Jedi Archive
Thread: Tested saber speed and sap...here is the results...
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drfeelgood9
Thu Oct 20, 2005 6:00 pm
#1
saber speed if you spam shots is up to 4 seconds a shot...so its definatly not fixed. as a matter of fact its worse now. I am master light saber and have several speed tapes...nothing fixed what so ever on this issue.
sap...for those who have it, it works on mind but does not phase action regeneration rates...broken worse than before patch...at least before the patch it worked on both....
Tanilith
Thu Oct 20, 2005 6:01 pm
#2
Face it. Right now the devs are just being punitive because they have the power to do so. i
drfeelgood9
Thu Oct 20, 2005 6:08 pm
#4
removed pearls and re equiped, same results...
can others confirm or deny this. i am on chimeara server....
Message Edited by drfeelgood9 on 10-20-2005 06:09 PM
Mach_Ine
Thu Oct 20, 2005 6:19 pm
#5
I have noticed no difference in my saber speed, but I tend to alternate attacks and often throw in the occasional lightning, too.
Sap totally owned the Master Pike / 0444 Swords / 4004 Doc I duelled this morning. *NOTE* This was the basic sap, not the improved. Not too sure on the action, as we were both fully buffed, but I think it was regenerating as a normal unbuffed player's action would.
Triton_au
Thu Oct 20, 2005 6:25 pm
#6
Sap works great, but a little ineffective when the other person is buffed
Sap is -35% action regen and -30% mind regen (at improved).
I'm pretty sure the combat medics debuffs are -55% action regen and -50% mind regen (at master).
Sap works GREAT against any template that uses a lot of action, time it, and you can do an awsome alpha strike (eg, armour break, knockdown, powerhit, head hit, saber throw, head hit). Thats my generic way to fight in a duel. Little ineffective with doc buffs + food etc, but I can still fight the old fassioned way, sap just assists
Sap is -35% action regen and -30% mind regen (at improved).
I'm pretty sure the combat medics debuffs are -55% action regen and -50% mind regen (at master).
Sap works GREAT against any template that uses a lot of action, time it, and you can do an awsome alpha strike (eg, armour break, knockdown, powerhit, head hit, saber throw, head hit). Thats my generic way to fight in a duel. Little ineffective with doc buffs + food etc, but I can still fight the old fassioned way, sap just assists
drfeelgood9
Thu Oct 20, 2005 6:31 pm
#7
i could be getting thrown off by the increased action regen rates. will do some more tests. thats really a peice of propaganda from soe when it comes to mcm action costs...yeah, they increased them but also increased the action regen rates....when they increase mind rates we are right back where we started.
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