is jedi!
OMG LOLZ N00B YOU ARE PWNT OMG!!!!ONEHUNDREDANDELEVEN

Sorotia
Wed Oct 12, 2005 12:57 am
#4






iosskman wrote:

force healer4/0/0/0 combat medic4/0/0/0

-force-mind

-action(new nerf)

-mind


-heals 1500 damage every 6 secondsheals around 1200-1600 damage every 2-3 seconds


i fail to see the logic here?






the logic is simple a hug amount of the player base is jedi and of those of who arnt jedi a bunch are trying to become jedi.


so with those number a large majority of people are/will be jedi and over the years soe has screwed up swg so bad so they are just burning swg to the ground so there will be nothing left if/when lucasarts would try a hostile takeover of swg.


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