Jedi Archive
Thread: Why isn't there a force regen food or drink?
The food does exist but the devs have been trying to fix the 205 filling stats for two years now. So as it is not working as intended it is not live yet. ![]()
Aglardae
Tarwin-Cor wrote:
because everyone hates us... =)
QFE
LOL, not exactly, but nearly everyone seems to feel that jedi are overpowered (I'm not sure how it will be with the FRS reactivated, but even now they do), even IF we are weaker than some standard temps (TKM/MPike/healer types, MBH/MCM/pistol or carbine types). Thus, they feel that we need a "long term limiter" even though this "long term" means two to three elite level kills...
If you question our strength, try killing most elite mobs up to level with a jedi then with a MBH/MCM/carbineer toon. It's no contest-I can kill every bit as fast if not faster with this template, but don't have the limit of the force bar. Killing CL 82-85 nightsisters for the past month, I can kill perhaps one every 90 seconds with either character, but the non-jedi only takes a 10 second sit in between kills where the jedi needs 5 minutes of force meditation. Is this fair?
Our force runs down too fast and regens too slowly to truely be considered equal in PvE (even for the less capable templates, they will catch up once a jedi stops to regen force), and in PvP a jedi will drain force in a few minutes and be forced to run, or will channel and get caught with 2000 health and be taken down.
We can just hope that the basic knight status will bring something that helps with the situation.
In answer to why not have foods that regen force? Why help jedi out of the handicap that has been placed upon us? The Devs WANT these limits in place, so giving a way around it would not make sense.
MBLAST wrote:
I think it's pretty low on the priority list.![]()
Oh, and this too. There are so many game breaking bugs in game (including many not related to jedi or BH) that this would appear a low priority, especially since the Devs WANT jedi to be handicapped with this medium time frame-limiting bar.
Hi Isk, we missed you on the Necro run on Saturday.
NameWithheld wrote:
Eat a holo.![]()
LOL, well there is that, but you didn't mention that it's a rare drop, one time use and has a 24 hour cooldown timer.
nah... it is pretty much true... everyone hates us... even us jedi fight each other all the time... when was the last time on the BH forums that BH attacked each other in there...
I am just kidding really... I would like the idea of force regen food... however, force meditate works out fine for me... also with a health buff crystal you can channel that 2k health into 3500+ force and fight one mob and your 2k health is back... that is really what I do if I know that I am fighting for an extended period of time...
Iawalein wrote:
NameWithheld wrote:
Eat a holo.![]()
LOL, well there is that, but you didn't mention that it's a rare drop, one time use and has a 24 hour cooldown timer.
Luckily I grinding alot of FS at the weapons Facility pre cu as a TKM and have like 50, but 20 are sith
Aglardae wrote:The food does exist but the devs have been trying to fix the 205 filling stats for two years now. So as it is not working as intended it is not live yet.
Aglardae
Thanks that is good info
Iawalein wrote:
Tarwin-Cor wrote:
because everyone hates us... =)
QFE
LOL, not exactly, but nearly everyone seems to feel that jedi are overpowered (I'm not sure how it will be with the FRS reactivated, but even now they do), even IF we are weaker than some standard temps (TKM/MPike/healer types, MBH/MCM/pistol or carbine types). Thus, they feel that we need a "long term limiter" even though this "long term" means two to three elite level kills...
If you question our strength, try killing most elite mobs up to level with a jedi then with a MBH/MCM/carbineer toon. It's no contest-I can kill every bit as fast if not faster with this template, but don't have the limit of the force bar. Killing CL 82-85 nightsisters for the past month, I can kill perhaps one every 90 seconds with either character, but the non-jedi only takes a 10 second sit in between kills where the jedi needs 5 minutes of force meditation. Is this fair?
Our force runs down too fast and regens too slowly to truely be considered equal in PvE (even for the less capable templates, they will catch up once a jedi stops to regen force), and in PvP a jedi will drain force in a few minutes and be forced to run, or will channel and get caught with 2000 health and be taken down.
We can just hope that the basic knight status will bring something that helps with the situation.
In answer to why not have foods that regen force? Why help jedi out of the handicap that has been placed upon us? The Devs WANT these limits in place, so giving a way around it would not make sense.
Yeah I can solo NS up to cl 82 wikth my alt, Mrifles/MCH?Mscout. But only 1 at a time. I am some awsome pets.