Jedi Archive
Thread: On rarity management and FSCS
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ceptacon
Mon Sep 15, 2003 1:47 pm
#1
If the devs wish to keep the FSCS "very, very, very rare", what then would you consider very, very, very rare?
I would propose that 5% would be a good estimate for rarity, 1% for very rare, .5% for very, very rare, and .1% for very, very, very rare. Therefore, once around 250 people attain FSCS, the path to attaining it must be changed in order to maintain the level of rarity intended. Until that point is reached I don't think there needs to be any dramatic changes in the FSCS system other than possible additional tasks as content is added.
Thoughts?
bountyonmyarse
Mon Sep 15, 2003 1:50 pm
#3
i think that very very very rare aplys more to jedi themselves. The fscs system maybe changed, but i think that the first step, if Jedi became to popular would be to make a jedi's life even more dificult. It's jedi that they worry about, not fscs
Frothno
Mon Sep 15, 2003 2:49 pm
#5
I think they said that Jedi will be very very very rare. Not necessarily FSCS.
Jedi will be very very very rare because of permadeath. They have likened it to Diablo 2 Hardcore, however as someone who has a lvl 86 assassin and lvl 84 barbarian in hardcore Diablo 2 I can tell you it's going to be much more difficult in SWG Jedi than Diablo 2 Hardcore.
Jedi will be very very very rare because of permadeath. They have likened it to Diablo 2 Hardcore, however as someone who has a lvl 86 assassin and lvl 84 barbarian in hardcore Diablo 2 I can tell you it's going to be much more difficult in SWG Jedi than Diablo 2 Hardcore.
bountyonmyarse
Sat Oct 29, 2005 1:50 pm
#6
i think that very very very rare aplys more to jedi themselves. The fscs system maybe changed, but i think that the first step, if Jedi became to popular would be to make a jedi's life even more dificult. It's jedi that they worry about, not fscs
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