Jedi Archive
Thread: DONT NERF CLOAK MOVE IT TO MASTER BOX
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Sidalo
Tue Sep 20, 2005 9:56 am
#2
move it to master and fix the interaction issues, any interaction with someone or something other than yourself should break cloak
I would buy that, but I am pretty sure the whole point is to make one rule set for "camo" skills so they dont have to code a completely sepearate existence for cloak.
mindspat
Tue Sep 20, 2005 9:57 am
#3
Dont' troll... ![]()
Cloak is about as stable as the current build of SWG with all it's bugs and server issues. Seems to be "working as intended".
Eveliddia
Tue Sep 20, 2005 9:59 am
#4
I think thats the easy way they r taking and I have stated over and over that Ranger stealth and jedi cloak are not similar other than you are hidden, but the means in which you are hiding are very different and these skills should be kept seperate and have different rules.
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