Jedi Archive

Thread: Question about State Defenses Difference between Heal, Enhancer, Defender?

sms909
Wed Sep 14, 2005 4:39 pm
#1

Guys,


Sorry if this is a repeat question - I couldn't find any good info on this from the first few pages of the Jedi thread.


Can anyone give some insight into the different options for state defenses (i.e. Healer 0 0 0 4, Enhancer 0 0 4 0, Defender 0 0 0 4)?


I know that the Defender state defenses are innate and don't cost force. Do they work against all types of states including fire, etc? I know that the Healer state defense is somewhat gimped since you technically need Healer 0 2 0 4 to heal fire and my understanding is that HealStates does not help against all types of states anymore just disease, poison, and bleeding. I don't know much about Enhancer 0 0 4 0. I'm assuming this is like Force Armor for states? Does this resist all types of states or just poison, disease, and bleeding like the Healing line? Also, with Enhancer 0 0 4 0, if you apply the state shield after being affected (i.e. you are already diseased) does it help you heal faster? Or does this power have to be run like the Force Armor and applied prior to being affected?


Thanks for the help.



Gebi Capto
Elder Jedi
Republic Artisans Guild, Crystal Valley Dantooine
Sunrunner Galaxy

ggggggggggggg9XnllnlnlnllnW9ggggggggggggg


Avej
Wed Sep 14, 2005 5:00 pm
#2

The Enhancer Resist skill tree gives poison, disease, bleeding, and state resist, all 25% for 15 minutes (I could be mistaken on the time, shows you how much I pay attention to the important stuff LOL) The states resist only applies to dizzy, stun, and blind. Enhancers have no defense for fire at all. Besides, fire, poison, and disease are all DoT dmg. Not sure what resists the healing tree gives tho


From my experience, the states resist in Enhancer doesnt really do much since I always get the 3 put on me while i have that force power going. Go figure......





Javeran
Sunrunner
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