Jedi Archive

Thread: Devs get rid Of Powers Specific Defenses

BukuJohnson
Tue Sep 16, 2003 1:19 pm
#1

As long as feedback, absorb, and shield cost less to activate then breech with no "downtime" after being breeched 1 on 1 powers will always loose to saber, unless the one weilding the saber is a moron.
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Are you proposing an increase in FC and or a cooldown timer that activates after those skills are are dropped?

I thought about that too. It semmed like Breach might even be served as a debuff of some kind to force defenses. I am just not sure how they would work that out with three seperate force activated defenses on multiple timers.


Buku
Naritus
sanct_squadleader
Tue Sep 20, 2005 11:39 am
#2

bump for a good thread



================================================================================================================================
FREEZER
Master Swordsman / Master Doctor
Master Bounty Huner / Master Doctor / Novice Rifleman

MELKOR-
0040 BH / 0040 Pistoleer / 0040 Smuggler
TKM / Master Pistoleer / 3400 Fencer / Force sensitive.
Master Powers / 0040 LightSabers / 3402 Enhancer / 3000 Healer / 0020 Defender

Novock
Tue Sep 20, 2005 11:45 am
#3

Just a thought what if force weaken gave a negative debuff to force defense and maybe general defense say 250 points or even 500 points in a master version? Wuold that not make weaken a viable cousin to armorbreak though not nearly the same gving us the ability to interrupt force defense to get a few hits in?



Novock
Cr|mson Kn|ghtsCo-Leader of <-CK->
Tim-bo
Cr|mson Kn|ghts- Architect/Droid Engineer/Merchant

BukuJohnson
Tue Sep 20, 2005 1:25 pm
#4

Just a thought what if force weaken gave a negative debuff to force defense and maybe general defense say 250 points or even 500 points in a master version? Wuold that not make weaken a viable cousin to armorbreak though not nearly the same gving us the ability to interrupt force defense to get a few hits in?
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I have thought about that before. I liked the concept, it was just hard to invision the implementaion with 2 seperate attacks required.

The combination of at least +80 Force Defense and one or both of the Enhancer defensive buffs is so prolific that we would need to successfully land both a weaken and a breach in order to damage the majority of our Jedi opponents.

I prefer to see us get back to some form of rock, paper, scissors where we are more effective vs one instead of being totatlly ineffective versus both. If your Breach is successful it will have a chance to debuff their Aura as well as Enhancer buffs if a successful hit occurs it will drop their ranged/melee defenses by 500.


Buku
Naritus
felipz
Tue Sep 20, 2005 1:26 pm
#5

Name callingis for 12 years old kids ! kthnx.


"Hold on lemme reply this ... lol rofl n00b f4g lol" - teh_pwnerer. www.purepwnage.com




[__Felous__]


"


BukuJohnson
Tue Sep 20, 2005 1:40 pm
#6

Name calling is for 12 years old kids ! kthnx.

"Hold on lemme reply this ... lol rofl n00b f4g lol" - teh_pwnerer. www.purepwnage.com
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I don't think you posted in the thread you intended to.


Buku
Naritus
iskareot
Tue Sep 20, 2005 1:43 pm
#7






BukuJohnson wrote:
Name calling is for 12 years old kids ! kthnx.

"Hold on lemme reply this ... lol rofl n00b f4g lol" - teh_pwnerer. www.purepwnage.com
____________________________________________________________________________________________________________

I don't think you posted in the thread you intended to.


Buku
Naritus





ROFL.. now this was funny.. and I am guessing your right.. Now back to this idea.


"Any chance we can just petition to go back to our Pre-9 Choices lol?"..... I mean if you think about it none of this would be a issue.





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In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
DaTick
Wed Sep 21, 2005 12:15 am
#8

Dear devs,


I just want to know about one thing. I can understand Powers attacks getting mitigated by force defense, shield, feedback, absorb, & even though I don't like it innate armor.


What I can't understand is why we are also mitigated by RANGED DENSE!!! Powers has more things that can mitigate our damage than any other type of attack.


If you are non-jedi you don't have some of those things but if you take duelist stance or Center of Being or some ranged defense foods you end up getting the low end of Powers damage all day, & lets say you are a jedi & you take the same foods & hit aura combined with aura & shield which 90% of the jedi community has there is almost no point to using lightning against a jedi.


Please I'd like you to explain all this to me, as I'm wondering what your going to throw at Master Powers jedi next to nerf an already gimpy proff even further after this cloak nerf.


On a pesonal note I don't really mind the gimpy nature of Powers as I like a challenge, but having Blead tick for the same as Choke against a Master Defender is a little rediculous.





Datick, CIA, Ahazi
Former Master Powers Jedi
Spies Are Proof That Natural Selection Works
Froidian Slip Medic extrodinare
ImperialWarrior
Wed Sep 21, 2005 12:47 am
#9

As long as feedback, absorb, and shield cost less to activate then breech with no "downtime" after being breeched 1 on 1 powers will always loose to saber, unless the one weilding the saber is a moron.
DaTick
Thu Sep 22, 2005 9:56 am
#10

/bump for a good thread



Datick, CIA, Ahazi
Former Master Powers Jedi
Spies Are Proof That Natural Selection Works
Froidian Slip Medic extrodinare
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