Jedi Archive
Thread: Jedi need more Bountyhunters on them...please allow for more!!
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abbink
Wed Sep 14, 2005 2:07 pm
#1
KeeferKman wrote:The problem, as always, friendly BH's taking one for the team...no can do manÂEven paying random BH to take the dive for some credits...ÂÂThe reason their is no exploiting now, is that the Jedi suffer serious xp loss, but they are not motivated to have BH's die, except revenge and roleplaying.Âeverything that can...will be abused
As long as the jedi and bounty hunter wars continue abuse will continue. SOE just needs to put and end to it all. Then we can all sit back and reminisce about the days of the bounty hunters wars and laugh.
Wolf24601
Wed Sep 14, 2005 2:40 pm
#2
Iawalein wrote:
Wolf24601 wrote:
If you die to a BH, you lose about four to sixhours of work...right?
So...whatever the benefit...the risk should equal or outweighthe reward.
Some ideas:
1) Make the dead BH lootable with a loot table commiserate to his/her rank/level.
2) Grant XP commiserate with his/her rank/level. Imagine if you gained 500k XP for a win?
Right now, a BH can die without losing anything. The only way a reward will work for the Jedi is if the BH faces something nasty for losing...otherwise the system can be more easily exploited.
The FRS might resolve the issue, depending on the role BH play in advancement...if any...
Wolf
Without using AoE groups, this represents about 4 to 6 weeks of grinding. Full template jedi can get about 30-40k per hour with dedicated solo grinding. 450k at that point is about 12-15 hours (not counting buffing time and such), and it does scale somewhat.
Expect a BH death to cost somewhere around 15 hours for a padawan if grinding solo, though it is about 4-6 hours with an AoE group (more risk of getting back onto the terms with people who follow/ask for group invites/cloak exploit, etc. though).
Good point...4-6 hours if you grind with a competent AOE group (Kamen...). Many more hours in other circumstances...
Wolf
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