Jedi Archive
Thread: I am sooo lost on ToOW :(
As of the real facts..
AI is useless drops all agro off u in PvE if ur grouped it goes to my guess the weakest member of ur group
heals getting another nerf bat (even thou they suck already) 20% action cost
All speacials are being uped by action cost and a rumor of force cost.
and bhs get a one shot incap move (new SL stuff) and canperma snare us and cancel out are force run
lets keep the ideas coming soe....
iosskman wrote:As of the real facts..
AI is useless drops all agro off u in PvE if ur grouped it goes to my guess the weakest member of ur group
true, just drop master defender and pick up something else, the nerf bat doth hit hardheals getting another nerf bat (even thou they suck already) 20% action cost
claification, doc/cm heals are getting increased action/mind costs, jedi heals *might* be getting away with no force cost, its up in the air if that is a bug or notAll speacials are being uped by action cost and a rumor of force cost.
never heard anything about this beforeand bhs get a one shot incap move (new SL stuff) and canperma snare us and cancel out are force run
the SL buffs are crazy increased damage, and its a one hit incap for anyone, i sense a 'balance' pass on those. The permasnare is a hotly debated topic by any melee class, expect changes on this before everything hits live.
lets keep the ideas coming soe....
Remember, anything you hear is subject to change, take all this info with a grain of salt. Also check the CM/Doc forums for more indepth info on the healing changes.
Bac's post shows the exact opposite. Force and Action costs have been reduced across the board...
iosskman wrote:
All speacials are being uped by action cost and a rumor of force cost.
Im just really glad they're addressing any SL balance issues now instead of letting it hit live, then beating them to death with a nerf stick.