Jedi Archive

Thread: Life the univers and everything...

Mclearin
Mon Oct 31, 2005 11:36 pm
#1

So, I was thinkin, the smoke was rollin' and the firedepartment got mad about the false alarm.


Why not lift the player max level cap to 250 or something like that?


Right now our defences and to hit ratios are all more or less based on out CL, and modified from there. Even the damage is modified by the difference in levels.


So, here is the quandry. A padawan reaches CL 80, I believe, when they have filled three branches to tier 4. that leaves 7 more tier 4 branches possible.


A BH/FOTM dual mastery will loose levels if they surrender maybe about 3 to four tier four skills, depending on the template.


To me this puts a full temp BH/FOTM about CL 85 in all reality, while a full temp padawan should be somewhere around CL 185.


That extra 100 CL would be really nice.

Get my drift?



Cylus Night of the UGD Clan.

Fear not for I am with you....
Mythrindir
Mon Oct 31, 2005 11:40 pm
#2

it would only matter in pve. pvp is based entirely on defenses, not levels. also, don't you find it a little greedy to be 80 or more levels over everything in pve? you'd one hit just about any npc or creature.



Andlo Homan
Andlo <3 Ania
First Interceptive Strike Team
Looks Like You Just Got Fisted
Bertywoowoo
Mon Oct 31, 2005 11:46 pm
#3

i logged in after taking three months off and zap i was level 80 and naked cause my knight robes fell off.......i don't understand the level system at all. my friend got 80 with half a templet, so i was confused. i thought u got 80 when u were out of skill points or something.



anywho .....So Long And Thanks For All The Fish.





TierZahmen~Jedi Knight
Hammern Kompf~Master Artisan/Shipwright
Mythrindir
Mon Oct 31, 2005 11:49 pm
#4






Bertywoowoo wrote:

i logged in after taking three months off and zap i was level 80 and naked cause my knight robes fell off.......i don't understand the level system at all. my friend got 80 with half a templet, so i was confused. i thought u got 80 when u were out of skill points or something.



anywho .....So Long And Thanks For All The Fish.







level is rewarded per skill you have. the cap is 80.



Andlo Homan
Andlo <3 Ania
First Interceptive Strike Team
Looks Like You Just Got Fisted
The_Talusian_Russian
Mon Oct 31, 2005 11:49 pm
#5

80 is such a bad number to max at either way, something like 100 or 200, something like that.



Cancelometer:-


Satisfied Customer --------------------------------|------------ Cancelling Accounts
Moved up a bit in light of the CU2, but still not too high because I want to see how it pans out first.

My petition to make SWG CU2 better, read it and laugh, and sign
Mclearin
Mon Oct 31, 2005 11:51 pm
#6






Mythrindir wrote:
it would only matter in pve. pvp is based entirely on defenses, not levels. also, don't you find it a little greedy to be 80 or more levels over everything in pve? you'd one hit just about any npc or creature.






Nope. I find it a lot greedy. I woudl like something more than they give the two week spin grinder melee stacker for staying in it for several months grinding out this forsaken (not using that term lightly either) profession. Even if I am on par in PvP, I would like to lay down some pre-CU type destruction, because the XP doesn't mean anything anymore, and all the loots are borked. There is just something satisfying about killinga lot of critters fast.


Ah well, I will get tagged as a whiner and flamed, but still it would be fun to lay down pikets like a Pre CU TKM.



Cylus Night of the UGD Clan.

Fear not for I am with you....
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